mesa: remove some Driver.Blend* hooks
Nothing sets them. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -303,11 +303,6 @@ _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
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ctx->Color.Blend[buf].DstA = dfactorA;
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update_uses_dual_src(ctx, buf);
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ctx->Color._BlendFuncPerBuffer = GL_TRUE;
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if (ctx->Driver.BlendFuncSeparatei) {
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ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB,
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sfactorA, dfactorA);
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}
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}
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@@ -406,9 +401,6 @@ _mesa_BlendEquationiARB(GLuint buf, GLenum mode)
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ctx->Color.Blend[buf].EquationRGB = mode;
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ctx->Color.Blend[buf].EquationA = mode;
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ctx->Color._BlendEquationPerBuffer = GL_TRUE;
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if (ctx->Driver.BlendEquationSeparatei)
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ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode);
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}
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@@ -503,9 +495,6 @@ _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
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ctx->Color.Blend[buf].EquationRGB = modeRGB;
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ctx->Color.Blend[buf].EquationA = modeA;
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ctx->Color._BlendEquationPerBuffer = GL_TRUE;
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if (ctx->Driver.BlendEquationSeparatei)
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ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA);
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}
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@@ -516,15 +516,10 @@ struct dd_function_table {
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/** Set the blend equation */
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void (*BlendEquationSeparate)(struct gl_context *ctx,
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GLenum modeRGB, GLenum modeA);
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void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
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GLenum modeRGB, GLenum modeA);
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/** Specify pixel arithmetic */
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void (*BlendFuncSeparate)(struct gl_context *ctx,
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GLenum sfactorRGB, GLenum dfactorRGB,
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GLenum sfactorA, GLenum dfactorA);
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void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer,
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GLenum sfactorRGB, GLenum dfactorRGB,
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GLenum sfactorA, GLenum dfactorA);
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/** Specify a plane against which all geometry is clipped */
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void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *eq);
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/** Enable and disable writing of frame buffer color components */
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