egl: updated GLES/gl.h and GLES/glext.h headers from Khronos.org

This commit is contained in:
Brian Paul
2008-06-04 10:17:56 -06:00
parent af540ef369
commit 3783994048
2 changed files with 813 additions and 348 deletions
+234 -297
View File
@@ -1,6 +1,10 @@
#ifndef __gl_h_
#define __gl_h_
/* $Id: gl.h 4533 2007-11-26 11:19:35Z markc $ */
#include <GLES/glplatform.h>
#ifdef __cplusplus
extern "C" {
#endif
@@ -39,79 +43,33 @@ extern "C" {
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
#if defined(__SYMBIAN32__)
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef signed char GLbyte;
typedef short GLshort;
typedef int GLint;
typedef int GLsizei;
typedef unsigned char GLubyte;
typedef unsigned short GLushort;
typedef unsigned int GLuint;
typedef float GLfloat;
typedef float GLclampf;
typedef void GLvoid;
typedef int GLfixed;
typedef int GLclampx;
# include <e32def.h>
typedef int GLintptr;
typedef int GLsizeiptr;
#elif (defined(WIN32) || defined(_WIN32_WCE)) /*&& !defined(APIENTRY) && !defined(__CYGWIN__)*/
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
# endif
# include <windows.h>
#elif defined(__gnu_linux__)
# define GLAPI
# ifdef APIENTRY
# undef APIENTRY
# endif
#else
# error "Unsupported Operating System"
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef GLAPI
#ifdef OGLES_EXPORTS
#define GLAPI __declspec(dllexport)
#else
#define GLAPI __declspec(dllimport)
#endif
#endif
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef signed char GLbyte;
typedef short GLshort;
typedef int GLint;
typedef int GLsizei;
typedef unsigned char GLubyte;
typedef unsigned short GLushort;
typedef unsigned int GLuint;
typedef float GLfloat;
typedef float GLclampf;
typedef void GLvoid;
typedef int GLintptr;
typedef int GLsizeiptr;
typedef int GLfixed;
typedef int GLclampx;
/* Internal convenience typedefs */
typedef void (*_GLfuncptr)();
/*************************************************************/
/* OpenGL ES core versions */
#define GL_OES_VERSION_1_0 1
#define GL_OES_VERSION_1_1 1
/* Extensions */
#define GL_OES_compressed_paletted_texture 1
/*#define GL_OES_draw_texture 1*/
#define GL_OES_matrix_get 1
/*#define GL_OES_matrix_palette 1*/
#define GL_OES_point_size_array 1
#define GL_OES_point_sprite 1
#define GL_OES_read_format 1
#define GL_VERSION_ES_CM_1_0 1
#define GL_VERSION_ES_CL_1_0 1
#define GL_VERSION_ES_CM_1_1 1
#define GL_VERSION_ES_CL_1_1 1
/* ClearBufferMask */
#define GL_DEPTH_BUFFER_BIT 0x00000100
@@ -311,8 +269,6 @@ typedef void (*_GLfuncptr)();
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_RED_BITS 0x0D52
@@ -351,15 +307,8 @@ typedef void (*_GLfuncptr)();
/* GL_TEXTURE_WRAP_S */
/* GL_TEXTURE_WRAP_T */
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
/* OES_matrix_get */
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS 0x898D
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS 0x898E
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS 0x898F
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
/* HintMode */
#define GL_DONT_CARE 0x1100
@@ -370,7 +319,6 @@ typedef void (*_GLfuncptr)();
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define GL_POINT_SMOOTH_HINT 0x0C51
#define GL_LINE_SMOOTH_HINT 0x0C52
#define GL_POLYGON_SMOOTH_HINT 0x0C53
#define GL_FOG_HINT 0x0C54
#define GL_GENERATE_MIPMAP_HINT 0x8192
@@ -565,18 +513,6 @@ typedef void (*_GLfuncptr)();
#define GL_REPEAT 0x2901
#define GL_CLAMP_TO_EDGE 0x812F
/* PixelInternalFormat */
#define GL_PALETTE4_RGB8_OES 0x8B90
#define GL_PALETTE4_RGBA8_OES 0x8B91
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
#define GL_PALETTE4_RGBA4_OES 0x8B93
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
#define GL_PALETTE8_RGB8_OES 0x8B95
#define GL_PALETTE8_RGBA8_OES 0x8B96
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
#define GL_PALETTE8_RGBA4_OES 0x8B98
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
/* VertexPointerType */
/* GL_SHORT */
/* GL_FLOAT */
@@ -597,22 +533,18 @@ typedef void (*_GLfuncptr)();
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define GL_STATIC_DRAW 0x88E4
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_WRITE_ONLY 0x88B9
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_BUFFER_ACCESS 0x88BB
/* Texture combine + dot3 */
#define GL_SUBTRACT 0x84E7
@@ -644,218 +576,223 @@ typedef void (*_GLfuncptr)();
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
/*****************************************************************************************/
/* OES extension functions */
/*****************************************************************************************/
/* OES_point_sprite */
#define GL_POINT_SPRITE_OES 0x8861
#define GL_COORD_REPLACE_OES 0x8862
/*------------------------------------------------------------------------*
* required OES extension tokens
*------------------------------------------------------------------------*/
/* OES_read_format */
#ifndef GL_OES_read_format
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#endif
/* GL_OES_compressed_paletted_texture */
#ifndef GL_OES_compressed_paletted_texture
#define GL_PALETTE4_RGB8_OES 0x8B90
#define GL_PALETTE4_RGBA8_OES 0x8B91
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
#define GL_PALETTE4_RGBA4_OES 0x8B93
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
#define GL_PALETTE8_RGB8_OES 0x8B95
#define GL_PALETTE8_RGBA8_OES 0x8B96
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
#define GL_PALETTE8_RGBA4_OES 0x8B98
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
#endif
/* OES_point_size_array */
#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
#ifndef GL_OES_point_size_array
#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
#endif
/* OES_matrix_palette */
#define GL_MAX_VERTEX_UNITS_OES 0x86A4
#define GL_MAX_PALETTE_MATRICES_OES 0x8842
#define GL_MATRIX_PALETTE_OES 0x8840
#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
#define GL_WEIGHT_ARRAY_OES 0x86AD
#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
/* OES_draw_texture */
#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
/* GL_OES_point_sprite */
#ifndef GL_OES_point_sprite
#define GL_POINT_SPRITE_OES 0x8861
#define GL_COORD_REPLACE_OES 0x8862
#endif
/*************************************************************/
GLAPI void APIENTRY glActiveTexture (GLenum texture);
GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
GLAPI void APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
GLAPI void APIENTRY glClear (GLbitfield mask);
GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GLAPI void APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
GLAPI void APIENTRY glClearDepthf (GLclampf depth);
GLAPI void APIENTRY glClearDepthx (GLclampx depth);
GLAPI void APIENTRY glClearStencil (GLint s);
GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation);
GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation);
GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GLAPI void APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glCullFace (GLenum mode);
GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers);
GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GLAPI void APIENTRY glDepthFunc (GLenum func);
GLAPI void APIENTRY glDepthMask (GLboolean flag);
GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
GLAPI void APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
GLAPI void APIENTRY glDisable (GLenum cap);
GLAPI void APIENTRY glDisableClientState (GLenum array);
GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
GLAPI void APIENTRY glEnable (GLenum cap);
GLAPI void APIENTRY glEnableClientState (GLenum array);
GLAPI void APIENTRY glFinish (void);
GLAPI void APIENTRY glFlush (void);
GLAPI void APIENTRY glFogf (GLenum pname, GLfloat param);
GLAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glFogx (GLenum pname, GLfixed param);
GLAPI void APIENTRY glFogxv (GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glFrontFace (GLenum mode);
GLAPI void APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GLAPI void APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params);
GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetClipPlanef(GLenum pname, GLfloat eqn[4]);
GLAPI void APIENTRY glGetClipPlanex(GLenum pname, GLfixed eqn[4]);
GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers);
GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
GLAPI GLenum APIENTRY glGetError (void);
GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params);
GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params);
GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
GLAPI void APIENTRY glGetTexEnviv(GLenum env, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params);
GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
GLAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param);
GLAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glLightModelx (GLenum pname, GLfixed param);
GLAPI void APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
GLAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
GLAPI void APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glLineWidth (GLfloat width);
GLAPI void APIENTRY glLineWidthx (GLfixed width);
GLAPI void APIENTRY glLoadIdentity (void);
GLAPI void APIENTRY glLoadMatrixf (const GLfloat *m);
GLAPI void APIENTRY glLoadMatrixx (const GLfixed *m);
GLAPI void APIENTRY glLogicOp (GLenum opcode);
GLAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
GLAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
GLAPI void APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glMatrixMode (GLenum mode);
GLAPI void APIENTRY glMultMatrixf (const GLfloat *m);
GLAPI void APIENTRY glMultMatrixx (const GLfixed *m);
GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
GLAPI void APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GLAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
GLAPI void APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
GLAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GLAPI void APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param);
GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param);
GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glPointSize (GLfloat size);
GLAPI void APIENTRY glPointSizex (GLfixed size);
GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GLAPI void APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
GLAPI void APIENTRY glPopMatrix (void);
GLAPI void APIENTRY glPushMatrix (void);
GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
GLAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
GLAPI void APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
GLAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
GLAPI void APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glShadeModel (GLenum mode);
GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GLAPI void APIENTRY glStencilMask (GLuint mask);
GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
GLAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
GLAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
GLAPI void APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GLAPI void APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
GLAPI void APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
GLAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
/* Available only in Common profile */
GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glLineWidth (GLfloat width);
GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glPointSize (GLfloat size);
GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
/*****************************************************************************************/
/* OES extension functions */
/*****************************************************************************************/
/* Available in both Common and Common-Lite profiles */
GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
GL_API void GL_APIENTRY glClear (GLbitfield mask);
GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
GL_API void GL_APIENTRY glClearStencil (GLint s);
GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_API void GL_APIENTRY glCullFace (GLenum mode);
GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GL_API void GL_APIENTRY glDepthFunc (GLenum func);
GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
GL_API void GL_APIENTRY glDisable (GLenum cap);
GL_API void GL_APIENTRY glDisableClientState (GLenum array);
GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
GL_API void GL_APIENTRY glEnable (GLenum cap);
GL_API void GL_APIENTRY glEnableClientState (GLenum array);
GL_API void GL_APIENTRY glFinish (void);
GL_API void GL_APIENTRY glFlush (void);
GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glFrontFace (GLenum mode);
GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
GL_API GLenum GL_APIENTRY glGetError (void);
GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
GL_API void GL_APIENTRY glLoadIdentity (void);
GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glPointSizex (GLfixed size);
GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
GL_API void GL_APIENTRY glPopMatrix (void);
GL_API void GL_APIENTRY glPushMatrix (void);
GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_API void GL_APIENTRY glShadeModel (GLenum mode);
GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_API void GL_APIENTRY glStencilMask (GLuint mask);
GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_OES_matrix_palette
/*------------------------------------------------------------------------*
* Required OES extension functions
*------------------------------------------------------------------------*/
GLAPI void APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
GLAPI void APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
GLAPI void APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GLAPI void APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
/* GL_OES_read_format */
#ifndef GL_OES_read_format
#define GL_OES_read_format 1
#endif
#endif /* OES_matrix_palette */
/* GL_OES_compressed_paletted_texture */
#ifndef GL_OES_compressed_paletted_texture
#define GL_OES_compressed_paletted_texture 1
#endif
#ifdef GL_OES_point_size_array
/* GL_OES_point_size_array */
#ifndef GL_OES_point_size_array
#define GL_OES_point_size_array 1
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer);
#endif /* OES_point_size_array */
#ifdef GL_OES_draw_texture
GLAPI void APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
GLAPI void APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
GLAPI void APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
GLAPI void APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
GLAPI void APIENTRY glDrawTexsvOES (GLshort *coords);
GLAPI void APIENTRY glDrawTexivOES (GLint *coords);
GLAPI void APIENTRY glDrawTexfvOES (GLfloat *coords);
GLAPI void APIENTRY glDrawTexxvOES (GLfixed *coords);
#endif /* GL_OES_draw_texture */
/* GL_OES_point_sprite */
#ifndef GL_OES_point_sprite
#define GL_OES_point_sprite 1
#endif
#ifdef __cplusplus
}
#endif
#endif /* __gl_h_ */
+579 -51
View File
@@ -1,80 +1,608 @@
#ifndef __glext_h_
#define __glext_h_
/* $Id: glext.h 5687 2008-05-13 21:31:32Z oddhack $ */
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright 1992-2003, Silicon Graphics, Inc.
** All Rights Reserved.
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.0 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
** http://oss.sgi.com/projects/FreeB
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** --------------------------------------------------------------------------
**
** Copyright (c) 2004, Hans-Martin Will. All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
** OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
** THE POSSIBILITY OF SUCH DAMAGE.
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
#ifndef WIN32
#define APIENTRY
#ifndef GL_APIENTRYP
# define GL_APIENTRYP GL_APIENTRY*
#endif
#ifndef APIENTRY
#define APIENTRY
/*------------------------------------------------------------------------*
* OES extension tokens
*------------------------------------------------------------------------*/
/* GL_OES_blend_equation_separate */
#ifndef GL_OES_blend_equation_separate
/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
#define GL_BLEND_EQUATION_RGB_OES 0x8009
#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
#endif
#ifdef EGL_ON_SYMBIAN
# undef GLAPI
# define GLAPI EXPORT_C
#else
# ifndef GLAPI
# define GLAPI
# endif
/* GL_OES_blend_func_separate */
#ifndef GL_OES_blend_func_separate
#define GL_BLEND_DST_RGB_OES 0x80C8
#define GL_BLEND_SRC_RGB_OES 0x80C9
#define GL_BLEND_DST_ALPHA_OES 0x80CA
#define GL_BLEND_SRC_ALPHA_OES 0x80CB
#endif
/* GL_OES_blend_subtract */
#ifndef GL_OES_blend_subtract
#define GL_BLEND_EQUATION_OES 0x8009
#define GL_FUNC_ADD_OES 0x8006
#define GL_FUNC_SUBTRACT_OES 0x800A
#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
#endif
#define GL_OES_query_matrix 1
/* GL_OES_compressed_ETC1_RGB8_texture */
#ifndef GL_OES_compressed_ETC1_RGB8_texture
#define GL_ETC1_RGB8_OES 0x8D64
#endif
/* OES_query_matrix */
GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent);
/* OES_draw_texture */
#ifndef GL_OES_draw_texture
#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
#endif
/* OES_fixed_point */
#ifndef GL_OES_fixed_point
#define GL_FIXED_OES 0x140C
#endif
/* OES_framebuffer_object */
#ifndef GL_OES_framebuffer_object
#define GL_NONE_OES 0
#define GL_FRAMEBUFFER_OES 0x8D40
#define GL_RENDERBUFFER_OES 0x8D41
#define GL_RGBA4_OES 0x8056
#define GL_RGB5_A1_OES 0x8057
#define GL_RGB565_OES 0x8D62
#define GL_DEPTH_COMPONENT16_OES 0x81A5
#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
#define GL_DEPTH_ATTACHMENT_OES 0x8D00
#define GL_STENCIL_ATTACHMENT_OES 0x8D20
#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
#endif
/* OES_matrix_get */
#ifndef GL_OES_matrix_get
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
#endif
/* OES_matrix_palette */
#ifndef GL_OES_matrix_palette
#define GL_MAX_VERTEX_UNITS_OES 0x86A4
#define GL_MAX_PALETTE_MATRICES_OES 0x8842
#define GL_MATRIX_PALETTE_OES 0x8840
#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
#define GL_WEIGHT_ARRAY_OES 0x86AD
#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
#endif
/* GL_OES_stencil_wrap */
#ifndef GL_OES_stencil_wrap
#define GL_INCR_WRAP_OES 0x8507
#define GL_DECR_WRAP_OES 0x8508
#endif
/* GL_OES_texture_cube_map */
#ifndef GL_OES_texture_cube_map
#define GL_NORMAL_MAP_OES 0x8511
#define GL_REFLECTION_MAP_OES 0x8512
#define GL_TEXTURE_CUBE_MAP_OES 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
#define GL_TEXTURE_GEN_MODE_OES 0x2500
#define GL_TEXTURE_GEN_STR_OES 0x8D60
#endif
/* GL_OES_texture_mirrored_repeat */
#ifndef GL_OES_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_OES 0x8370
#endif
/* GL_OES_EGL_image */
#ifndef GL_OES_EGL_image
typedef void* GLeglImageOES;
#endif
/* GL_OES_depth24 */
#ifndef GL_OES_depth24
#define GL_DEPTH_COMPONENT24_OES 0x81A6
#endif
/* GL_OES_depth32 */
#ifndef GL_OES_depth32
#define GL_DEPTH_COMPONENT32_OES 0x81A7
#endif
/* GL_OES_mapbuffer */
#ifndef GL_OES_mapbuffer
#define GL_WRITE_ONLY_OES 0x88B9
#define GL_BUFFER_ACCESS_OES 0x88BB
#define GL_BUFFER_MAPPED_OES 0x88BC
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
#endif
/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_RGB8_OES 0x8051
#define GL_RGBA8_OES 0x8058
#endif
/* GL_OES_stencil1 */
#ifndef GL_OES_stencil1
#define GL_STENCIL_INDEX1_OES 0x8D46
#endif
/* GL_OES_stencil4 */
#ifndef GL_OES_stencil4
#define GL_STENCIL_INDEX4_OES 0x8D47
#endif
/* GL_OES_stencil8 */
#ifndef GL_OES_stencil8
#define GL_STENCIL_INDEX8_OES 0x8D48
#endif
/* GL_AMD_compressed_3DC_texture */
#ifndef GL_AMD_compressed_3DC_texture
#define GL_3DC_X_AMD 0x87F9
#define GL_3DC_XY_AMD 0x87FA
#endif
/* GL_AMD_compressed_ATC_texture */
#ifndef GL_AMD_compressed_ATC_texture
#define GL_ATC_RGB_AMD 0x8C92
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
#endif
/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif
/*------------------------------------------------------------------------*
* OES extension functions
*------------------------------------------------------------------------*/
/* GL_OES_blend_equation_separate */
#ifndef GL_OES_blend_equation_separate
#define GL_OES_blend_equation_separate 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
#endif
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
#endif
/* GL_OES_blend_func_separate */
#ifndef GL_OES_blend_func_separate
#define GL_OES_blend_func_separate 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
#endif
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
#endif
/* GL_OES_blend_subtract */
#ifndef GL_OES_blend_subtract
#define GL_OES_blend_subtract 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
#endif
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
#endif
/* GL_OES_byte_coordinates */
#ifndef GL_OES_byte_coordinates
#define GL_OES_byte_coordinates 1
#endif
/* GL_OES_compressed_ETC1_RGB8_texture */
#ifndef GL_OES_compressed_ETC1_RGB8_texture
#define GL_OES_compressed_ETC1_RGB8_texture 1
#endif
/* GL_OES_draw_texture */
#ifndef GL_OES_draw_texture
#define GL_OES_draw_texture 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
#endif
typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
#endif
/* GL_OES_extended_matrix_palette */
#ifndef GL_OES_extended_matrix_palette
#define GL_OES_extended_matrix_palette 1
#endif
/* GL_OES_fixed_point */
#ifndef GL_OES_fixed_point
#define GL_OES_fixed_point 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
#endif
typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
#endif
/* GL_OES_framebuffer_object */
#ifndef GL_OES_framebuffer_object
#define GL_OES_framebuffer_object 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
#endif
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
#endif
/* GL_OES_matrix_get */
#ifndef GL_OES_matrix_get
#define GL_OES_matrix_get 1
#endif
/* GL_OES_matrix_palette */
#ifndef GL_OES_matrix_palette
#define GL_OES_matrix_palette 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
#endif
/* GL_OES_query_matrix */
#ifndef GL_OES_query_matrix
#define GL_OES_query_matrix 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
#endif
typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
#endif
/* GL_OES_single_precision */
#ifndef GL_OES_single_precision
#define GL_OES_single_precision 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
#endif
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
#endif
/* GL_OES_stencil_wrap */
#ifndef GL_OES_stencil_wrap
#define GL_OES_stencil_wrap 1
#endif
/* GL_OES_texture_cube_map */
#ifndef GL_OES_texture_cube_map
#define GL_OES_texture_cube_map 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
#endif
typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
#endif
/* GL_OES_texture_env_crossbar */
#ifndef GL_OES_texture_env_crossbar
#define GL_OES_texture_env_crossbar 1
#endif
/* GL_OES_texture_mirrored_repeat */
#ifndef GL_OES_texture_mirrored_repeat
#define GL_OES_texture_mirrored_repeat 1
#endif
/* GL_OES_EGL_image */
#ifndef GL_OES_EGL_image
#define GL_OES_EGL_image 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
#endif
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
#endif
/* GL_OES_depth24 */
#ifndef GL_OES_depth24
#define GL_OES_depth24 1
#endif
/* GL_OES_depth32 */
#ifndef GL_OES_depth32
#define GL_OES_depth32 1
#endif
/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_OES_element_index_uint 1
#endif
/* GL_OES_fbo_render_mipmap */
#ifndef GL_OES_fbo_render_mipmap
#define GL_OES_fbo_render_mipmap 1
#endif
/* GL_OES_mapbuffer */
#ifndef GL_OES_mapbuffer
#define GL_OES_mapbuffer 1
#ifdef GL_GLEXT_PROTOTYPES
GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
#endif
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
#endif
/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_OES_rgb8_rgba8 1
#endif
/* GL_OES_stencil1 */
#ifndef GL_OES_stencil1
#define GL_OES_stencil1 1
#endif
/* GL_OES_stencil4 */
#ifndef GL_OES_stencil4
#define GL_OES_stencil4 1
#endif
/* GL_OES_stencil8 */
#ifndef GL_OES_stencil8
#define GL_OES_stencil8 1
#endif
/* GL_AMD_compressed_3DC_texture */
#ifndef GL_AMD_compressed_3DC_texture
#define GL_AMD_compressed_3DC_texture 1
#endif
/* GL_AMD_compressed_ATC_texture */
#ifndef GL_AMD_compressed_ATC_texture
#define GL_AMD_compressed_ATC_texture 1
#endif
/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
#endif
#ifdef __cplusplus
}
#endif
#endif /* __glext_h_ */