i965: Move FS backend structures to a header.
It's time to start splitting some of this up.
This commit is contained in:
@@ -43,40 +43,11 @@ extern "C" {
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#include "brw_wm.h"
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#include "talloc.h"
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}
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#include "brw_fs.h"
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#include "../glsl/glsl_types.h"
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#include "../glsl/ir_optimization.h"
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#include "../glsl/ir_print_visitor.h"
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enum register_file {
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ARF = BRW_ARCHITECTURE_REGISTER_FILE,
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GRF = BRW_GENERAL_REGISTER_FILE,
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MRF = BRW_MESSAGE_REGISTER_FILE,
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IMM = BRW_IMMEDIATE_VALUE,
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FIXED_HW_REG, /* a struct brw_reg */
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UNIFORM, /* prog_data->params[hw_reg] */
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BAD_FILE
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};
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enum fs_opcodes {
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FS_OPCODE_FB_WRITE = 256,
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FS_OPCODE_RCP,
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FS_OPCODE_RSQ,
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FS_OPCODE_SQRT,
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FS_OPCODE_EXP2,
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FS_OPCODE_LOG2,
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FS_OPCODE_POW,
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FS_OPCODE_SIN,
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FS_OPCODE_COS,
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FS_OPCODE_DDX,
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FS_OPCODE_DDY,
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FS_OPCODE_LINTERP,
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FS_OPCODE_TEX,
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FS_OPCODE_TXB,
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FS_OPCODE_TXL,
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FS_OPCODE_DISCARD_NOT,
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FS_OPCODE_DISCARD_AND,
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};
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static int using_new_fs = -1;
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static struct brw_reg brw_reg_from_fs_reg(class fs_reg *reg);
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@@ -213,335 +184,9 @@ type_size(const struct glsl_type *type)
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}
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}
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class fs_reg {
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public:
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/* Callers of this talloc-based new need not call delete. It's
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* easier to just talloc_free 'ctx' (or any of its ancestors). */
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static void* operator new(size_t size, void *ctx)
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{
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void *node;
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node = talloc_size(ctx, size);
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assert(node != NULL);
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return node;
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}
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void init()
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{
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this->reg = 0;
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this->reg_offset = 0;
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this->negate = 0;
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this->abs = 0;
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this->hw_reg = -1;
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}
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/** Generic unset register constructor. */
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fs_reg()
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{
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init();
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this->file = BAD_FILE;
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}
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/** Immediate value constructor. */
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fs_reg(float f)
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{
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init();
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this->file = IMM;
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this->type = BRW_REGISTER_TYPE_F;
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this->imm.f = f;
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}
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/** Immediate value constructor. */
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fs_reg(int32_t i)
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{
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init();
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this->file = IMM;
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this->type = BRW_REGISTER_TYPE_D;
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this->imm.i = i;
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}
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/** Immediate value constructor. */
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fs_reg(uint32_t u)
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{
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init();
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this->file = IMM;
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this->type = BRW_REGISTER_TYPE_UD;
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this->imm.u = u;
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}
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/** Fixed brw_reg Immediate value constructor. */
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fs_reg(struct brw_reg fixed_hw_reg)
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{
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init();
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this->file = FIXED_HW_REG;
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this->fixed_hw_reg = fixed_hw_reg;
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this->type = fixed_hw_reg.type;
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}
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fs_reg(enum register_file file, int hw_reg);
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fs_reg(class fs_visitor *v, const struct glsl_type *type);
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/** Register file: ARF, GRF, MRF, IMM. */
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enum register_file file;
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/** virtual register number. 0 = fixed hw reg */
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int reg;
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/** Offset within the virtual register. */
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int reg_offset;
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/** HW register number. Generally unset until register allocation. */
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int hw_reg;
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/** Register type. BRW_REGISTER_TYPE_* */
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int type;
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bool negate;
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bool abs;
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struct brw_reg fixed_hw_reg;
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/** Value for file == BRW_IMMMEDIATE_FILE */
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union {
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int32_t i;
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uint32_t u;
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float f;
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} imm;
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};
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static const fs_reg reg_undef;
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static const fs_reg reg_null(ARF, BRW_ARF_NULL);
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class fs_inst : public exec_node {
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public:
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/* Callers of this talloc-based new need not call delete. It's
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* easier to just talloc_free 'ctx' (or any of its ancestors). */
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static void* operator new(size_t size, void *ctx)
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{
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void *node;
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node = talloc_zero_size(ctx, size);
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assert(node != NULL);
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return node;
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}
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void init()
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{
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this->opcode = BRW_OPCODE_NOP;
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this->saturate = false;
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this->conditional_mod = BRW_CONDITIONAL_NONE;
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this->predicated = false;
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this->sampler = 0;
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this->target = 0;
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this->eot = false;
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this->header_present = false;
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this->shadow_compare = false;
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}
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fs_inst()
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{
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init();
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}
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fs_inst(int opcode)
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{
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init();
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this->opcode = opcode;
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}
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fs_inst(int opcode, fs_reg dst, fs_reg src0)
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{
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init();
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this->opcode = opcode;
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this->dst = dst;
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this->src[0] = src0;
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}
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fs_inst(int opcode, fs_reg dst, fs_reg src0, fs_reg src1)
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{
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init();
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this->opcode = opcode;
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this->dst = dst;
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this->src[0] = src0;
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this->src[1] = src1;
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}
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fs_inst(int opcode, fs_reg dst, fs_reg src0, fs_reg src1, fs_reg src2)
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{
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init();
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this->opcode = opcode;
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this->dst = dst;
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this->src[0] = src0;
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this->src[1] = src1;
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this->src[2] = src2;
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}
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int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
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fs_reg dst;
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fs_reg src[3];
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bool saturate;
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bool predicated;
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int conditional_mod; /**< BRW_CONDITIONAL_* */
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int mlen; /**< SEND message length */
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int sampler;
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int target; /**< MRT target. */
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bool eot;
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bool header_present;
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bool shadow_compare;
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/** @{
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* Annotation for the generated IR. One of the two can be set.
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*/
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ir_instruction *ir;
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const char *annotation;
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/** @} */
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};
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class fs_visitor : public ir_visitor
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{
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public:
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fs_visitor(struct brw_wm_compile *c, struct brw_shader *shader)
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{
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this->c = c;
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this->p = &c->func;
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this->brw = p->brw;
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this->fp = brw->fragment_program;
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this->intel = &brw->intel;
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this->ctx = &intel->ctx;
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this->mem_ctx = talloc_new(NULL);
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this->shader = shader;
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this->fail = false;
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this->variable_ht = hash_table_ctor(0,
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hash_table_pointer_hash,
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hash_table_pointer_compare);
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this->frag_color = NULL;
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this->frag_data = NULL;
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this->frag_depth = NULL;
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this->first_non_payload_grf = 0;
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this->current_annotation = NULL;
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this->annotation_string = NULL;
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this->annotation_ir = NULL;
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this->base_ir = NULL;
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this->virtual_grf_sizes = NULL;
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this->virtual_grf_next = 1;
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this->virtual_grf_array_size = 0;
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this->virtual_grf_def = NULL;
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this->virtual_grf_use = NULL;
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this->kill_emitted = false;
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}
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~fs_visitor()
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{
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talloc_free(this->mem_ctx);
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hash_table_dtor(this->variable_ht);
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}
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fs_reg *variable_storage(ir_variable *var);
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int virtual_grf_alloc(int size);
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void visit(ir_variable *ir);
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void visit(ir_assignment *ir);
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void visit(ir_dereference_variable *ir);
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void visit(ir_dereference_record *ir);
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void visit(ir_dereference_array *ir);
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void visit(ir_expression *ir);
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void visit(ir_texture *ir);
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void visit(ir_if *ir);
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void visit(ir_constant *ir);
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void visit(ir_swizzle *ir);
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void visit(ir_return *ir);
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void visit(ir_loop *ir);
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void visit(ir_loop_jump *ir);
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void visit(ir_discard *ir);
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void visit(ir_call *ir);
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void visit(ir_function *ir);
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void visit(ir_function_signature *ir);
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fs_inst *emit(fs_inst inst);
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void assign_curb_setup();
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void calculate_urb_setup();
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void assign_urb_setup();
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void assign_regs();
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void assign_regs_trivial();
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void calculate_live_intervals();
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bool propagate_constants();
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bool register_coalesce();
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bool dead_code_eliminate();
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bool virtual_grf_interferes(int a, int b);
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void generate_code();
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void generate_fb_write(fs_inst *inst);
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void generate_linterp(fs_inst *inst, struct brw_reg dst,
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struct brw_reg *src);
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void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
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void generate_math(fs_inst *inst, struct brw_reg dst, struct brw_reg *src);
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void generate_discard_not(fs_inst *inst, struct brw_reg temp);
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void generate_discard_and(fs_inst *inst, struct brw_reg temp);
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void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
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void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
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void emit_dummy_fs();
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fs_reg *emit_fragcoord_interpolation(ir_variable *ir);
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fs_reg *emit_frontfacing_interpolation(ir_variable *ir);
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fs_reg *emit_general_interpolation(ir_variable *ir);
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void emit_interpolation_setup_gen4();
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void emit_interpolation_setup_gen6();
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fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate);
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fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate);
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void emit_fb_writes();
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void emit_assignment_writes(fs_reg &l, fs_reg &r,
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const glsl_type *type, bool predicated);
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struct brw_reg interp_reg(int location, int channel);
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int setup_uniform_values(int loc, const glsl_type *type);
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void setup_builtin_uniform_values(ir_variable *ir);
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struct brw_context *brw;
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const struct gl_fragment_program *fp;
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struct intel_context *intel;
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GLcontext *ctx;
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struct brw_wm_compile *c;
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struct brw_compile *p;
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struct brw_shader *shader;
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void *mem_ctx;
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exec_list instructions;
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int *virtual_grf_sizes;
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int virtual_grf_next;
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int virtual_grf_array_size;
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int *virtual_grf_def;
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int *virtual_grf_use;
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struct hash_table *variable_ht;
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ir_variable *frag_color, *frag_data, *frag_depth;
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int first_non_payload_grf;
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int urb_setup[FRAG_ATTRIB_MAX];
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bool kill_emitted;
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/** @{ debug annotation info */
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const char *current_annotation;
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ir_instruction *base_ir;
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const char **annotation_string;
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ir_instruction **annotation_ir;
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/** @} */
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bool fail;
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/* Result of last visit() method. */
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fs_reg result;
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fs_reg pixel_x;
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fs_reg pixel_y;
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fs_reg wpos_w;
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fs_reg pixel_w;
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fs_reg delta_x;
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fs_reg delta_y;
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int grf_used;
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};
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int
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fs_visitor::virtual_grf_alloc(int size)
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{
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@@ -0,0 +1,406 @@
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
|
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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extern "C" {
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#include <sys/types.h>
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#include "main/macros.h"
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#include "main/shaderobj.h"
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#include "main/uniforms.h"
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#include "program/prog_parameter.h"
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#include "program/prog_print.h"
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#include "program/prog_optimize.h"
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#include "program/register_allocate.h"
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#include "program/sampler.h"
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#include "program/hash_table.h"
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#include "brw_context.h"
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#include "brw_eu.h"
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#include "brw_wm.h"
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#include "talloc.h"
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}
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#include "../glsl/glsl_types.h"
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#include "../glsl/ir.h"
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enum register_file {
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ARF = BRW_ARCHITECTURE_REGISTER_FILE,
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GRF = BRW_GENERAL_REGISTER_FILE,
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MRF = BRW_MESSAGE_REGISTER_FILE,
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IMM = BRW_IMMEDIATE_VALUE,
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FIXED_HW_REG, /* a struct brw_reg */
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UNIFORM, /* prog_data->params[hw_reg] */
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BAD_FILE
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};
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enum fs_opcodes {
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FS_OPCODE_FB_WRITE = 256,
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FS_OPCODE_RCP,
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FS_OPCODE_RSQ,
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FS_OPCODE_SQRT,
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FS_OPCODE_EXP2,
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FS_OPCODE_LOG2,
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FS_OPCODE_POW,
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FS_OPCODE_SIN,
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FS_OPCODE_COS,
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FS_OPCODE_DDX,
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FS_OPCODE_DDY,
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FS_OPCODE_LINTERP,
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FS_OPCODE_TEX,
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FS_OPCODE_TXB,
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FS_OPCODE_TXL,
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FS_OPCODE_DISCARD_NOT,
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FS_OPCODE_DISCARD_AND,
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};
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class fs_reg {
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public:
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/* Callers of this talloc-based new need not call delete. It's
|
||||
* easier to just talloc_free 'ctx' (or any of its ancestors). */
|
||||
static void* operator new(size_t size, void *ctx)
|
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{
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void *node;
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node = talloc_size(ctx, size);
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assert(node != NULL);
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return node;
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}
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void init()
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{
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this->reg = 0;
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this->reg_offset = 0;
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this->negate = 0;
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this->abs = 0;
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this->hw_reg = -1;
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}
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/** Generic unset register constructor. */
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fs_reg()
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{
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init();
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this->file = BAD_FILE;
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||||
}
|
||||
|
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/** Immediate value constructor. */
|
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fs_reg(float f)
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{
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init();
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this->file = IMM;
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this->type = BRW_REGISTER_TYPE_F;
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this->imm.f = f;
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}
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||||
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/** Immediate value constructor. */
|
||||
fs_reg(int32_t i)
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{
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init();
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this->file = IMM;
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||||
this->type = BRW_REGISTER_TYPE_D;
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||||
this->imm.i = i;
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||||
}
|
||||
|
||||
/** Immediate value constructor. */
|
||||
fs_reg(uint32_t u)
|
||||
{
|
||||
init();
|
||||
this->file = IMM;
|
||||
this->type = BRW_REGISTER_TYPE_UD;
|
||||
this->imm.u = u;
|
||||
}
|
||||
|
||||
/** Fixed brw_reg Immediate value constructor. */
|
||||
fs_reg(struct brw_reg fixed_hw_reg)
|
||||
{
|
||||
init();
|
||||
this->file = FIXED_HW_REG;
|
||||
this->fixed_hw_reg = fixed_hw_reg;
|
||||
this->type = fixed_hw_reg.type;
|
||||
}
|
||||
|
||||
fs_reg(enum register_file file, int hw_reg);
|
||||
fs_reg(class fs_visitor *v, const struct glsl_type *type);
|
||||
|
||||
/** Register file: ARF, GRF, MRF, IMM. */
|
||||
enum register_file file;
|
||||
/** virtual register number. 0 = fixed hw reg */
|
||||
int reg;
|
||||
/** Offset within the virtual register. */
|
||||
int reg_offset;
|
||||
/** HW register number. Generally unset until register allocation. */
|
||||
int hw_reg;
|
||||
/** Register type. BRW_REGISTER_TYPE_* */
|
||||
int type;
|
||||
bool negate;
|
||||
bool abs;
|
||||
struct brw_reg fixed_hw_reg;
|
||||
|
||||
/** Value for file == BRW_IMMMEDIATE_FILE */
|
||||
union {
|
||||
int32_t i;
|
||||
uint32_t u;
|
||||
float f;
|
||||
} imm;
|
||||
};
|
||||
|
||||
class fs_inst : public exec_node {
|
||||
public:
|
||||
/* Callers of this talloc-based new need not call delete. It's
|
||||
* easier to just talloc_free 'ctx' (or any of its ancestors). */
|
||||
static void* operator new(size_t size, void *ctx)
|
||||
{
|
||||
void *node;
|
||||
|
||||
node = talloc_zero_size(ctx, size);
|
||||
assert(node != NULL);
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void init()
|
||||
{
|
||||
this->opcode = BRW_OPCODE_NOP;
|
||||
this->saturate = false;
|
||||
this->conditional_mod = BRW_CONDITIONAL_NONE;
|
||||
this->predicated = false;
|
||||
this->sampler = 0;
|
||||
this->target = 0;
|
||||
this->eot = false;
|
||||
this->header_present = false;
|
||||
this->shadow_compare = false;
|
||||
}
|
||||
|
||||
fs_inst()
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
fs_inst(int opcode)
|
||||
{
|
||||
init();
|
||||
this->opcode = opcode;
|
||||
}
|
||||
|
||||
fs_inst(int opcode, fs_reg dst, fs_reg src0)
|
||||
{
|
||||
init();
|
||||
this->opcode = opcode;
|
||||
this->dst = dst;
|
||||
this->src[0] = src0;
|
||||
}
|
||||
|
||||
fs_inst(int opcode, fs_reg dst, fs_reg src0, fs_reg src1)
|
||||
{
|
||||
init();
|
||||
this->opcode = opcode;
|
||||
this->dst = dst;
|
||||
this->src[0] = src0;
|
||||
this->src[1] = src1;
|
||||
}
|
||||
|
||||
fs_inst(int opcode, fs_reg dst, fs_reg src0, fs_reg src1, fs_reg src2)
|
||||
{
|
||||
init();
|
||||
this->opcode = opcode;
|
||||
this->dst = dst;
|
||||
this->src[0] = src0;
|
||||
this->src[1] = src1;
|
||||
this->src[2] = src2;
|
||||
}
|
||||
|
||||
int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
|
||||
fs_reg dst;
|
||||
fs_reg src[3];
|
||||
bool saturate;
|
||||
bool predicated;
|
||||
int conditional_mod; /**< BRW_CONDITIONAL_* */
|
||||
|
||||
int mlen; /**< SEND message length */
|
||||
int sampler;
|
||||
int target; /**< MRT target. */
|
||||
bool eot;
|
||||
bool header_present;
|
||||
bool shadow_compare;
|
||||
|
||||
/** @{
|
||||
* Annotation for the generated IR. One of the two can be set.
|
||||
*/
|
||||
ir_instruction *ir;
|
||||
const char *annotation;
|
||||
/** @} */
|
||||
};
|
||||
|
||||
class fs_visitor : public ir_visitor
|
||||
{
|
||||
public:
|
||||
|
||||
fs_visitor(struct brw_wm_compile *c, struct brw_shader *shader)
|
||||
{
|
||||
this->c = c;
|
||||
this->p = &c->func;
|
||||
this->brw = p->brw;
|
||||
this->fp = brw->fragment_program;
|
||||
this->intel = &brw->intel;
|
||||
this->ctx = &intel->ctx;
|
||||
this->mem_ctx = talloc_new(NULL);
|
||||
this->shader = shader;
|
||||
this->fail = false;
|
||||
this->variable_ht = hash_table_ctor(0,
|
||||
hash_table_pointer_hash,
|
||||
hash_table_pointer_compare);
|
||||
|
||||
this->frag_color = NULL;
|
||||
this->frag_data = NULL;
|
||||
this->frag_depth = NULL;
|
||||
this->first_non_payload_grf = 0;
|
||||
|
||||
this->current_annotation = NULL;
|
||||
this->annotation_string = NULL;
|
||||
this->annotation_ir = NULL;
|
||||
this->base_ir = NULL;
|
||||
|
||||
this->virtual_grf_sizes = NULL;
|
||||
this->virtual_grf_next = 1;
|
||||
this->virtual_grf_array_size = 0;
|
||||
this->virtual_grf_def = NULL;
|
||||
this->virtual_grf_use = NULL;
|
||||
|
||||
this->kill_emitted = false;
|
||||
}
|
||||
|
||||
~fs_visitor()
|
||||
{
|
||||
talloc_free(this->mem_ctx);
|
||||
hash_table_dtor(this->variable_ht);
|
||||
}
|
||||
|
||||
fs_reg *variable_storage(ir_variable *var);
|
||||
int virtual_grf_alloc(int size);
|
||||
|
||||
void visit(ir_variable *ir);
|
||||
void visit(ir_assignment *ir);
|
||||
void visit(ir_dereference_variable *ir);
|
||||
void visit(ir_dereference_record *ir);
|
||||
void visit(ir_dereference_array *ir);
|
||||
void visit(ir_expression *ir);
|
||||
void visit(ir_texture *ir);
|
||||
void visit(ir_if *ir);
|
||||
void visit(ir_constant *ir);
|
||||
void visit(ir_swizzle *ir);
|
||||
void visit(ir_return *ir);
|
||||
void visit(ir_loop *ir);
|
||||
void visit(ir_loop_jump *ir);
|
||||
void visit(ir_discard *ir);
|
||||
void visit(ir_call *ir);
|
||||
void visit(ir_function *ir);
|
||||
void visit(ir_function_signature *ir);
|
||||
|
||||
fs_inst *emit(fs_inst inst);
|
||||
void assign_curb_setup();
|
||||
void calculate_urb_setup();
|
||||
void assign_urb_setup();
|
||||
void assign_regs();
|
||||
void assign_regs_trivial();
|
||||
void calculate_live_intervals();
|
||||
bool propagate_constants();
|
||||
bool register_coalesce();
|
||||
bool dead_code_eliminate();
|
||||
bool virtual_grf_interferes(int a, int b);
|
||||
void generate_code();
|
||||
void generate_fb_write(fs_inst *inst);
|
||||
void generate_linterp(fs_inst *inst, struct brw_reg dst,
|
||||
struct brw_reg *src);
|
||||
void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
|
||||
void generate_math(fs_inst *inst, struct brw_reg dst, struct brw_reg *src);
|
||||
void generate_discard_not(fs_inst *inst, struct brw_reg temp);
|
||||
void generate_discard_and(fs_inst *inst, struct brw_reg temp);
|
||||
void generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
|
||||
void generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src);
|
||||
|
||||
void emit_dummy_fs();
|
||||
fs_reg *emit_fragcoord_interpolation(ir_variable *ir);
|
||||
fs_reg *emit_frontfacing_interpolation(ir_variable *ir);
|
||||
fs_reg *emit_general_interpolation(ir_variable *ir);
|
||||
void emit_interpolation_setup_gen4();
|
||||
void emit_interpolation_setup_gen6();
|
||||
fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate);
|
||||
fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate);
|
||||
void emit_fb_writes();
|
||||
void emit_assignment_writes(fs_reg &l, fs_reg &r,
|
||||
const glsl_type *type, bool predicated);
|
||||
|
||||
struct brw_reg interp_reg(int location, int channel);
|
||||
int setup_uniform_values(int loc, const glsl_type *type);
|
||||
void setup_builtin_uniform_values(ir_variable *ir);
|
||||
|
||||
struct brw_context *brw;
|
||||
const struct gl_fragment_program *fp;
|
||||
struct intel_context *intel;
|
||||
GLcontext *ctx;
|
||||
struct brw_wm_compile *c;
|
||||
struct brw_compile *p;
|
||||
struct brw_shader *shader;
|
||||
void *mem_ctx;
|
||||
exec_list instructions;
|
||||
|
||||
int *virtual_grf_sizes;
|
||||
int virtual_grf_next;
|
||||
int virtual_grf_array_size;
|
||||
int *virtual_grf_def;
|
||||
int *virtual_grf_use;
|
||||
|
||||
struct hash_table *variable_ht;
|
||||
ir_variable *frag_color, *frag_data, *frag_depth;
|
||||
int first_non_payload_grf;
|
||||
int urb_setup[FRAG_ATTRIB_MAX];
|
||||
bool kill_emitted;
|
||||
|
||||
/** @{ debug annotation info */
|
||||
const char *current_annotation;
|
||||
ir_instruction *base_ir;
|
||||
const char **annotation_string;
|
||||
ir_instruction **annotation_ir;
|
||||
/** @} */
|
||||
|
||||
bool fail;
|
||||
|
||||
/* Result of last visit() method. */
|
||||
fs_reg result;
|
||||
|
||||
fs_reg pixel_x;
|
||||
fs_reg pixel_y;
|
||||
fs_reg wpos_w;
|
||||
fs_reg pixel_w;
|
||||
fs_reg delta_x;
|
||||
fs_reg delta_y;
|
||||
|
||||
int grf_used;
|
||||
};
|
||||
|
||||
GLboolean brw_do_channel_expressions(struct exec_list *instructions);
|
||||
GLboolean brw_do_vector_splitting(struct exec_list *instructions);
|
||||
@@ -83,7 +83,6 @@ channel_expressions_predicate(ir_instruction *ir)
|
||||
return false;
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
GLboolean
|
||||
brw_do_channel_expressions(exec_list *instructions)
|
||||
{
|
||||
@@ -99,7 +98,6 @@ brw_do_channel_expressions(exec_list *instructions)
|
||||
|
||||
return v.progress;
|
||||
}
|
||||
}
|
||||
|
||||
ir_rvalue *
|
||||
ir_channel_expressions_visitor::get_element(ir_variable *var, unsigned int elem)
|
||||
|
||||
@@ -333,7 +333,6 @@ ir_vector_splitting_visitor::visit_leave(ir_assignment *ir)
|
||||
return visit_continue;
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
bool
|
||||
brw_do_vector_splitting(exec_list *instructions)
|
||||
{
|
||||
@@ -391,4 +390,3 @@ brw_do_vector_splitting(exec_list *instructions)
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -473,7 +473,4 @@ GLboolean brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog);
|
||||
struct gl_shader *brw_new_shader(GLcontext *ctx, GLuint name, GLuint type);
|
||||
struct gl_shader_program *brw_new_shader_program(GLcontext *ctx, GLuint name);
|
||||
|
||||
GLboolean brw_do_channel_expressions(struct exec_list *instructions);
|
||||
GLboolean brw_do_vector_splitting(struct exec_list *instructions);
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user