pan/decode: Normalize final instances of XXX

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig
2019-08-20 11:25:29 -07:00
parent dcde5bd157
commit 3752f76715
+11 -3
View File
@@ -536,8 +536,9 @@ pandecode_midgard_tiler_descriptor(
pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
/* We know this name from the kernel, but we never see it nonzero */
if (t->flags)
pandecode_prop("flags = 0x%" PRIx16 " /* XXX: unexpected */", t->flags);
pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
MEMORY_PROP(t, polygon_list);
@@ -925,8 +926,15 @@ pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment)
pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
pandecode_log_cont(",\n");
pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
pandecode_prop("clear_depth = %f", fb->clear_depth);
if (fb->clear_stencil)
pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
if (fb->clear_depth)
pandecode_prop("clear_depth = %f", fb->clear_depth);
/* TODO: What is this? Let's not blow up.. */
if (fb->unknown2 != 0x1F)
pandecode_prop("unknown2 = 0x%x", fb->unknown2);
pandecode_prop("unknown2 = 0x%x", fb->unknown2);
MEMORY_PROP(fb, scratchpad);