st/mesa: simplify bitmap shader code with tgsi transform helper functions

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul
2016-03-16 15:49:34 -06:00
parent e9d5e68d1b
commit 373910f4e7
+8 -37
View File
@@ -52,7 +52,6 @@ transform_instr(struct tgsi_transform_context *tctx,
struct tgsi_full_instruction *current_inst)
{
struct tgsi_bitmap_transform *ctx = tgsi_bitmap_transform(tctx);
struct tgsi_full_declaration decl;
struct tgsi_full_instruction inst;
unsigned i, semantic;
int texcoord_index = -1;
@@ -66,9 +65,7 @@ transform_instr(struct tgsi_transform_context *tctx,
/* Add TEMP[0] if it's missing. */
if (ctx->info.file_max[TGSI_FILE_TEMPORARY] == -1) {
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_TEMPORARY;
tctx->emit_declaration(tctx, &decl);
tgsi_transform_temp_decl(tctx, 0);
}
/* Add TEXCOORD[0] if it's missing. */
@@ -83,45 +80,19 @@ transform_instr(struct tgsi_transform_context *tctx,
}
if (texcoord_index == -1) {
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_INPUT;
decl.Declaration.Semantic = 1;
decl.Semantic.Name = semantic;
decl.Declaration.Interpolate = 1;
decl.Interp.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
decl.Range.First = decl.Range.Last = ctx->info.num_inputs;
texcoord_index = ctx->info.num_inputs;
tctx->emit_declaration(tctx, &decl);
tgsi_transform_input_decl(tctx, texcoord_index,
semantic, 0, TGSI_INTERPOLATE_PERSPECTIVE);
}
/* Declare the sampler. */
decl = tgsi_default_full_declaration();
decl.Declaration.File = TGSI_FILE_SAMPLER;
decl.Range.First = decl.Range.Last = ctx->sampler_index;
tctx->emit_declaration(tctx, &decl);
tgsi_transform_sampler_decl(tctx, ctx->sampler_index);
/* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
inst = tgsi_default_full_instruction();
inst.Instruction.Opcode = TGSI_OPCODE_TEX;
inst.Instruction.Texture = 1;
inst.Texture.Texture = TGSI_TEXTURE_2D;
inst.Instruction.NumDstRegs = 1;
inst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
inst.Dst[0].Register.Index = 0;
inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZW;
inst.Instruction.NumSrcRegs = 2;
inst.Src[0].Register.File = TGSI_FILE_INPUT;
inst.Src[0].Register.Index = texcoord_index;
inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X;
inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y;
inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Z;
inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_W;
inst.Src[1].Register.File = TGSI_FILE_SAMPLER;
inst.Src[1].Register.Index = ctx->sampler_index;
tctx->emit_instruction(tctx, &inst);
tgsi_transform_tex_2d_inst(tctx,
TGSI_FILE_TEMPORARY, 0,
TGSI_FILE_INPUT, texcoord_index,
ctx->sampler_index);
/* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
inst = tgsi_default_full_instruction();