brw: Allow CSE of MEMORY_MODE_CONSTANT loads
This matches the behavior of FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32888>
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@@ -121,6 +121,8 @@ is_expression(const fs_visitor *v, const fs_inst *const inst)
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case SHADER_OPCODE_COS:
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case SHADER_OPCODE_LOAD_SUBGROUP_INVOCATION:
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return true;
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case SHADER_OPCODE_MEMORY_LOAD_LOGICAL:
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return inst->src[MEMORY_LOGICAL_MODE].ud == MEMORY_MODE_CONSTANT;
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case SHADER_OPCODE_LOAD_PAYLOAD:
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return !is_coalescing_payload(v->devinfo, v->alloc, inst);
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default:
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