d3d1x: fix build without system EGL/egl.h
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
LIBNAME=dxgi
|
||||
LIBRARY_INCLUDES=-Iinclude -I../gd3dapi -I../d3dapi -I../w32api -I../d3d1xstutil/include -I../include -I../../../include -I../../../auxiliary -I../../../state_trackers/egl/common
|
||||
LIBRARY_INCLUDES=-I../../../../../include -Iinclude -I../gd3dapi -I../d3dapi -I../w32api -I../d3d1xstutil/include -I../include -I../../../include -I../../../auxiliary -I../../../state_trackers/egl/common
|
||||
LIBRARY_DEFINES=-DDXGI_DRIVER_SEARCH_DIR=\"$(EGL_DRIVER_INSTALL_DIR)\"
|
||||
CPP_SOURCES=$(wildcard src/*.cpp)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user