radv: add support for 32-bit pointers in user data SGPRs
We still use 64-bit GPU pointers for all ring buffers because llvm.amdgcn.implicit.buffer.ptr doesn't seem to support 32-bit GPU pointers for now. This can be improved later anyways. Vega10: Totals from affected shaders: SGPRS: 1008722 -> 1026710 (1.78 %) VGPRS: 706580 -> 707136 (0.08 %) Spilled SGPRs: 22555 -> 22209 (-1.53 %) Spilled VGPRs: 75 -> 75 (0.00 %) Code Size: 34819208 -> 35202140 (1.10 %) bytes Max Waves: 175423 -> 175086 (-0.19 %) Polaris10: Totals from affected shaders: SGPRS: 1029849 -> 1036517 (0.65 %) VGPRS: 709984 -> 708872 (-0.16 %) Spilled SGPRs: 22672 -> 22309 (-1.60 %) Spilled VGPRs: 82 -> 66 (-19.51 %) Scratch size: 76 -> 60 (-21.05 %) dwords per thread Code Size: 34915336 -> 35309752 (1.13 %) bytes Max Waves: 151221 -> 151677 (0.30 %) Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -586,11 +586,12 @@ radv_emit_userdata_address(struct radv_cmd_buffer *cmd_buffer,
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uint32_t base_reg = pipeline->user_data_0[stage];
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if (loc->sgpr_idx == -1)
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return;
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assert(loc->num_sgprs == 2);
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assert(loc->num_sgprs == (HAVE_32BIT_POINTERS ? 1 : 2));
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assert(!loc->indirect);
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radv_emit_shader_pointer(cmd_buffer->cs,
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base_reg + loc->sgpr_idx * 4, va);
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radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs,
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base_reg + loc->sgpr_idx * 4, va, false);
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}
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static void
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@@ -1442,10 +1443,10 @@ emit_stage_descriptor_set_userdata(struct radv_cmd_buffer *cmd_buffer,
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return;
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assert(!desc_set_loc->indirect);
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assert(desc_set_loc->num_sgprs == 2);
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assert(desc_set_loc->num_sgprs == (HAVE_32BIT_POINTERS ? 1 : 2));
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radv_emit_shader_pointer(cmd_buffer->cs,
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base_reg + desc_set_loc->sgpr_idx * 4, va);
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radv_emit_shader_pointer(cmd_buffer->device, cmd_buffer->cs,
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base_reg + desc_set_loc->sgpr_idx * 4, va, false);
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}
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static void
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@@ -1963,7 +1963,8 @@ radv_emit_global_shader_pointers(struct radv_queue *queue,
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R_00B408_SPI_SHADER_USER_DATA_ADDR_LO_HS};
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for (int i = 0; i < ARRAY_SIZE(regs); ++i) {
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radv_emit_shader_pointer(cs, regs[i], va);
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radv_emit_shader_pointer(queue->device, cs, regs[i],
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va, true);
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}
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} else {
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uint32_t regs[] = {R_00B030_SPI_SHADER_USER_DATA_PS_0,
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@@ -1974,7 +1975,8 @@ radv_emit_global_shader_pointers(struct radv_queue *queue,
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R_00B530_SPI_SHADER_USER_DATA_LS_0};
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for (int i = 0; i < ARRAY_SIZE(regs); ++i) {
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radv_emit_shader_pointer(cs, regs[i], va);
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radv_emit_shader_pointer(queue->device, cs, regs[i],
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va, true);
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}
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}
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}
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@@ -569,7 +569,10 @@ set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
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static void
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set_loc_shader_ptr(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx)
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{
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set_loc_shader(ctx, idx, sgpr_idx, 2);
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bool use_32bit_pointers = HAVE_32BIT_POINTERS &&
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idx != AC_UD_SCRATCH_RING_OFFSETS;
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set_loc_shader(ctx, idx, sgpr_idx, use_32bit_pointers ? 1 : 2);
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}
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static void
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@@ -580,7 +583,7 @@ set_loc_desc(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
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&ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
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assert(ud_info);
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set_loc(ud_info, sgpr_idx, 2, indirect_offset);
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set_loc(ud_info, sgpr_idx, HAVE_32BIT_POINTERS ? 1 : 2, indirect_offset);
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}
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struct user_sgpr_info {
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@@ -618,7 +621,8 @@ count_vs_user_sgprs(struct radv_shader_context *ctx)
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{
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uint8_t count = 0;
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count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
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if (ctx->shader_info->info.vs.has_vertex_buffers)
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count += HAVE_32BIT_POINTERS ? 1 : 2;
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count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
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return count;
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@@ -685,13 +689,13 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
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user_sgpr_info->sgpr_count++;
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if (ctx->shader_info->info.loads_push_constants)
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user_sgpr_info->sgpr_count += 2;
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user_sgpr_info->sgpr_count += HAVE_32BIT_POINTERS ? 1 : 2;
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uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
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uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count;
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if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
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user_sgpr_info->sgpr_count += 2;
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user_sgpr_info->sgpr_count += HAVE_32BIT_POINTERS ? 1 : 2;
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user_sgpr_info->indirect_all_descriptor_sets = true;
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} else {
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user_sgpr_info->sgpr_count += util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
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@@ -707,7 +711,7 @@ declare_global_input_sgprs(struct radv_shader_context *ctx,
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struct arg_info *args,
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LLVMValueRef *desc_sets)
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{
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LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
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LLVMTypeRef type = ac_array_in_const32_addr_space(ctx->ac.i8);
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unsigned num_sets = ctx->options->layout ?
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ctx->options->layout->num_sets : 0;
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unsigned stage_mask = 1 << stage;
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@@ -725,7 +729,7 @@ declare_global_input_sgprs(struct radv_shader_context *ctx,
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}
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}
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} else {
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add_array_arg(args, ac_array_in_const_addr_space(type), desc_sets);
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add_array_arg(args, ac_array_in_const32_addr_space(type), desc_sets);
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}
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if (ctx->shader_info->info.loads_push_constants) {
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@@ -745,7 +749,8 @@ declare_vs_specific_input_sgprs(struct radv_shader_context *ctx,
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(stage == MESA_SHADER_VERTEX ||
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(has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
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if (ctx->shader_info->info.vs.has_vertex_buffers) {
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add_arg(args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
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add_arg(args, ARG_SGPR,
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ac_array_in_const32_addr_space(ctx->ac.v4i32),
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&ctx->vertex_buffers);
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}
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add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
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@@ -1878,7 +1883,8 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
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index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
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list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
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list = LLVMBuildPointerCast(builder, list, ac_array_in_const_addr_space(type), "");
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list = LLVMBuildPointerCast(builder, list,
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ac_array_in_const32_addr_space(type), "");
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return ac_build_load_to_sgpr(&ctx->ac, list, index);
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}
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@@ -57,6 +57,7 @@
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#include "ac_nir_to_llvm.h"
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#include "ac_gpu_info.h"
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#include "ac_surface.h"
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#include "ac_llvm_build.h"
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#include "radv_descriptor_set.h"
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#include "radv_extensions.h"
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#include "radv_cs.h"
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@@ -1130,12 +1131,21 @@ bool radv_get_memory_fd(struct radv_device *device,
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int *pFD);
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static inline void
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radv_emit_shader_pointer(struct radeon_winsys_cs *cs,
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uint32_t sh_offset, uint64_t va)
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radv_emit_shader_pointer(struct radv_device *device,
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struct radeon_winsys_cs *cs,
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uint32_t sh_offset, uint64_t va, bool global)
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{
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radeon_set_sh_reg_seq(cs, sh_offset, 2);
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bool use_32bit_pointers = HAVE_32BIT_POINTERS && !global;
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radeon_set_sh_reg_seq(cs, sh_offset, use_32bit_pointers ? 1 : 2);
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radeon_emit(cs, va);
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radeon_emit(cs, va >> 32);
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if (use_32bit_pointers) {
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assert(va == 0 ||
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(va >> 32) == device->physical_device->rad_info.address32_hi);
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} else {
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radeon_emit(cs, va >> 32);
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}
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}
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static inline struct radv_descriptor_state *
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