aco/ra: use parallelcopy to copy literal instead of s_mov
This can result in smaller code size. Foz-DB Vega10: Totals from 4745 (7.53% of 63053) affected shaders: CodeSize: 33014176 -> 33007088 (-0.02%); split: -0.02%, +0.00% Copies: 690055 -> 704738 (+2.13%) Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30932>
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@@ -3255,16 +3255,17 @@ register_allocation(Program* program, ra_test_policy policy)
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PhysReg reg = get_reg(ctx, tmp_file, tmp, parallelcopy, instr);
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update_renames(ctx, register_file, parallelcopy, instr, rename_not_killed_ops);
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Instruction* mov = create_instruction(aco_opcode::s_mov_b32, Format::SOP1, 1, 1);
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mov->operands[0] = instr->operands[0];
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mov->definitions[0] = Definition(tmp);
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mov->definitions[0].setFixed(reg);
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Instruction* copy =
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create_instruction(aco_opcode::p_parallelcopy, Format::PSEUDO, 1, 1);
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copy->operands[0] = Operand::c32(instr->operands[0].constantValue());
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copy->definitions[0] = Definition(tmp);
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copy->definitions[0].setFixed(reg);
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instr->operands[0] = Operand(tmp);
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instr->operands[0].setFixed(reg);
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instr->operands[0].setFirstKill(true);
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instructions.emplace_back(mov);
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instructions.emplace_back(copy);
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}
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/* change the instruction to VOP3 to enable an arbitrary register pair as dst */
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