asahi: Identify multisampling fields of shared layout
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19871>
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@@ -531,9 +531,10 @@
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<struct name="USC Shared" size="4">
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<field name="Tag" size="8" start="0" type="USC Control" default="Shared"/>
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<field name="Uses shared memory" size="1" start="8" type="bool"/>
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<field name="Shared layout" size="6" start="10" type="Shared layout"/>
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<field name="Pixel stride in 8 bytes" size="4" start="20" type="uint"/>
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<field name="Shared memory per threadgroup in 256 bytes" size="8" start="24" type="uint"/>
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<field name="Layout" size="6" start="10" type="Shared layout"/>
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<field name="Sample count" size="2" start="16" type="uint" default="1" modifier="log2"/>
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<field name="Sample stride in 8 bytes" size="4" start="20" type="uint"/>
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<field name="Bytes per threadgroup" size="8" start="24" type="uint" modifier="groups(256)"/>
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</struct>
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<struct name="USC Shader" size="6">
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@@ -1346,11 +1346,12 @@ agx_build_pipeline(struct agx_batch *batch, struct agx_compiled_shader *cs, enum
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agx_usc_pack(&b, SHARED, cfg) {
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if (stage == PIPE_SHADER_FRAGMENT) {
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cfg.uses_shared_memory = true;
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cfg.shared_layout = AGX_SHARED_LAYOUT_32X32;
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cfg.pixel_stride_in_8_bytes = 1;
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cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
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cfg.layout = AGX_SHARED_LAYOUT_32X32;
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cfg.sample_stride_in_8_bytes = 1;
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cfg.bytes_per_threadgroup = 8 * 32 * 32;
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cfg.sample_count = 1;
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} else {
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cfg.shared_layout = AGX_SHARED_LAYOUT_VERTEX_COMPUTE;
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cfg.layout = AGX_SHARED_LAYOUT_VERTEX_COMPUTE;
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}
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}
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@@ -1400,9 +1401,9 @@ agx_build_clear_pipeline(struct agx_batch *batch, uint32_t code, uint64_t clear_
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agx_usc_pack(&b, SHARED, cfg) {
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cfg.uses_shared_memory = true;
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cfg.shared_layout = AGX_SHARED_LAYOUT_32X32;
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cfg.pixel_stride_in_8_bytes = 1;
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cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
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cfg.layout = AGX_SHARED_LAYOUT_32X32;
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cfg.sample_stride_in_8_bytes = 1;
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cfg.bytes_per_threadgroup = 32 * 256;
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}
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agx_usc_pack(&b, SHADER, cfg) {
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@@ -1482,9 +1483,10 @@ agx_build_reload_pipeline(struct agx_batch *batch, uint32_t code, struct pipe_su
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agx_usc_pack(&b, SHARED, cfg) {
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cfg.uses_shared_memory = true;
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cfg.shared_layout = AGX_SHARED_LAYOUT_32X32;
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cfg.pixel_stride_in_8_bytes = 1;
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cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
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cfg.layout = AGX_SHARED_LAYOUT_32X32;
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cfg.sample_stride_in_8_bytes = 1;
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cfg.sample_count = 1;
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cfg.bytes_per_threadgroup = 8 * 32 * 32;
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}
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agx_usc_pack(&b, SHADER, cfg) {
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@@ -1520,9 +1522,9 @@ agx_build_store_pipeline(struct agx_batch *batch, uint32_t code,
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agx_usc_pack(&b, SHARED, cfg) {
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cfg.uses_shared_memory = true;
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cfg.shared_layout = AGX_SHARED_LAYOUT_32X32;
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cfg.pixel_stride_in_8_bytes = 1;
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cfg.shared_memory_per_threadgroup_in_256_bytes = 32;
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cfg.layout = AGX_SHARED_LAYOUT_32X32;
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cfg.sample_stride_in_8_bytes = 1;
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cfg.bytes_per_threadgroup = 32 * 256;
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}
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agx_usc_pack(&b, SHADER, cfg) cfg.code = code;
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