Store warnings and errors in a parser state infolog.
Cleans up compile warning about unused state in _mesa_glsl_warning. We would want infolog handling roughly like this anyway.
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@@ -73,11 +73,15 @@ _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
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va_end(ap);
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printf("%s\n", buf);
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if (state->info_log)
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free(state->info_log);
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state->info_log = strdup(buf);
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}
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void
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_mesa_glsl_warning(const YYLTYPE *locp, const _mesa_glsl_parse_state *state,
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_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
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const char *fmt, ...)
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{
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char buf[1024];
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@@ -92,6 +96,10 @@ _mesa_glsl_warning(const YYLTYPE *locp, const _mesa_glsl_parse_state *state,
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va_end(ap);
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printf("%s\n", buf);
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if (!state->info_log) {
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state->info_log = strdup(buf);
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}
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}
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@@ -65,6 +65,8 @@ struct _mesa_glsl_parse_state {
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const glsl_type **user_structures;
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unsigned num_user_structures;
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char *info_log;
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/**
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* \name Enable bits for GLSL extensions
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*/
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@@ -95,7 +97,7 @@ extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
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* \sa _mesa_glsl_error
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*/
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extern void _mesa_glsl_warning(const YYLTYPE *locp,
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const _mesa_glsl_parse_state *state,
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_mesa_glsl_parse_state *state,
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const char *fmt, ...);
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extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
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