minor updates
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@@ -1,5 +1,3 @@
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XXX - Not complete yet!!!
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Name
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MESA_packed_depth_stencil
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@@ -15,11 +13,11 @@ Contact
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Status
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Not yet shipping.
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Obsolete.
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Version
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$Id: MESA_packed_depth_stencil.spec,v 1.1 2000/11/03 14:58:45 brianp Exp $
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$Id: MESA_packed_depth_stencil.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $
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Number
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@@ -1,5 +1,3 @@
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XXX - Not complete yet!!!
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Name
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MESA_sprite_point
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@@ -14,11 +12,11 @@ Contact
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Status
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Not yet shipping.
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Obsolete - see GL_ARB_point_sprite.
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Version
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$Id: MESA_sprite_point.spec,v 1.1 2000/12/08 00:21:02 brianp Exp $
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$Id: MESA_sprite_point.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $
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Number
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@@ -13,11 +13,11 @@ Contact
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Status
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XXX - Not complete yet!!!
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Obsolete.
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Version
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$Id: MESA_trace.spec,v 1.2 2001/01/29 16:10:18 brianp Exp $
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$Id: MESA_trace.spec,v 1.3 2003/09/19 14:58:21 brianp Exp $
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Number
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@@ -125,7 +125,8 @@ Additions to Chapter 3 of the OpenGL 1.4 Specification (Rasterization)
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TEXTURE_RECTANGLE_NV or PROXY_TEXTURE_RECTANGLE_NV.
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All pixel transfer operations are bypassed. The texture is stored as
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YCbCr, not RGB. Queries of the texture's red, green and blue component
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sizes will return zero.
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sizes will return zero. The YCbCr colors are converted to RGB during
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texture sampling using an implementation dependent conversion.
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In section 3.8.1, Texture Image Specification, on page 126, add
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@@ -198,3 +199,5 @@ Revision History
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20 September 2002 - Initial draft
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29 April 2003 - minor updates
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3 September 2003 - further clarify when YCbCr->RGB conversion takes place
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19 September 2003 - a few more updates prior to submitting to extension
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registry.
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