egl_dri2: Allow pbuffer and pixmap surfaces for all configs

This commit is contained in:
Kristian Høgsberg
2010-02-09 16:06:23 -05:00
parent 77e6fb17d9
commit 360faf80ca
+7 -8
View File
@@ -217,20 +217,19 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id)
/* EGL_SWAP_BEHAVIOR_PRESERVED_BIT */
/* FIXME: Figure out how to get the visual ID and types */
if (double_buffer) {
/* FIXME: Figure out how to get the visual ID and types */
_eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
_eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE,
EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT);
_eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0x21);
_eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE,
XCB_VISUAL_CLASS_TRUE_COLOR);
} else {
_eglSetConfigKey(&conf->base,
EGL_SURFACE_TYPE, EGL_PIXMAP_BIT | EGL_PBUFFER_BIT);
_eglSetConfigKey(&conf->base,
EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb);
_eglSetConfigKey(&conf->base,
EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba);
_eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE,
EGL_PIXMAP_BIT | EGL_PBUFFER_BIT);
}
_eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb);
_eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba);
/* EGL_OPENGL_ES_BIT, EGL_OPENVG_BIT, EGL_OPENGL_ES2_BIT */
_eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT);