mesa: add some missing GLAPIENTRY keywords

NOTE: this is a candidate for the 7.10 branch.
This commit is contained in:
Brian Paul
2011-05-17 21:24:05 -06:00
parent 217cd216ea
commit 3559440873
+11 -11
View File
@@ -5351,7 +5351,7 @@ save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
}
#endif
static void
static void GLAPIENTRY
save_Attr1fNV(GLenum attr, GLfloat x)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5372,7 +5372,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
}
}
static void
static void GLAPIENTRY
save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5394,7 +5394,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
}
}
static void
static void GLAPIENTRY
save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5417,7 +5417,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
}
}
static void
static void GLAPIENTRY
save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5442,7 +5442,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
}
static void
static void GLAPIENTRY
save_Attr1fARB(GLenum attr, GLfloat x)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5463,7 +5463,7 @@ save_Attr1fARB(GLenum attr, GLfloat x)
}
}
static void
static void GLAPIENTRY
save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5485,7 +5485,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y)
}
}
static void
static void GLAPIENTRY
save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5508,7 +5508,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
}
}
static void
static void GLAPIENTRY
save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
@@ -7040,7 +7040,7 @@ exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
/* GL_ARB_instanced_arrays */
static void
static void GLAPIENTRY
save_VertexAttribDivisor(GLuint index, GLuint divisor)
{
GET_CURRENT_CONTEXT(ctx);
@@ -7058,7 +7058,7 @@ save_VertexAttribDivisor(GLuint index, GLuint divisor)
/* GL_NV_texture_barrier */
static void
static void GLAPIENTRY
save_TextureBarrierNV(void)
{
GET_CURRENT_CONTEXT(ctx);
@@ -7071,7 +7071,7 @@ save_TextureBarrierNV(void)
/* GL_ARB_sampler_objects */
static void
static void GLAPIENTRY
save_BindSampler(GLuint unit, GLuint sampler)
{
Node *n;