i965: Add support for mapping Z32_FLOAT_X24S8 fake packed depth/stencil.

The format handling here is tricky, because we're not actually
generating a Z32_FLOAT_X24S8 miptree, so we're guessing the format
that GL wants based on seeing Z32_FLOAT with a separate stencil.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2011-12-02 16:00:10 -08:00
parent 0c49846710
commit 353f7ba4ab
+17 -5
View File
@@ -876,7 +876,8 @@ intel_miptree_map_depthstencil(struct intel_context *intel,
{
struct intel_mipmap_tree *z_mt = mt;
struct intel_mipmap_tree *s_mt = mt->stencil_mt;
int packed_bpp = 4;
bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
int packed_bpp = map_z32f_x24s8 ? 8 : 4;
map->stride = map->w * packed_bpp;
map->buffer = map->ptr = malloc(map->stride * map->h);
@@ -911,7 +912,12 @@ intel_miptree_map_depthstencil(struct intel_context *intel,
uint8_t s = s_map[s_offset];
uint32_t z = z_map[z_offset];
packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
if (map_z32f_x24s8) {
packed_map[(y * map->w + x) * 2 + 0] = z;
packed_map[(y * map->w + x) * 2 + 1] = s;
} else {
packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
}
}
}
@@ -940,6 +946,7 @@ intel_miptree_unmap_depthstencil(struct intel_context *intel,
{
struct intel_mipmap_tree *z_mt = mt;
struct intel_mipmap_tree *s_mt = mt->stencil_mt;
bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z32_FLOAT;
if (map->mode & GL_MAP_WRITE_BIT) {
uint32_t *packed_map = map->ptr;
@@ -960,10 +967,15 @@ intel_miptree_unmap_depthstencil(struct intel_context *intel,
y + s_image_y + map->y);
ptrdiff_t z_offset = ((y + z_image_y) * z_mt->region->pitch +
(x + z_image_x));
uint32_t packed = packed_map[y * map->w + x];
s_map[s_offset] = packed >> 24;
z_map[z_offset] = packed;
if (map_z32f_x24s8) {
z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
} else {
uint32_t packed = packed_map[y * map->w + x];
s_map[s_offset] = packed >> 24;
z_map[z_offset] = packed;
}
}
}