GLSL API functions.
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5
|
||||
*
|
||||
* Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef SHADER_API_H
|
||||
#define SHADER_API_H
|
||||
|
||||
|
||||
#include "glheader.h"
|
||||
#include "mtypes.h"
|
||||
|
||||
|
||||
extern struct gl_linked_program *
|
||||
_mesa_new_linked_program(GLcontext *ctx, GLuint name);
|
||||
|
||||
extern void
|
||||
_mesa_free_linked_program_data(GLcontext *ctx,
|
||||
struct gl_linked_program *linked);
|
||||
|
||||
extern void
|
||||
_mesa_delete_linked_program(GLcontext *ctx, struct gl_linked_program *linked);
|
||||
|
||||
extern struct gl_linked_program *
|
||||
_mesa_lookup_linked_program(GLcontext *ctx, GLuint name);
|
||||
|
||||
|
||||
extern struct gl_shader *
|
||||
_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
|
||||
|
||||
extern struct gl_program *
|
||||
_mesa_lookup_shader(GLcontext *ctx, GLuint name);
|
||||
|
||||
|
||||
extern GLvoid
|
||||
_mesa_init_shaderobjects(GLcontext * ctx);
|
||||
|
||||
|
||||
#endif /* SHADER_API_H */
|
||||
Reference in New Issue
Block a user