poly: Rename poly_nir_lower_gs.h to poly_nir.h

It has all the poly NIR things so it should have a more generic name.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
This commit is contained in:
Faith Ekstrand
2025-11-13 22:05:17 -05:00
committed by Marge Bot
parent 9ccac4e047
commit 349219df6a
12 changed files with 8 additions and 16 deletions
+1 -1
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@@ -6,7 +6,7 @@
#include "gallium/include/pipe/p_defines.h"
#include "poly/cl/libpoly.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "poly/nir/poly_nir.h"
#include "util/format/u_formats.h"
#include "agx_abi.h"
#include "agx_linker.h"
-1
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@@ -5,7 +5,6 @@
* SPDX-License-Identifier: MIT
*/
#include "libagx/query.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "vulkan/vulkan_core.h"
#include "agx_helpers.h"
#include "agx_linker.h"
-1
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@@ -5,7 +5,6 @@
* SPDX-License-Identifier: MIT
*/
#include <assert.h>
#include "poly/nir/poly_nir_lower_gs.h"
#include "agx_abi.h"
#include "agx_bg_eot.h"
#include "agx_bo.h"
+1 -1
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@@ -8,7 +8,7 @@
*/
#include "hk_shader.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "poly/nir/poly_nir.h"
#include "agx_debug.h"
#include "agx_device.h"
#include "agx_helpers.h"
+1 -1
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@@ -8,7 +8,7 @@
#pragma once
#include "asahi/compiler/agx_compile.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "poly/nir/poly_nir.h"
#include "util/macros.h"
#include "agx_linker.h"
#include "agx_nir_lower_vbo.h"
@@ -5,7 +5,7 @@
#include "compiler/nir/nir_builder.h"
#include "pipe/p_defines.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "poly/nir/poly_nir.h"
#include "util/bitset.h"
#include "util/u_dynarray.h"
#include "agx_abi.h"
-1
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@@ -35,7 +35,6 @@
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "poly/geometry.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "util/bitscan.h"
#include "util/bitset.h"
#include "util/blend.h"
+1 -1
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@@ -25,7 +25,7 @@
#include "gallium/include/pipe/p_state.h"
#include "pipe/p_defines.h"
#include "poly/geometry.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "poly/nir/poly_nir.h"
#include "util/bitset.h"
#include "util/disk_cache.h"
#include "util/hash_table.h"
+1 -1
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@@ -5,7 +5,7 @@
* SPDX-License-Identifier: MIT
*/
#include "poly/nir/poly_nir_lower_gs.h"
#include "poly/nir/poly_nir.h"
#include "compiler/nir/nir_builder.h"
#include "gallium/include/pipe/p_defines.h"
#include "poly/cl/libpoly.h"
+1 -1
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@@ -5,7 +5,7 @@
#include "poly/cl/libpoly.h"
#include "poly/geometry.h"
#include "poly/nir/poly_nir_lower_gs.h"
#include "poly/nir/poly_nir.h"
#include "util/bitscan.h"
#include "util/macros.h"
#include "nir.h"
+1 -6
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@@ -5,15 +5,10 @@
#include "compiler/nir/nir_builder.h"
#include "poly/cl/libpoly.h"
#include "poly/nir/poly_nir.h"
#include "poly/geometry.h"
#include "nir.h"
/* XXX: Remove me later */
nir_def *poly_nir_load_vertex_id(struct nir_builder *b, nir_def *id,
unsigned index_size_B);
bool poly_nir_lower_sw_vs(struct nir_shader *s, unsigned index_size_B);
/*
* This file implements basic input assembly in software. It runs on software
* vertex shaders, as part of geometry/tessellation lowering. It does not apply