docs: document 'useprog' debug option
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@@ -55,6 +55,7 @@ execution. These are generally used for debugging.
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texcoord[0] attributes.
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<li>nopfrag - force fragment shader to be a simple shader that passes
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through the color attribute.
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<li>useprog - log glUseProgram calls to stderr
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</ul>
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<p>
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Example: export MESA_GLSL=dump,nopt
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