dzn: Advertise KHR_shader_draw_parameters
We already pass those parameters to shaders, so let's advertise the feature. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15912>
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@@ -78,6 +78,7 @@ dzn_physical_device_get_extensions(struct dzn_physical_device *pdev)
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{
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pdev->vk.supported_extensions = (struct vk_device_extension_table) {
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.KHR_descriptor_update_template = true,
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.KHR_shader_draw_parameters = true,
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#ifdef DZN_USE_WSI_PLATFORM
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.KHR_swapchain = true,
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#endif
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@@ -1080,7 +1081,7 @@ dzn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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.variablePointers = true,
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.protectedMemory = false,
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.samplerYcbcrConversion = false,
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.shaderDrawParameters = false,
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.shaderDrawParameters = true,
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};
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const VkPhysicalDeviceVulkan12Features core_1_2 = {
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