mesa: fix texStore for FORMAT_Z32_FLOAT_S8X24_UINT

_mesa_texstore_z32f_x24s8 calculates source rowStride at a
pace of 64-bit, this will make inaccuracy offset if the width
of src image is an odd number. Modify src pointer to int_32* as
source image format is gl_float which is 32-bit per pixel.

Reviewed by Ilia Mirkin

Signed-off-by: Jiadong Zhu <Jiadong.Zhu@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Jiadong Zhu
2019-07-30 04:13:15 -04:00
committed by Marek Olšák
parent b4df115d3f
commit 33aa039acf
Regular → Executable
+3 -3
View File
@@ -538,7 +538,7 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
GLint img, row;
const GLint srcRowStride
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
/ sizeof(uint64_t);
/ sizeof(int32_t);
assert(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
assert(srcFormat == GL_DEPTH_STENCIL ||
@@ -551,8 +551,8 @@ _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
/* In case we only upload depth we need to preserve the stencil */
for (img = 0; img < srcDepth; img++) {
uint64_t *dstRow = (uint64_t *) dstSlices[img];
const uint64_t *src
= (const uint64_t *) _mesa_image_address(dims, srcPacking, srcAddr,
const int32_t *src
= (const int32_t *) _mesa_image_address(dims, srcPacking, srcAddr,
srcWidth, srcHeight,
srcFormat, srcType,
img, 0, 0);