drirc: Apply vk_dont_care_as_load workaround to Forsaken Remastered
Game has one renderpass which loads attachment with DONT_CARE, does nothing, and writes it back. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5437 Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13367>
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@@ -690,6 +690,11 @@ TODO: document the other workarounds.
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<application name="Metro: Exodus" application_name_match="metroexodus">
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<option name="vk_x11_strict_image_count" value="true" />
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</application>
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<application name="Forsaken Remastered" executable="ForsakenEx">
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<!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/5437 -->
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<option name="vk_dont_care_as_load" value="true" />
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</application>
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</device>
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<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
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<device driver="vmwgfx">
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