drirc: Apply vk_dont_care_as_load workaround to Forsaken Remastered

Game has one renderpass which loads attachment with DONT_CARE, does
nothing, and writes it back.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5437

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13367>
This commit is contained in:
Danylo Piliaiev
2021-10-14 22:13:00 +03:00
committed by Marge Bot
parent ebca227db1
commit 3350957f3c
+5
View File
@@ -690,6 +690,11 @@ TODO: document the other workarounds.
<application name="Metro: Exodus" application_name_match="metroexodus">
<option name="vk_x11_strict_image_count" value="true" />
</application>
<application name="Forsaken Remastered" executable="ForsakenEx">
<!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/5437 -->
<option name="vk_dont_care_as_load" value="true" />
</application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">