mesa: add KHR_no_error support for NamedFramebufferTexture

V3: use frame_buffer_texture() helper

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Timothy Arceri
2017-05-08 12:01:33 +10:00
parent 4e8aa4b9a2
commit 3336d248e8
3 changed files with 12 additions and 1 deletions
@@ -171,7 +171,7 @@
<param name="param" type="GLint" />
</function>
<function name="NamedFramebufferTexture">
<function name="NamedFramebufferTexture" no_error="true">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="texture" type="GLuint" />
+8
View File
@@ -3571,6 +3571,14 @@ _mesa_FramebufferTexture(GLenum target, GLenum attachment,
"glFramebufferTexture", false, false, true);
}
void GLAPIENTRY
_mesa_NamedFramebufferTexture_no_error(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level)
{
frame_buffer_texture(framebuffer, 0, attachment, texture, level, 0,
"glNamedFramebufferTexture", true, true, true);
}
void GLAPIENTRY
_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
+3
View File
@@ -265,6 +265,9 @@ _mesa_FramebufferTexture(GLenum target, GLenum attachment,
GLuint texture, GLint level);
extern void GLAPIENTRY
_mesa_NamedFramebufferTexture_no_error(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level);
extern void GLAPIENTRY
_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level);