i965: Implement SetTextureStorageForBufferObject
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
@@ -5,6 +5,7 @@
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#include "main/mipmap.h"
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#include "drivers/common/meta.h"
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#include "brw_context.h"
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#include "intel_buffer_objects.h"
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#include "intel_mipmap_tree.h"
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#include "intel_tex.h"
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#include "intel_fbo.h"
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@@ -298,6 +299,60 @@ intel_texture_view(struct gl_context *ctx,
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return GL_TRUE;
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}
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static bool
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intel_set_texture_storage_for_buffer_object(struct gl_context *ctx,
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struct gl_texture_object *tex_obj,
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struct gl_buffer_object *buffer_obj,
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uint32_t buffer_offset,
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uint32_t row_stride,
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bool read_only)
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{
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struct brw_context *brw = brw_context(ctx);
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struct intel_texture_object *intel_texobj = intel_texture_object(tex_obj);
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struct gl_texture_image *image = tex_obj->Image[0][0];
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struct intel_texture_image *intel_image = intel_texture_image(image);
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struct intel_buffer_object *intel_buffer_obj = intel_buffer_object(buffer_obj);
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if (!read_only) {
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/* Renderbuffers have the restriction that the buffer offset and
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* surface pitch must be a multiple of the element size. If it's
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* not, we have to fail and fall back to software.
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*/
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int cpp = _mesa_get_format_bytes(image->TexFormat);
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if (buffer_offset % cpp || row_stride % cpp) {
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perf_debug("Bad PBO alignment; fallback to CPU mapping\n");
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return false;
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}
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}
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assert(intel_texobj->mt == NULL);
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drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_buffer_obj,
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buffer_offset,
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row_stride * image->Height);
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intel_texobj->mt =
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intel_miptree_create_for_bo(brw, bo,
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image->TexFormat,
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buffer_offset,
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image->Width, image->Height, image->Depth,
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row_stride);
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if (!intel_texobj->mt)
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return false;
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if (!_swrast_init_texture_image(image))
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return false;
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intel_miptree_reference(&intel_image->mt, intel_texobj->mt);
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/* The miptree is in a validated state, so no need to check later. */
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intel_texobj->needs_validate = false;
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intel_texobj->validated_first_level = 0;
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intel_texobj->validated_last_level = 0;
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intel_texobj->_Format = intel_texobj->mt->format;
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return true;
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}
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void
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intelInitTextureFuncs(struct dd_function_table *functions)
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{
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@@ -311,4 +366,6 @@ intelInitTextureFuncs(struct dd_function_table *functions)
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functions->MapTextureImage = intel_map_texture_image;
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functions->UnmapTextureImage = intel_unmap_texture_image;
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functions->TextureView = intel_texture_view;
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functions->SetTextureStorageForBufferObject =
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intel_set_texture_storage_for_buffer_object;
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}
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