i965: Simplify the renderbuffer setup code.

It was quite a mess by trying to do NULL renderbuffers and real
renderbuffers in the same function.  This clarifies the common case of
real renderbuffers.
This commit is contained in:
Eric Anholt
2011-01-05 10:04:34 -08:00
parent c7c1e5338c
commit 332a90e101
+95 -104
View File
@@ -357,6 +357,38 @@ const struct brw_tracked_state brw_wm_constant_surface = {
.emit = upload_wm_constant_surface,
};
static void
brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
{
struct intel_context *intel = &brw->intel;
struct brw_surface_state surf;
void *map;
memset(&surf, 0, sizeof(surf));
surf.ss0.surface_type = BRW_SURFACE_NULL;
surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
surf.ss1.base_addr = 0;
surf.ss2.width = 0;
surf.ss2.height = 0;
brw_set_surface_tiling(&surf, I915_TILING_NONE);
surf.ss3.pitch = 0;
if (intel->gen < 6) {
/* _NEW_COLOR */
surf.ss0.color_blend = 0;
surf.ss0.writedisable_red = 1;
surf.ss0.writedisable_green = 1;
surf.ss0.writedisable_blue = 1;
surf.ss0.writedisable_alpha = 1;
}
map = brw_state_batch(brw, sizeof(surf), 32,
&brw->wm.surf_bo[unit],
&brw->wm.surf_offset[unit]);
memcpy(map, &surf, sizeof(surf));
}
/**
* Sets up a surface state structure to point at the given region.
@@ -370,97 +402,48 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
drm_intel_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
struct {
unsigned int surface_type;
unsigned int surface_format;
unsigned int width, height, pitch, cpp;
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
uint32_t draw_x;
uint32_t draw_y;
} key;
struct intel_region *region = irb->region;
struct brw_surface_state surf;
void *map;
memset(&key, 0, sizeof(key));
if (region != NULL) {
region_bo = region->buffer;
key.surface_type = BRW_SURFACE_2D;
switch (irb->Base.Format) {
case MESA_FORMAT_XRGB8888:
/* XRGB is handled as ARGB because the chips in this family
* cannot render to XRGB targets. This means that we have to
* mask writes to alpha (ala glColorMask) and reconfigure the
* alpha blending hardware to use GL_ONE (or GL_ZERO) for
* cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
* used.
*/
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
default:
key.surface_format = brw_format_for_mesa_format[irb->Base.Format];
assert(key.surface_format != 0);
}
key.tiling = region->tiling;
key.width = rb->Width;
key.height = rb->Height;
key.pitch = region->pitch;
key.cpp = region->cpp;
key.draw_x = region->draw_x;
key.draw_y = region->draw_y;
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
key.tiling = I915_TILING_X;
key.width = 1;
key.height = 1;
key.cpp = 4;
key.draw_x = 0;
key.draw_y = 0;
}
if (intel->gen < 6) {
/* _NEW_COLOR */
memcpy(key.color_mask, ctx->Color.ColorMask[unit],
sizeof(key.color_mask));
/* As mentioned above, disable writes to the alpha component when the
* renderbuffer is XRGB.
*/
if (ctx->DrawBuffer->Visual.alphaBits == 0)
key.color_mask[3] = GL_FALSE;
key.color_blend = (!ctx->Color._LogicOpEnabled &&
(ctx->Color.BlendEnabled & (1 << unit)));
}
memset(&surf, 0, sizeof(surf));
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
if (key.tiling == I915_TILING_NONE) {
surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
switch (irb->Base.Format) {
case MESA_FORMAT_XRGB8888:
/* XRGB is handled as ARGB because the chips in this family
* cannot render to XRGB targets. This means that we have to
* mask writes to alpha (ala glColorMask) and reconfigure the
* alpha blending hardware to use GL_ONE (or GL_ZERO) for
* cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
* used.
*/
surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
default:
surf.ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format];
assert(surf.ss0.surface_format != 0);
}
surf.ss0.surface_type = BRW_SURFACE_2D;
if (region->tiling == I915_TILING_NONE) {
surf.ss1.base_addr = (region->draw_x +
region->draw_y * region->pitch) * region->cpp;
} else {
uint32_t tile_base, tile_x, tile_y;
uint32_t pitch = key.pitch * key.cpp;
uint32_t pitch = region->pitch * region->cpp;
if (key.tiling == I915_TILING_X) {
tile_x = key.draw_x % (512 / key.cpp);
tile_y = key.draw_y % 8;
tile_base = ((key.draw_y / 8) * (8 * pitch));
tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
if (region->tiling == I915_TILING_X) {
tile_x = region->draw_x % (512 / region->cpp);
tile_y = region->draw_y % 8;
tile_base = ((region->draw_y / 8) * (8 * pitch));
tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096;
} else {
/* Y */
tile_x = key.draw_x % (128 / key.cpp);
tile_y = key.draw_y % 32;
tile_base = ((key.draw_y / 32) * (32 * pitch));
tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
tile_x = region->draw_x % (128 / region->cpp);
tile_y = region->draw_y % 32;
tile_base = ((region->draw_y / 32) * (32 * pitch));
tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096;
}
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
assert(tile_x % 4 == 0);
@@ -472,21 +455,27 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss5.x_offset = tile_x / 4;
surf.ss5.y_offset = tile_y / 2;
}
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */
surf.ss1.base_addr += region->buffer->offset; /* reloc */
surf.ss2.width = key.width - 1;
surf.ss2.height = key.height - 1;
brw_set_surface_tiling(&surf, key.tiling);
surf.ss3.pitch = (key.pitch * key.cpp) - 1;
surf.ss2.width = rb->Width - 1;
surf.ss2.height = rb->Height - 1;
brw_set_surface_tiling(&surf, region->tiling);
surf.ss3.pitch = (region->pitch * region->cpp) - 1;
if (intel->gen < 6) {
/* _NEW_COLOR */
surf.ss0.color_blend = key.color_blend;
surf.ss0.writedisable_red = !key.color_mask[0];
surf.ss0.writedisable_green = !key.color_mask[1];
surf.ss0.writedisable_blue = !key.color_mask[2];
surf.ss0.writedisable_alpha = !key.color_mask[3];
surf.ss0.color_blend = (!ctx->Color._LogicOpEnabled &&
(ctx->Color.BlendEnabled & (1 << unit)));
surf.ss0.writedisable_red = !ctx->Color.ColorMask[unit][0];
surf.ss0.writedisable_green = !ctx->Color.ColorMask[unit][1];
surf.ss0.writedisable_blue = !ctx->Color.ColorMask[unit][2];
/* As mentioned above, disable writes to the alpha component when the
* renderbuffer is XRGB.
*/
if (ctx->DrawBuffer->Visual.alphaBits == 0)
surf.ss0.writedisable_alpha = 1;
else
surf.ss0.writedisable_alpha = !ctx->Color.ColorMask[unit][3];
}
map = brw_state_batch(brw, sizeof(surf), 32,
@@ -494,15 +483,13 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
&brw->wm.surf_offset[unit]);
memcpy(map, &surf, sizeof(surf));
if (region_bo != NULL) {
drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
brw->wm.surf_offset[unit] +
offsetof(struct brw_surface_state, ss1),
region_bo,
surf.ss1.base_addr - region_bo->offset,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
}
drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
brw->wm.surf_offset[unit] +
offsetof(struct brw_surface_state, ss1),
region->buffer,
surf.ss1.base_addr - region->buffer->offset,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
}
static void
@@ -562,12 +549,16 @@ upload_wm_surfaces(struct brw_context *brw)
/* Update surfaces for drawing buffers */
if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
brw_update_renderbuffer_surface(brw,
ctx->DrawBuffer->_ColorDrawBuffers[i],
i);
if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
brw_update_renderbuffer_surface(brw,
ctx->DrawBuffer->_ColorDrawBuffers[i],
i);
} else {
brw_update_null_renderbuffer_surface(brw, i);
}
}
} else {
brw_update_renderbuffer_surface(brw, NULL, 0);
brw_update_null_renderbuffer_surface(brw, 0);
}
/* Update surfaces for textures */