nir/spirv: fix wrong writemask for ALU operations
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@@ -1840,6 +1840,7 @@ vtn_handle_alu(struct vtn_builder *b, SpvOp opcode,
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nir_alu_instr *instr = nir_alu_instr_create(b->shader, op);
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nir_ssa_dest_init(&instr->instr, &instr->dest.dest,
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glsl_get_vector_elements(type), val->name);
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instr->dest.write_mask = (1 << glsl_get_vector_elements(type)) - 1;
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val->ssa->def = &instr->dest.dest.ssa;
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for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
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