disable _mesa_init_shaderobjects_3dlabs() call until build is fixed
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@@ -1177,6 +1177,8 @@ _mesa_init_shaderobjects (GLcontext *ctx)
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{
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ctx->ShaderObjects.current_program = NULL;
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#if 0 /* DISABLE FOR NOW */
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_mesa_init_shaderobjects_3dlabs (ctx);
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#endif
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}
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