Add tests for :? operator
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/* FAIL - :? condition is not bool scalar */
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uniform bvec4 a;
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void main()
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{
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gl_Position = (a) ? vec4(1.0, 0.0, 0.0, 1.0) : vec4(0.0, 1.0, 0.0, 1.0);
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}
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/* FAIL - :? condition is not bool scalar */
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uniform float a;
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void main()
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{
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gl_Position = (a) ? vec4(1.0, 0.0, 0.0, 1.0) : vec4(0.0, 1.0, 0.0, 1.0);
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}
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/* PASS */
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uniform bool a;
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void main()
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{
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gl_Position = (a) ? vec4(1.0, 0.0, 0.0, 1.0) : vec4(0.0, 1.0, 0.0, 1.0);
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}
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/* FAIL - type of second two operands must match */
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uniform bool a;
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void main()
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{
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gl_Position = (a) ? vec4(1.0, 0.0, 0.0, 1.0) : vec3(0.0, 1.0, 0.0);
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}
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#version 120
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/* PASS */
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uniform bool a;
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uniform int b;
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void main()
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{
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float x;
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x = (a) ? 2.0 : b;
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gl_Position = vec4(x);
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}
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