etnaviv: fix non-pointsprite points on GC7000L
Fixes these deqp tests (and more): dEQP-GLES2.functional.draw.draw_arrays.points.single_attribute dEQP-GLES2.functional.draw.draw_arrays.points.multiple_attributes dEQP-GLES2.functional.draw.draw_arrays.points.default_attribute dEQP-GLES2.functional.draw.draw_elements.points.single_attribute dEQP-GLES2.functional.draw.draw_elements.points.multiple_attributes dEQP-GLES2.functional.draw.draw_elements.points.default_attribute Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
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@@ -151,6 +151,10 @@ etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs,
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cs->VS_OUTPUT_COUNT_PSIZE = cs->VS_OUTPUT_COUNT;
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}
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/* if fragment shader doesn't read pointcoord, disable it */
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if (link.pcoord_varying_comp_ofs == -1)
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cs->PA_CONFIG &= ~VIVS_PA_CONFIG_POINT_SPRITE_ENABLE;
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cs->VS_LOAD_BALANCING = vs->vs_load_balancing;
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cs->VS_START_PC = 0;
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