Merge branch 'gallium-msaa'

Conflicts:
	src/mesa/state_tracker/st_gen_mipmap.c
	src/mesa/state_tracker/st_texture.c
This commit is contained in:
Roland Scheidegger
2010-05-21 20:02:22 +02:00
112 changed files with 1324 additions and 933 deletions
@@ -99,6 +99,7 @@ struct cso_context {
struct pipe_framebuffer_state fb, fb_saved;
struct pipe_viewport_state vp, vp_saved;
struct pipe_blend_color blend_color;
unsigned sample_mask;
struct pipe_stencil_ref stencil_ref, stencil_ref_saved;
};
@@ -953,6 +954,16 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx,
return PIPE_OK;
}
enum pipe_error cso_set_sample_mask(struct cso_context *ctx,
unsigned sample_mask)
{
if (ctx->sample_mask != sample_mask) {
ctx->sample_mask = sample_mask;
ctx->pipe->set_sample_mask(ctx->pipe, sample_mask);
}
return PIPE_OK;
}
enum pipe_error cso_set_stencil_ref(struct cso_context *ctx,
const struct pipe_stencil_ref *sr)
{
@@ -159,6 +159,8 @@ void cso_restore_viewport(struct cso_context *cso);
enum pipe_error cso_set_blend_color(struct cso_context *cso,
const struct pipe_blend_color *bc);
enum pipe_error cso_set_sample_mask(struct cso_context *cso,
unsigned stencil_mask);
enum pipe_error cso_set_stencil_ref(struct cso_context *cso,
const struct pipe_stencil_ref *sr);
+72 -58
View File
@@ -190,7 +190,6 @@ get_next_slot( struct blit_state *ctx )
return ctx->vbuf_slot++ * sizeof ctx->vertices;
}
@@ -277,10 +276,11 @@ regions_overlap(int srcX0, int srcY0,
*/
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_surface *src,
struct pipe_sampler_view *src_sampler_view,
struct pipe_resource *src_tex,
struct pipe_subresource srcsub,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
struct pipe_surface *dst,
int dstX0, int dstY0,
int dstX1, int dstY1,
@@ -290,6 +290,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_sampler_view *sampler_view = NULL;
struct pipe_sampler_view sv_templ;
struct pipe_framebuffer_state fb;
const int srcW = abs(srcX1 - srcX0);
const int srcH = abs(srcY1 - srcY0);
@@ -300,13 +301,13 @@ util_blit_pixels_writemask(struct blit_state *ctx,
assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
filter == PIPE_TEX_MIPFILTER_LINEAR);
assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D,
PIPE_BIND_SAMPLER_VIEW, 0));
assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET, 0));
assert(srcsub.level <= src_tex->last_level);
/* do the regions overlap? */
overlap = util_same_surface(src, dst) &&
overlap = src_tex == dst->texture &&
dst->face == srcsub.face &&
dst->level == srcsub.level &&
dst->zslice == srcZ0 &&
regions_overlap(srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1);
@@ -315,8 +316,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
* no overlapping.
* Filter mode should not matter since there's no stretching.
*/
if (pipe->surface_copy &&
dst->format == src->format &&
if (dst->format == src_tex->format &&
srcX0 < srcX1 &&
dstX0 < dstX1 &&
srcY0 < srcY1 &&
@@ -324,29 +324,36 @@ util_blit_pixels_writemask(struct blit_state *ctx,
(dstX1 - dstX0) == (srcX1 - srcX0) &&
(dstY1 - dstY0) == (srcY1 - srcY0) &&
!overlap) {
pipe->surface_copy(pipe,
dst, dstX0, dstY0, /* dest */
src, srcX0, srcY0, /* src */
srcW, srcH); /* size */
struct pipe_subresource subdst;
subdst.face = dst->face;
subdst.level = dst->level;
pipe->resource_copy_region(pipe,
dst->texture, subdst,
dstX0, dstY0, dst->zslice,/* dest */
src_tex, srcsub,
srcX0, srcY0, srcZ0,/* src */
srcW, srcH); /* size */
return;
}
assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET, 0));
/* Create a temporary texture when src and dest alias or when src
* is anything other than a single-level 2d texture.
* is anything other than a 2d texture.
* XXX should just use appropriate shader to access 1d / 3d slice / cube face,
* much like the u_blitter code does (should be pretty trivial).
*
* This can still be improved upon.
*/
if (util_same_surface(src, dst) ||
src->texture->target != PIPE_TEXTURE_2D ||
src->texture->last_level != 0)
if ((src_tex == dst->texture &&
dst->face == srcsub.face &&
dst->level == srcsub.level &&
dst->zslice == srcZ0) ||
src_tex->target != PIPE_TEXTURE_2D)
{
struct pipe_resource texTemp;
struct pipe_resource *tex;
struct pipe_sampler_view sv_templ;
struct pipe_surface *texSurf;
struct pipe_subresource texsub;
const int srcLeft = MIN2(srcX0, srcX1);
const int srcTop = MIN2(srcY0, srcY1);
@@ -367,7 +374,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
/* create temp texture */
memset(&texTemp, 0, sizeof(texTemp));
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = src->format;
texTemp.format = src_tex->format;
texTemp.last_level = 0;
texTemp.width0 = srcW;
texTemp.height0 = srcH;
@@ -378,49 +385,50 @@ util_blit_pixels_writemask(struct blit_state *ctx,
if (!tex)
return;
u_sampler_view_default_template(&sv_templ, tex, tex->format);
sampler_view = ctx->pipe->create_sampler_view(ctx->pipe, tex, &sv_templ);
if (!sampler_view) {
pipe_resource_reference(&tex, NULL);
return;
}
texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0,
PIPE_BIND_BLIT_DESTINATION);
texsub.face = 0;
texsub.level = 0;
/* load temp texture */
if (pipe->surface_copy) {
pipe->surface_copy(pipe,
texSurf, 0, 0, /* dest */
src, srcLeft, srcTop, /* src */
srcW, srcH); /* size */
} else {
util_surface_copy(pipe, FALSE,
texSurf, 0, 0, /* dest */
src, srcLeft, srcTop, /* src */
srcW, srcH); /* size */
}
pipe->resource_copy_region(pipe,
tex, texsub, 0, 0, 0, /* dest */
src_tex, srcsub, srcLeft, srcTop, srcZ0, /* src */
srcW, srcH); /* size */
/* free the surface, update the texture if necessary.
*/
pipe_surface_reference(&texSurf, NULL);
s0 = 0.0f;
s1 = 1.0f;
t0 = 0.0f;
t1 = 1.0f;
u_sampler_view_default_template(&sv_templ, tex, tex->format);
sampler_view = pipe->create_sampler_view(pipe, tex, &sv_templ);
if (!sampler_view) {
pipe_resource_reference(&tex, NULL);
return;
}
pipe_resource_reference(&tex, NULL);
}
else {
pipe_sampler_view_reference(&sampler_view, src_sampler_view);
s0 = srcX0 / (float)src->texture->width0;
s1 = srcX1 / (float)src->texture->width0;
t0 = srcY0 / (float)src->texture->height0;
t1 = srcY1 / (float)src->texture->height0;
u_sampler_view_default_template(&sv_templ, src_tex, src_tex->format);
sv_templ.first_level = sv_templ.last_level = srcsub.level;
sampler_view = pipe->create_sampler_view(pipe, src_tex, &sv_templ);
if (!sampler_view) {
return;
}
s0 = srcX0 / (float)(u_minify(sampler_view->texture->width0, srcsub.level));
s1 = srcX1 / (float)(u_minify(sampler_view->texture->width0, srcsub.level));
t0 = srcY0 / (float)(u_minify(sampler_view->texture->height0, srcsub.level));
t1 = srcY1 / (float)(u_minify(sampler_view->texture->height0, srcsub.level));
}
assert(screen->is_format_supported(screen, sampler_view->format, PIPE_TEXTURE_2D,
sampler_view->texture->nr_samples,
PIPE_BIND_SAMPLER_VIEW, 0));
assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
dst->texture->nr_samples,
PIPE_BIND_RENDER_TARGET, 0));
/* save state (restored below) */
cso_save_blend(ctx->cso);
@@ -445,6 +453,9 @@ util_blit_pixels_writemask(struct blit_state *ctx,
/* sampler */
ctx->sampler.min_img_filter = filter;
ctx->sampler.mag_img_filter = filter;
/* we've limited this already with the sampler view but you never know... */
ctx->sampler.min_lod = srcsub.level;
ctx->sampler.max_lod = srcsub.level;
cso_single_sampler(ctx->cso, 0, &ctx->sampler);
cso_single_sampler_done(ctx->cso);
@@ -513,18 +524,21 @@ util_blit_pixels_writemask(struct blit_state *ctx,
void
util_blit_pixels(struct blit_state *ctx,
struct pipe_surface *src,
struct pipe_sampler_view *src_sampler_view,
struct pipe_resource *src_tex,
struct pipe_subresource srcsub,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ,
struct pipe_surface *dst,
int dstX0, int dstY0,
int dstX1, int dstY1,
float z, uint filter )
{
util_blit_pixels_writemask( ctx, src, src_sampler_view,
util_blit_pixels_writemask( ctx, src_tex,
srcsub,
srcX0, srcY0,
srcX1, srcY1,
srcZ,
dst,
dstX0, dstY0,
dstX1, dstY1,
@@ -546,7 +560,6 @@ void util_blit_flush( struct blit_state *ctx )
/**
* Copy pixel block from src texture to dst surface.
* Overlapping regions are acceptable.
*
* XXX Should support selection of level.
* XXX need some control over blitting Z and/or stencil.
@@ -580,6 +593,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format,
PIPE_TEXTURE_2D,
dst->texture->nr_samples,
PIPE_BIND_RENDER_TARGET,
0));
+6 -4
View File
@@ -52,10 +52,11 @@ util_destroy_blit(struct blit_state *ctx);
extern void
util_blit_pixels(struct blit_state *ctx,
struct pipe_surface *src,
struct pipe_sampler_view *src_sampler_view,
struct pipe_resource *src_tex,
struct pipe_subresource srcsub,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
struct pipe_surface *dst,
int dstX0, int dstY0,
int dstX1, int dstY1,
@@ -63,10 +64,11 @@ util_blit_pixels(struct blit_state *ctx,
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_surface *src,
struct pipe_sampler_view *src_sampler_view,
struct pipe_resource *src_tex,
struct pipe_subresource srcsub,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
struct pipe_surface *dst,
int dstX0, int dstY0,
int dstX1, int dstY1,
+21 -61
View File
@@ -26,8 +26,8 @@
/**
* @file
* Blitter utility to facilitate acceleration of the clear, surface_copy,
* and surface_fill functions.
* Blitter utility to facilitate acceleration of the clear, resource_copy_region,
* and resource_fill_region functions.
*
* @author Marek Olšák
*/
@@ -709,53 +709,6 @@ static void util_blitter_do_copy(struct blitter_context *blitter,
}
static void util_blitter_overlap_copy(struct blitter_context *blitter,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_resource texTemp;
struct pipe_resource *texture;
struct pipe_surface *tex_surf;
/* check whether the states are properly saved */
blitter_check_saved_CSOs(ctx);
memset(&texTemp, 0, sizeof(texTemp));
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = dst->texture->format; /* XXX verify supported by driver! */
texTemp.last_level = 0;
texTemp.width0 = width;
texTemp.height0 = height;
texTemp.depth0 = 1;
texture = screen->resource_create(screen, &texTemp);
if (!texture)
return;
tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0,
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION);
/* blit from the src to the temp */
util_blitter_do_copy(blitter, tex_surf, 0, 0,
src, srcx, srcy,
width, height,
FALSE);
util_blitter_do_copy(blitter, dst, dstx, dsty,
tex_surf, 0, 0,
width, height,
FALSE);
pipe_surface_reference(&tex_surf, NULL);
pipe_resource_reference(&texture, NULL);
blitter_restore_CSOs(ctx);
}
void util_blitter_copy(struct blitter_context *blitter,
struct pipe_surface *dst,
@@ -777,14 +730,10 @@ void util_blitter_copy(struct blitter_context *blitter,
return;
if (dst->texture == src->texture) {
if (is_overlap(srcx, srcx + width, srcy, srcy + height,
dstx, dstx + width, dsty, dsty + height)) {
util_blitter_overlap_copy(blitter, dst, dstx, dsty, src, srcx, srcy,
width, height);
return;
}
assert(!is_overlap(srcx, srcx + width, srcy, srcy + height,
dstx, dstx + width, dsty, dsty + height));
}
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0;
dst_tex_usage = is_depth || is_stencil ? PIPE_BIND_DEPTH_STENCIL :
@@ -794,11 +743,17 @@ void util_blitter_copy(struct blitter_context *blitter,
/* (assuming copying a stencil buffer is not possible) */
if ((!ignore_stencil && is_stencil) ||
!screen->is_format_supported(screen, dst->format, dst->texture->target,
dst_tex_usage, 0) ||
dst->texture->nr_samples, dst_tex_usage, 0) ||
!screen->is_format_supported(screen, src->format, src->texture->target,
PIPE_BIND_SAMPLER_VIEW, 0)) {
util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy,
width, height);
src->texture->nr_samples, PIPE_BIND_SAMPLER_VIEW, 0)) {
struct pipe_subresource subdst, subsrc;
subdst.face = dst->face;
subdst.level = dst->level;
subsrc.face = src->face;
subsrc.level = src->level;
util_resource_copy_region(pipe, dst->texture, subdst, dstx, dsty, dst->zslice,
src->texture, subsrc, srcx, srcy, src->zslice,
width, height);
return;
}
@@ -833,8 +788,13 @@ void util_blitter_fill(struct blitter_context *blitter,
/* check if we can render to the surface */
if (util_format_is_depth_or_stencil(dst->format) || /* unlikely, but you never know */
!screen->is_format_supported(screen, dst->format, dst->texture->target,
dst->texture->nr_samples,
PIPE_BIND_RENDER_TARGET, 0)) {
util_surface_fill(pipe, dst, dstx, dsty, width, height, value);
struct pipe_subresource subdst;
subdst.face = dst->face;
subdst.level = dst->level;
util_resource_fill_region(pipe, dst->texture, subdst, dstx, dsty,
dst->zslice, width, height, value);
return;
}
+1
View File
@@ -68,6 +68,7 @@ util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out)
if (!screen->is_format_supported(screen,
list[i++],
PIPE_TEXTURE_2D,
0,
PIPE_BIND_SAMPLER_VIEW,
0)) {
*out = i - 2;
+11 -12
View File
@@ -47,25 +47,24 @@ util_clear(struct pipe_context *pipe,
{
if (buffers & PIPE_CLEAR_COLOR) {
struct pipe_surface *ps = framebuffer->cbufs[0];
struct pipe_subresource subdst;
union util_color uc;
subdst.face = ps->face;
subdst.level = ps->level;
util_pack_color(rgba, ps->format, &uc);
if (pipe->surface_fill) {
pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
} else {
util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
}
pipe->resource_fill_region(pipe, ps->texture, subdst, 0, 0, ps->zslice,
ps->width, ps->height, uc.ui);
}
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
struct pipe_surface *ps = framebuffer->zsbuf;
struct pipe_subresource subdst;
if (pipe->surface_fill) {
pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
util_pack_z_stencil(ps->format, depth, stencil));
} else {
util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
util_pack_z_stencil(ps->format, depth, stencil));
}
subdst.face = ps->face;
subdst.level = ps->level;
pipe->resource_fill_region(pipe, ps->texture, subdst, 0, 0, ps->zslice,
ps->width, ps->height,
util_pack_z_stencil(ps->format, depth, stencil));
}
}
+1 -1
View File
@@ -1493,7 +1493,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
/* check if we can render in the texture's format */
if (!screen->is_format_supported(screen, psv->format, PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET, 0)) {
pt->nr_samples, PIPE_BIND_RENDER_TARGET, 0)) {
fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel);
return;
}
+38 -38
View File
@@ -69,7 +69,7 @@ util_create_rgba_surface(struct pipe_screen *screen,
/* Choose surface format */
for (i = 0; rgbaFormats[i]; i++) {
if (screen->is_format_supported(screen, rgbaFormats[i],
target, bind, 0)) {
target, 0, bind, 0)) {
format = rgbaFormats[i];
break;
}
@@ -119,44 +119,44 @@ util_destroy_rgba_surface(struct pipe_resource *texture,
/**
* Fallback function for pipe->surface_copy().
* Fallback function for pipe->resource_copy_region().
* Note: (X,Y)=(0,0) is always the upper-left corner.
* if do_flip, flip the image vertically on its way from src rect to dst rect.
*/
void
util_surface_copy(struct pipe_context *pipe,
boolean do_flip,
struct pipe_surface *dst,
unsigned dst_x, unsigned dst_y,
struct pipe_surface *src,
unsigned src_x, unsigned src_y,
unsigned w, unsigned h)
util_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dst_x, unsigned dst_y, unsigned dst_z,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned src_x, unsigned src_y, unsigned src_z,
unsigned w, unsigned h)
{
struct pipe_transfer *src_trans, *dst_trans;
void *dst_map;
const void *src_map;
enum pipe_format src_format, dst_format;
assert(src->texture && dst->texture);
if (!src->texture || !dst->texture)
assert(src && dst);
if (!src || !dst)
return;
src_format = src->texture->format;
dst_format = dst->texture->format;
src_format = src->format;
dst_format = dst->format;
src_trans = pipe_get_transfer(pipe,
src->texture,
src->face,
src->level,
src->zslice,
src,
subsrc.face,
subsrc.level,
src_z,
PIPE_TRANSFER_READ,
src_x, src_y, w, h);
dst_trans = pipe_get_transfer(pipe,
dst->texture,
dst->face,
dst->level,
dst->zslice,
dst,
subdst.face,
subdst.level,
src_z,
PIPE_TRANSFER_WRITE,
dst_x, dst_y, w, h);
@@ -171,16 +171,15 @@ util_surface_copy(struct pipe_context *pipe,
assert(dst_map);
if (src_map && dst_map) {
/* If do_flip, invert src_y position and pass negative src stride */
util_copy_rect(dst_map,
dst_format,
dst_trans->stride,
0, 0,
w, h,
src_map,
do_flip ? -(int) src_trans->stride : src_trans->stride,
src_trans->stride,
0,
do_flip ? h - 1 : 0);
0);
}
pipe->transfer_unmap(pipe, src_trans);
@@ -196,25 +195,26 @@ util_surface_copy(struct pipe_context *pipe,
/**
* Fallback for pipe->surface_fill() function.
* Fallback for pipe->resource_fill_region() function.
*/
void
util_surface_fill(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height, unsigned value)
util_resource_fill_region(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height, unsigned value)
{
struct pipe_transfer *dst_trans;
void *dst_map;
assert(dst->texture);
if (!dst->texture)
assert(dst);
if (!dst)
return;
dst_trans = pipe_get_transfer(pipe,
dst->texture,
dst->face,
dst->level,
dst->zslice,
dst,
subdst.face,
subdst.level,
dstz,
PIPE_TRANSFER_WRITE,
dstx, dsty, width, height);
@@ -225,11 +225,11 @@ util_surface_fill(struct pipe_context *pipe,
if (dst_map) {
assert(dst_trans->stride > 0);
switch (util_format_get_blocksize(dst->texture->format)) {
switch (util_format_get_blocksize(dst->format)) {
case 1:
case 2:
case 4:
util_fill_rect(dst_map, dst->texture->format,
util_fill_rect(dst_map, dst->format,
dst_trans->stride,
0, 0, width, height, value);
break;
+13 -28
View File
@@ -33,23 +33,6 @@
#include "pipe/p_state.h"
/**
* Are s1 and s2 the same surface?
* Surfaces are basically views into textures so check if the two surfaces
* name the same part of the same texture.
*/
static INLINE boolean
util_same_surface(const struct pipe_surface *s1, const struct pipe_surface *s2)
{
return (s1->texture == s2->texture &&
s1->face == s2->face &&
s1->level == s2->level &&
s1->zslice == s2->zslice);
}
extern boolean
util_create_rgba_surface(struct pipe_screen *screen,
uint width, uint height, uint bind,
@@ -64,19 +47,21 @@ util_destroy_rgba_surface(struct pipe_resource *texture,
extern void
util_surface_copy(struct pipe_context *pipe,
boolean do_flip,
struct pipe_surface *dst,
unsigned dst_x, unsigned dst_y,
struct pipe_surface *src,
unsigned src_x, unsigned src_y,
unsigned w, unsigned h);
util_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dst_x, unsigned dst_y, unsigned dst_z,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned src_x, unsigned src_y, unsigned src_z,
unsigned w, unsigned h);
extern void
util_surface_fill(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height, unsigned value);
util_resource_fill_region(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height, unsigned value);
+7 -13
View File
@@ -79,7 +79,7 @@ set_clip_state
set_polygon_stipple
+ Gallium supports polygon stipple
surface_fill
resource_fill_region
+ Gallium supports subrectangle fills of surfaces, D3D10 only supports full clears of views
* DirectX 10/11 DDI functions and Gallium equivalents
@@ -114,11 +114,10 @@ CheckDeferredContextHandleSizes (D3D11 only)
CheckFormatSupport -> screen->is_format_supported
! Gallium passes usages to this function, D3D11 returns them
- Gallium does not differentiate between blendable and non-blendable render targets
- Gallium lacks multisampled-texture and multisampled-render-target usages
! Gallium includes sample count directly, D3D11 uses additional query
CheckMultisampleQualityLevels
* could merge this with is_format_supported
- Gallium lacks multisampling support
! is merged with is_format_supported
CommandListExecute (D3D11 only)
- Gallium does not support command lists
@@ -139,7 +138,6 @@ ClearUnorderedAccessViewUint (D3D11 only)
CreateBlendState (extended in D3D10.1) -> create_blend_state
# D3D10 does not support per-RT blend modes (but per-RT blending), only D3D10.1 does
- Gallium lacks alpha-to-coverage
+ Gallium supports logic ops
+ Gallium supports dithering
+ Gallium supports using the broadcast alpha component of the blend constant color
@@ -198,7 +196,6 @@ CreateQuery -> create_query
CreateRasterizerState
- Gallium lacks clamping of polygon offset depth biases
- Gallium lacks support to disable depth clipping
- Gallium lacks multisampling
+ Gallium, like OpenGL, supports PIPE_POLYGON_MODE_POINT
+ Gallium, like OpenGL, supports per-face polygon fill modes
+ Gallium, like OpenGL, supports culling everything
@@ -228,7 +225,6 @@ CreateResource -> texture_create or buffer_create
! D3D11 specifies mapping flags (i.e. read/write/discard);:it's unclear what they are used for here
- D3D11 supports odd things in the D3D10_DDI_RESOURCE_MISC_FLAG enum (D3D10_DDI_RESOURCE_MISC_DISCARD_ON_PRESENT, D3D11_DDI_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS, D3D11_DDI_RESOURCE_MISC_BUFFER_STRUCTURED)
- Gallium does not support indirect draw call parameter buffers
- Gallium lacks multisampling
- Gallium lacks array textures
! D3D11 supports specifying hardware modes and other stuff here for scanout resources
+ Gallium allows specifying minimum buffer alignment
@@ -400,7 +396,7 @@ ResourceCopy
ResourceCopyRegion
ResourceConvert (D3D10.1+ only)
ResourceConvertRegion (D3D10.1+ only)
-> surface_copy
-> resource_copy_region
- Gallium does not support hardware buffer copies
- Gallium does not support copying 3D texture subregions in a single call
@@ -410,8 +406,7 @@ ResourceIsStagingBusy -> is_texture_referenced, is_buffer_referenced
ResourceReadAfterWriteHazard
! Gallium specifies hides this, except for the render and texture caches
ResourceResolveSubresource
- Gallium does not support multisample sample resolution
ResourceResolveSubresource -> resource_resolve
ResourceMap
ResourceUnmap
@@ -433,9 +428,8 @@ StagingResourceUnmap
ResourceUpdateSubresourceUP -> transfer functionality, transfer_inline_write in gallium-resources
DefaultConstantBufferUpdateSubresourceUP -> transfer functionality, transfer_inline_write in gallium-resources
SetBlendState -> bind_blend_state and set_blend_color
! D3D11 fuses bind_blend_state and set_blend_color in a single function
- Gallium lacks the sample mask
SetBlendState -> bind_blend_state, set_blend_color and set_sample_mask
! D3D11 fuses bind_blend_state, set_blend_color and set_sample_mask in a single function
SetDepthStencilState -> bind_depth_stencil_alpha_state and set_stencil_ref
! D3D11 fuses bind_depth_stencil_alpha_state and set_stencil_ref in a single function
+12 -7
View File
@@ -54,6 +54,7 @@ objects. They all follow simple, one-method binding calls, e.g.
* ``set_stencil_ref`` sets the stencil front and back reference values
which are used as comparison values in stencil test.
* ``set_blend_color``
* ``set_sample_mask``
* ``set_clip_state``
* ``set_polygon_stipple``
* ``set_scissor_state`` sets the bounds for the scissor test, which culls
@@ -259,18 +260,22 @@ Resource Busy Queries
Blitting
^^^^^^^^
These methods emulate classic blitter controls. They are not guaranteed to be
available; if they are set to NULL, then they are not present.
These methods emulate classic blitter controls.
These methods operate directly on ``pipe_surface`` objects, and stand
These methods operate directly on ``pipe_resource`` objects, and stand
apart from any 3D state in the context. Blitting functionality may be
moved to a separate abstraction at some point in the future.
``surface_fill`` performs a fill operation on a section of a surface.
``resource_fill_region`` performs a fill operation on a section of a resource.
``surface_copy`` blits a region of a surface to a region of another surface,
provided that both surfaces are the same format. The source and destination
may be the same surface, and overlapping blits are permitted.
``resource_copy_region`` blits a region of a subresource of a resource to a
region of another subresource of a resource, provided that both resources have the
same format. The source and destination may be the same resource, but overlapping
blits are not permitted.
``resource_resolve`` resolves a multisampled resource into a non-multisampled
one. Formats and dimensions must match. This function must be present if a driver
supports multisampling.
The interfaces to these calls are likely to change to make it easier
for a driver to batch multiple blits with the same source and
+3 -4
View File
@@ -147,9 +147,6 @@ resources might be created and handled quite differently.
* ``PIPE_BIND_VERTEX_BUFFER``: A vertex buffer.
* ``PIPE_BIND_INDEX_BUFFER``: An vertex index/element buffer.
* ``PIPE_BIND_CONSTANT_BUFFER``: A buffer of shader constants.
* ``PIPE_BIND_BLIT_SOURCE``: A blit source, as given to surface_copy.
* ``PIPE_BIND_BLIT_DESTINATION``: A blit destination, as given to surface_copy
and surface_fill.
* ``PIPE_BIND_TRANSFER_WRITE``: A transfer object which will be written to.
* ``PIPE_BIND_TRANSFER_READ``: A transfer object which will be read from.
* ``PIPE_BIND_CUSTOM``:
@@ -236,13 +233,15 @@ Determine if a resource in the given format can be used in a specific manner.
**target** one of the PIPE_TEXTURE_x flags
**sample_count** the number of samples. 0 and 1 mean no multisampling,
the maximum allowed legal value is 32.
**bindings** is a bitmask of :ref:`PIPE_BIND` flags.
**geom_flags** is a bitmask of PIPE_TEXTURE_GEOM_x flags.
Returns TRUE if all usages can be satisfied.
.. _resource_create:
resource_create
@@ -125,6 +125,7 @@ cell_set_stencil_ref(struct pipe_context *pipe,
cell->dirty |= CELL_NEW_DEPTH_STENCIL;
}
static void
cell_set_clip_state(struct pipe_context *pipe,
const struct pipe_clip_state *clip)
@@ -136,6 +137,12 @@ cell_set_clip_state(struct pipe_context *pipe,
}
static void
cell_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
/* Called when driver state tracker notices changes to the viewport
* matrix:
@@ -430,7 +437,6 @@ cell_set_framebuffer_state(struct pipe_context *pipe,
}
void
cell_init_state_functions(struct cell_context *cell)
{
@@ -457,6 +463,7 @@ cell_init_state_functions(struct cell_context *cell)
cell->pipe.set_blend_color = cell_set_blend_color;
cell->pipe.set_stencil_ref = cell_set_stencil_ref;
cell->pipe.set_clip_state = cell_set_clip_state;
cell->pipe.set_sample_mask = cell_set_sample_mask;
cell->pipe.set_framebuffer_state = cell_set_framebuffer_state;
+6 -2
View File
@@ -134,13 +134,17 @@ cell_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
static boolean
cell_is_format_supported( struct pipe_screen *screen,
enum pipe_format format,
enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags )
{
struct sw_winsys *winsys = cell_screen(screen)->winsys;
if (sample_count > 1)
return FALSE;
if (tex_usage & (PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) {
+2 -14
View File
@@ -30,21 +30,9 @@
#include "cell_surface.h"
static void
cell_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
{
util_surface_copy(pipe, FALSE,
dest, destx, desty,
src, srcx, srcy,
width, height);
}
void
cell_init_surface_functions(struct cell_context *cell)
{
cell->pipe.surface_copy = cell_surface_copy;
cell->pipe.surface_fill = util_surface_fill;
cell->pipe.resource_copy_region = util_resource_copy_region;
cell->pipe.resource_fill_region = util_resource_fill_region;
}
+2 -2
View File
@@ -156,8 +156,8 @@ struct pipe_context *failover_create( struct pipe_context *hw,
failover_init_state_functions( failover );
failover->pipe.surface_copy = hw->surface_copy;
failover->pipe.surface_fill = hw->surface_fill;
failover->pipe.resource_copy_region = hw->resource_copy_region;
failover->pipe.resource_fill_region = hw->resource_fill_region;
#if 0
failover->pipe.texture_create = hw->texture_create;
@@ -55,6 +55,7 @@
#define FO_NEW_CLEAR_COLOR 0x20000
#define FO_NEW_VERTEX_BUFFER 0x40000
#define FO_NEW_VERTEX_ELEMENT 0x80000
#define FO_NEW_SAMPLE_MASK 0x100000
@@ -90,6 +91,7 @@ struct failover_context {
struct pipe_blend_color blend_color;
struct pipe_stencil_ref stencil_ref;
struct pipe_clip_state clip;
unsigned sample_mask;
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
+14
View File
@@ -125,6 +125,19 @@ failover_set_clip_state( struct pipe_context *pipe,
failover->hw->set_clip_state( failover->hw, clip );
}
static void
failover_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
struct failover_context *failover = failover_context(pipe);
failover->sample_mask = sample_mask;
failover->dirty |= FO_NEW_SAMPLE_MASK;
failover->sw->set_sample_mask( failover->sw, sample_mask );
failover->hw->set_sample_mask( failover->hw, sample_mask );
}
static void *
failover_create_depth_stencil_state(struct pipe_context *pipe,
@@ -614,6 +627,7 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.set_blend_color = failover_set_blend_color;
failover->pipe.set_stencil_ref = failover_set_stencil_ref;
failover->pipe.set_clip_state = failover_set_clip_state;
failover->pipe.set_sample_mask = failover_set_sample_mask;
failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
failover->pipe.set_scissor_state = failover_set_scissor_state;
@@ -63,6 +63,9 @@ failover_state_emit( struct failover_context *failover )
if (failover->dirty & FO_NEW_CLIP)
failover->sw->set_clip_state( failover->sw, &failover->clip );
if (failover->dirty & FO_NEW_SAMPLE_MASK)
failover->sw->set_sample_mask( failover->sw, failover->sample_mask );
if (failover->dirty & FO_NEW_DEPTH_STENCIL)
failover->sw->bind_depth_stencil_alpha_state( failover->sw,
failover->depth_stencil->sw_state );
-1
View File
@@ -84,7 +84,6 @@ i915_fill_blit(struct i915_context *i915,
void
i915_copy_blit(struct i915_context *i915,
unsigned do_flip,
unsigned cpp,
unsigned short src_pitch,
struct i915_winsys_buffer *src_buffer,
-1
View File
@@ -31,7 +31,6 @@
#include "i915_context.h"
extern void i915_copy_blit(struct i915_context *i915,
unsigned do_flip,
unsigned cpp,
unsigned short src_pitch,
struct i915_winsys_buffer *src_buffer,
+14 -5
View File
@@ -161,9 +161,10 @@ i915_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
static boolean
i915_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags)
{
static const enum pipe_format tex_supported[] = {
@@ -183,17 +184,25 @@ i915_is_format_supported(struct pipe_screen *screen,
PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format surface_supported[] = {
static const enum pipe_format render_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_FORMAT_B5G6R5_UNORM,
PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format depth_supported[] = {
PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_FORMAT_NONE /* list terminator */
};
const enum pipe_format *list;
uint i;
if(tex_usage & PIPE_BIND_RENDER_TARGET)
list = surface_supported;
if (sample_count > 1)
return FALSE;
if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
list = depth_supported;
else if (tex_usage & PIPE_BIND_RENDER_TARGET)
list = render_supported;
else
list = tex_supported;
+7
View File
@@ -812,6 +812,12 @@ i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
FREE( velems );
}
static void
i915_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
void
i915_init_state_functions( struct i915_context *i915 )
{
@@ -843,6 +849,7 @@ i915_init_state_functions( struct i915_context *i915 )
i915->base.set_blend_color = i915_set_blend_color;
i915->base.set_stencil_ref = i915_set_stencil_ref;
i915->base.set_clip_state = i915_set_clip_state;
i915->base.set_sample_mask = i915_set_sample_mask;
i915->base.set_constant_buffer = i915_set_constant_buffer;
i915->base.set_framebuffer_state = i915_set_framebuffer_state;
+53 -17
View File
@@ -41,15 +41,41 @@
*/
static void
i915_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
struct pipe_resource *dst, struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src, struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct i915_texture *dst_tex = i915_texture(dst->texture);
struct i915_texture *src_tex = i915_texture(src->texture);
struct i915_texture *dst_tex = i915_texture(dst);
struct i915_texture *src_tex = i915_texture(src);
struct pipe_resource *dpt = &dst_tex->b.b;
struct pipe_resource *spt = &src_tex->b.b;
unsigned dst_offset, src_offset; /* in bytes */
if (dst->target == PIPE_TEXTURE_CUBE) {
dst_offset = dst_tex->image_offset[subdst.level][subdst.face];
}
else if (dst->target == PIPE_TEXTURE_3D) {
dst_offset = dst_tex->image_offset[subdst.level][dstz];
}
else {
dst_offset = dst_tex->image_offset[subdst.level][0];
assert(subdst.face == 0);
assert(dstz == 0);
}
if (src->target == PIPE_TEXTURE_CUBE) {
src_offset = src_tex->image_offset[subsrc.level][subsrc.face];
}
else if (src->target == PIPE_TEXTURE_3D) {
src_offset = src_tex->image_offset[subsrc.level][srcz];
}
else {
src_offset = src_tex->image_offset[subsrc.level][0];
assert(subsrc.face == 0);
assert(srcz == 0);
}
assert( dst != src );
assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
@@ -59,22 +85,34 @@ i915_surface_copy(struct pipe_context *pipe,
assert( util_format_get_blockheight(dpt->format) == 1 );
i915_copy_blit( i915_context(pipe),
FALSE,
util_format_get_blocksize(dpt->format),
(unsigned short) src_tex->stride, src_tex->buffer, src->offset,
(unsigned short) dst_tex->stride, dst_tex->buffer, dst->offset,
(unsigned short) src_tex->stride, src_tex->buffer, src_offset,
(unsigned short) dst_tex->stride, dst_tex->buffer, dst_offset,
(short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
}
static void
i915_surface_fill(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
struct pipe_resource *dst, struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height, unsigned value)
{
struct i915_texture *tex = i915_texture(dst->texture);
struct i915_texture *tex = i915_texture(dst);
struct pipe_resource *pt = &tex->b.b;
unsigned dst_offset; /* in bytes */
if (dst->target == PIPE_TEXTURE_CUBE) {
dst_offset = tex->image_offset[subdst.level][subdst.face];
}
else if (dst->target == PIPE_TEXTURE_3D) {
dst_offset = tex->image_offset[subdst.level][dstz];
}
else {
dst_offset = tex->image_offset[subdst.level][0];
assert(subdst.face == 0);
assert(dstz == 0);
}
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
@@ -82,7 +120,7 @@ i915_surface_fill(struct pipe_context *pipe,
i915_fill_blit( i915_context(pipe),
util_format_get_blocksize(pt->format),
(unsigned short) tex->stride,
tex->buffer, dst->offset,
tex->buffer, dst_offset,
(short) dstx, (short) dsty,
(short) width, (short) height,
value );
@@ -137,13 +175,11 @@ i915_tex_surface_destroy(struct pipe_surface *surf)
}
/* Probably going to make blits work on textures rather than surfaces.
*/
void
i915_init_surface_functions(struct i915_context *i915)
{
i915->base.surface_copy = i915_surface_copy;
i915->base.surface_fill = i915_surface_fill;
i915->base.resource_copy_region = i915_surface_copy;
i915->base.resource_fill_region = i915_surface_fill;
}
/* No good reason for these to be in the screen.
@@ -167,12 +167,19 @@ static void brw_set_stencil_ref(struct pipe_context *pipe,
brw->state.dirty.mesa |= PIPE_NEW_DEPTH_STENCIL_ALPHA;
}
static void
brw_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
void brw_pipe_depth_stencil_init( struct brw_context *brw )
{
brw->base.set_stencil_ref = brw_set_stencil_ref;
brw->base.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
brw->base.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
brw->base.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
brw->base.set_sample_mask = brw_set_sample_mask;
}
void brw_pipe_depth_stencil_cleanup( struct brw_context *brw )
+3
View File
@@ -1,4 +1,5 @@
#include "util/u_debug.h"
#include "util/u_surface.h"
#include "brw_resource.h"
#include "brw_context.h"
@@ -37,6 +38,8 @@ brw_init_resource_functions(struct brw_context *brw )
brw->base.transfer_unmap = u_transfer_unmap_vtbl;
brw->base.transfer_destroy = u_transfer_destroy_vtbl;
brw->base.transfer_inline_write = u_transfer_inline_write_vtbl;
brw->base.resource_copy_region = util_resource_copy_region;
brw->base.resource_fill_region = util_resource_fill_region;
}
void
+2 -1
View File
@@ -124,7 +124,8 @@ boolean
brw_is_format_supported( struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags );
*/
@@ -594,7 +594,8 @@ fail:
boolean brw_is_format_supported( struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags )
{
return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID;
+6 -2
View File
@@ -220,9 +220,10 @@ brw_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
static boolean
brw_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags)
{
static const enum pipe_format tex_supported[] = {
@@ -278,6 +279,9 @@ brw_is_format_supported(struct pipe_screen *screen,
const enum pipe_format *list;
uint i;
if (sample_count > 1)
return FALSE;
if (tex_usage & PIPE_BIND_DEPTH_STENCIL)
list = depth_supported;
else if (tex_usage & PIPE_BIND_RENDER_TARGET)
+64 -40
View File
@@ -451,6 +451,17 @@ identity_set_clip_state(struct pipe_context *_pipe,
clip);
}
static void
identity_set_sample_mask(struct pipe_context *_pipe,
unsigned sample_mask)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
pipe->set_sample_mask(pipe,
sample_mask);
}
static void
identity_set_constant_buffer(struct pipe_context *_pipe,
uint shader,
@@ -601,55 +612,67 @@ identity_set_vertex_buffers(struct pipe_context *_pipe,
buffers);
}
static void
identity_surface_copy(struct pipe_context *_pipe,
struct pipe_surface *_dst,
unsigned dstx,
unsigned dsty,
struct pipe_surface *_src,
unsigned srcx,
unsigned srcy,
unsigned width,
unsigned height)
identity_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
struct pipe_subresource subdst,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
struct pipe_subresource subsrc,
unsigned srcx,
unsigned srcy,
unsigned srcz,
unsigned width,
unsigned height)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct identity_surface *id_surface_dst = identity_surface(_dst);
struct identity_surface *id_surface_src = identity_surface(_src);
struct identity_resource *id_resource_dst = identity_resource(_dst);
struct identity_resource *id_resource_src = identity_resource(_src);
struct pipe_context *pipe = id_pipe->pipe;
struct pipe_surface *dst = id_surface_dst->surface;
struct pipe_surface *src = id_surface_src->surface;
struct pipe_resource *dst = id_resource_dst->resource;
struct pipe_resource *src = id_resource_src->resource;
pipe->surface_copy(pipe,
dst,
dstx,
dsty,
src,
srcx,
srcy,
width,
height);
pipe->resource_copy_region(pipe,
dst,
subdst,
dstx,
dsty,
dstz,
src,
subsrc,
srcx,
srcy,
srcz,
width,
height);
}
static void
identity_surface_fill(struct pipe_context *_pipe,
struct pipe_surface *_dst,
unsigned dstx,
unsigned dsty,
unsigned width,
unsigned height,
unsigned value)
identity_resource_fill_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
struct pipe_subresource subdst,
unsigned dstx,
unsigned dsty,
unsigned dstz,
unsigned width,
unsigned height,
unsigned value)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct identity_surface *id_surface_dst = identity_surface(_dst);
struct identity_resource *id_resource_dst = identity_resource(_dst);
struct pipe_context *pipe = id_pipe->pipe;
struct pipe_surface *dst = id_surface_dst->surface;
struct pipe_resource *dst = id_resource_dst->resource;
pipe->surface_fill(pipe,
dst,
dstx,
dsty,
width,
height,
value);
pipe->resource_fill_region(pipe,
dst,
subdst,
dstx,
dsty,
dstz,
width,
height,
value);
}
static void
@@ -880,6 +903,7 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.set_blend_color = identity_set_blend_color;
id_pipe->base.set_stencil_ref = identity_set_stencil_ref;
id_pipe->base.set_clip_state = identity_set_clip_state;
id_pipe->base.set_sample_mask = identity_set_sample_mask;
id_pipe->base.set_constant_buffer = identity_set_constant_buffer;
id_pipe->base.set_framebuffer_state = identity_set_framebuffer_state;
id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple;
@@ -888,8 +912,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.set_fragment_sampler_views = identity_set_fragment_sampler_views;
id_pipe->base.set_vertex_sampler_views = identity_set_vertex_sampler_views;
id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
id_pipe->base.surface_copy = identity_surface_copy;
id_pipe->base.surface_fill = identity_surface_fill;
id_pipe->base.resource_copy_region = identity_resource_copy_region;
id_pipe->base.resource_fill_region = identity_resource_fill_region;
id_pipe->base.clear = identity_clear;
id_pipe->base.flush = identity_flush;
id_pipe->base.is_resource_referenced = identity_is_resource_referenced;
+2
View File
@@ -91,6 +91,7 @@ static boolean
identity_screen_is_format_supported(struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags)
{
@@ -100,6 +101,7 @@ identity_screen_is_format_supported(struct pipe_screen *_screen,
return screen->is_format_supported(screen,
format,
target,
sample_count,
tex_usage,
geom_flags);
}
+5 -1
View File
@@ -204,8 +204,9 @@ llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
*/
static boolean
llvmpipe_is_format_supported( struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bind,
unsigned geom_flags )
{
@@ -222,6 +223,9 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
if (sample_count > 1)
return FALSE;
if (bind & PIPE_BIND_RENDER_TARGET) {
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
@@ -148,6 +148,11 @@ llvmpipe_set_stencil_ref(struct pipe_context *pipe,
llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
}
static void
llvmpipe_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
void
llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe)
@@ -163,4 +168,5 @@ llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe)
llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
llvmpipe->pipe.set_sample_mask = llvmpipe_set_sample_mask;
}
+22 -19
View File
@@ -51,24 +51,27 @@ adjust_to_tile_bounds(unsigned x, unsigned y, unsigned width, unsigned height,
static void
lp_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dst, unsigned dstx, unsigned dsty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
lp_resource_copy(struct pipe_context *pipe,
struct pipe_resource *dst, struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src, struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct llvmpipe_resource *src_tex = llvmpipe_resource(src->texture);
struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst->texture);
/* XXX what about the dstz/srcz parameters - zslice wasn't used... */
struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
const enum pipe_format format = src_tex->base.format;
llvmpipe_flush_resource(pipe,
dst->texture, dst->face, dst->level,
dst, subdst.face, subdst.level,
0, /* flush_flags */
FALSE, /* read_only */
FALSE, /* cpu_access */
FALSE); /* do_not_block */
llvmpipe_flush_resource(pipe,
src->texture, src->face, src->level,
src, subsrc.face, subsrc.level,
0, /* flush_flags */
TRUE, /* read_only */
FALSE, /* cpu_access */
@@ -90,8 +93,8 @@ lp_surface_copy(struct pipe_context *pipe,
for (y = 0; y < th; y += TILE_SIZE) {
for (x = 0; x < tw; x += TILE_SIZE) {
(void) llvmpipe_get_texture_tile_linear(src_tex,
src->face, src->level,
LP_TEX_USAGE_READ,
subsrc.face, subsrc.level,
LP_TEX_USAGE_READ,
tx + x, ty + y);
}
}
@@ -117,7 +120,7 @@ lp_surface_copy(struct pipe_context *pipe,
for (y = 0; y < th; y += TILE_SIZE) {
for (x = 0; x < tw; x += TILE_SIZE) {
(void) llvmpipe_get_texture_tile_linear(dst_tex,
dst->face, dst->level,
subdst.face, subdst.level,
usage,
tx + x, ty + y);
}
@@ -127,20 +130,20 @@ lp_surface_copy(struct pipe_context *pipe,
/* copy */
{
const ubyte *src_linear_ptr
= llvmpipe_get_texture_image_address(src_tex, src->face,
src->level,
= llvmpipe_get_texture_image_address(src_tex, subsrc.face,
subsrc.level,
LP_TEX_LAYOUT_LINEAR);
ubyte *dst_linear_ptr
= llvmpipe_get_texture_image_address(dst_tex, dst->face,
dst->level,
= llvmpipe_get_texture_image_address(dst_tex, subdst.face,
subdst.level,
LP_TEX_LAYOUT_LINEAR);
util_copy_rect(dst_linear_ptr, format,
llvmpipe_resource_stride(&dst_tex->base, dst->level),
llvmpipe_resource_stride(&dst_tex->base, subdst.level),
dstx, dsty,
width, height,
src_linear_ptr,
llvmpipe_resource_stride(&src_tex->base, src->level),
llvmpipe_resource_stride(&src_tex->base, subsrc.level),
srcx, srcy);
}
}
@@ -149,6 +152,6 @@ lp_surface_copy(struct pipe_context *pipe,
void
llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
{
lp->pipe.surface_copy = lp_surface_copy;
lp->pipe.surface_fill = util_surface_fill;
lp->pipe.resource_copy_region = lp_resource_copy;
lp->pipe.resource_fill_region = util_resource_fill_region;
}
@@ -52,8 +52,6 @@ nouveau_screen_bo_new(struct pipe_screen *pscreen, unsigned alignment,
if (bind & (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION |
PIPE_BIND_SCANOUT |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SAMPLER_VIEW))
+4
View File
@@ -33,8 +33,12 @@ static boolean
nv50_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned tex_usage, unsigned geom_flags)
{
if (sample_count > 1)
return FALSE;
if (tex_usage & PIPE_BIND_RENDER_TARGET) {
switch (format) {
case PIPE_FORMAT_B8G8R8X8_UNORM:
+7
View File
@@ -660,6 +660,12 @@ nv50_set_clip_state(struct pipe_context *pipe,
{
}
static void
nv50_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
static void
nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct pipe_resource *buf )
@@ -805,6 +811,7 @@ nv50_init_state_functions(struct nv50_context *nv50)
nv50->pipe.set_blend_color = nv50_set_blend_color;
nv50->pipe.set_stencil_ref = nv50_set_stencil_ref;
nv50->pipe.set_clip_state = nv50_set_clip_state;
nv50->pipe.set_sample_mask = nv50_set_sample_mask;
nv50->pipe.set_constant_buffer = nv50_set_constant_buffer;
nv50->pipe.set_framebuffer_state = nv50_set_framebuffer_state;
nv50->pipe.set_polygon_stipple = nv50_set_polygon_stipple;
+28 -10
View File
@@ -195,27 +195,40 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
static void
nv50_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
struct pipe_resource *dest, struct pipe_subresource subdst,
unsigned destx, unsigned desty, unsigned destz,
struct pipe_resource *src, struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nv50_screen *screen = nv50->screen;
struct pipe_surface *ps_dst, *ps_src;
assert((src->format == dest->format) ||
(nv50_2d_format_faithful(src->format) &&
nv50_2d_format_faithful(dest->format)));
nv50_surface_do_copy(screen, dest, destx, desty, src, srcx,
srcy, width, height);
ps_src = nv50_miptree_surface_new(pipe->screen, dest, subsrc.face,
subsrc.level, srcz, 0 /* bind flags */);
ps_dst = nv50_miptree_surface_new(pipe->screen, dest, subdst.face,
subdst.level, destz, 0 /* bindflags */);
nv50_surface_do_copy(screen, ps_dst, destx, desty, ps_src, srcx,
srcy, width, height);
nv50_miptree_surface_del(ps_src);
nv50_miptree_surface_del(ps_dst);
}
static void
nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
unsigned destx, unsigned desty, unsigned width,
unsigned height, unsigned value)
nv50_surface_fill(struct pipe_context *pipe, struct pipe_resource *dest,
struct pipe_subresource subdst,
unsigned destx, unsigned desty, unsigned destz,
unsigned width, unsigned height, unsigned value)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct pipe_surface *ps;
struct nv50_screen *screen = nv50->screen;
struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
@@ -225,9 +238,12 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
if (format < 0)
return;
ps = nv50_miptree_surface_new(pipe->screen, dest, subdst.face,
subdst.level, destz, 0 /* bind flags */);
WAIT_RING (chan, 32);
ret = nv50_surface_set(screen, dest, 1);
ret = nv50_surface_set(screen, ps, 1);
if (ret)
return;
@@ -240,13 +256,15 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
OUT_RING (chan, desty);
OUT_RING (chan, width);
OUT_RING (chan, height);
nv50_miptree_surface_del(ps);
}
void
nv50_init_surface_functions(struct nv50_context *nv50)
{
nv50->pipe.surface_copy = nv50_surface_copy;
nv50->pipe.surface_fill = nv50_surface_fill;
nv50->pipe.resource_copy_region = nv50_surface_copy;
nv50->pipe.resource_fill_region = nv50_surface_fill;
}
+3 -6
View File
@@ -502,12 +502,9 @@ nv04_surface_wrap_for_render(struct pipe_screen *pscreen,
struct nv04_surface* temp_ns;
int temp_flags;
temp_flags = (ns->base.usage |
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION);
temp_flags = ns->base.usage;
ns->base.usage = (PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION);
ns->base.usage = 0;
memset(&templ, 0, sizeof(templ));
templ.format = ns->base.texture->format;
@@ -526,7 +523,7 @@ nv04_surface_wrap_for_render(struct pipe_screen *pscreen,
temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags);
temp_ns->backing = ns;
if(ns->base.usage & PIPE_BIND_BLIT_SOURCE)
if(1) /* hmm */
eng2d->copy(eng2d, &temp_ns->backing->base,
0, 0, &ns->base,
0, 0, ns->base.width, ns->base.height);
+1 -1
View File
@@ -300,7 +300,7 @@ nvfx_miptree_surface_del(struct pipe_surface *ps)
if(ns->backing)
{
struct nvfx_screen* screen = (struct nvfx_screen*)ps->texture->screen;
if(ns->backing->base.usage & PIPE_BIND_BLIT_DESTINATION)
if(1 /*ns->backing->base.usage & PIPE_BIND_BLIT_DESTINATION*/)
screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
nvfx_miptree_surface_del(&ns->backing->base);
}
+4
View File
@@ -157,11 +157,15 @@ static boolean
nvfx_screen_surface_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned tex_usage, unsigned geom_flags)
{
struct nvfx_screen *screen = nvfx_screen(pscreen);
struct pipe_surface *front = ((struct nouveau_winsys *) pscreen->winsys)->front;
if (sample_count > 1)
return FALSE;
if (tex_usage & PIPE_BIND_RENDER_TARGET) {
switch (format) {
case PIPE_FORMAT_B8G8R8A8_UNORM:
+7
View File
@@ -478,6 +478,12 @@ nvfx_set_clip_state(struct pipe_context *pipe,
nvfx->draw_dirty |= NVFX_NEW_UCP;
}
static void
nvfx_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
static void
nvfx_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct pipe_resource *buf )
@@ -617,6 +623,7 @@ nvfx_init_state_functions(struct nvfx_context *nvfx)
nvfx->pipe.set_blend_color = nvfx_set_blend_color;
nvfx->pipe.set_stencil_ref = nvfx_set_stencil_ref;
nvfx->pipe.set_clip_state = nvfx_set_clip_state;
nvfx->pipe.set_sample_mask = nvfx_set_sample_mask;
nvfx->pipe.set_constant_buffer = nvfx_set_constant_buffer;
nvfx->pipe.set_framebuffer_state = nvfx_set_framebuffer_state;
nvfx->pipe.set_polygon_stipple = nvfx_set_polygon_stipple;
+28 -9
View File
@@ -27,35 +27,54 @@
**************************************************************************/
#include "nvfx_context.h"
#include "nvfx_resource.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
static void
nvfx_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
struct pipe_resource *dest, struct pipe_subresource subdst,
unsigned destx, unsigned desty, unsigned destz,
struct pipe_resource *src, struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
struct pipe_surface *ps_dst, *ps_src;
eng2d->copy(eng2d, dest, destx, desty, src, srcx, srcy, width, height);
ps_src = nvfx_miptree_surface_new(pipe->screen, dest, subsrc.face,
subsrc.level, srcz, 0 /* bind flags */);
ps_dst = nvfx_miptree_surface_new(pipe->screen, dest, subdst.face,
subdst.level, destz, 0 /* bindflags */);
eng2d->copy(eng2d, ps_dst, destx, desty, ps_src, srcx, srcy, width, height);
nvfx_miptree_surface_del(ps_src);
nvfx_miptree_surface_del(ps_dst);
}
static void
nvfx_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
unsigned destx, unsigned desty, unsigned width,
unsigned height, unsigned value)
nvfx_surface_fill(struct pipe_context *pipe, struct pipe_resource *dest,
struct pipe_subresource subdst,
unsigned destx, unsigned desty, unsigned destz,
unsigned width, unsigned height, unsigned value)
{
struct nvfx_context *nvfx = nvfx_context(pipe);
struct pipe_surface *ps;
struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
eng2d->fill(eng2d, dest, destx, desty, width, height, value);
ps = nvfx_miptree_surface_new(pipe->screen, dest, subdst.face,
subdst.level, destz, 0 /* bind flags */);
eng2d->fill(eng2d, ps, destx, desty, width, height, value);
nvfx_miptree_surface_del(ps);
}
void
nvfx_init_surface_functions(struct nvfx_context *nvfx)
{
nvfx->pipe.surface_copy = nvfx_surface_copy;
nvfx->pipe.surface_fill = nvfx_surface_fill;
nvfx->pipe.resource_copy_region = nvfx_surface_copy;
nvfx->pipe.resource_fill_region = nvfx_surface_fill;
}
+4 -2
View File
@@ -40,11 +40,13 @@ static unsigned nvfx_transfer_bind_flags( unsigned transfer_usage )
{
unsigned bind = 0;
#if 0
if (transfer_usage & PIPE_TRANSFER_WRITE)
bind |= PIPE_BIND_BLIT_SOURCE;
if (transfer_usage & PIPE_TRANSFER_READ)
bind |= PIPE_BIND_BLIT_DESTINATION;
#endif
return bind;
}
@@ -128,7 +130,7 @@ nvfx_miptree_transfer_new(struct pipe_context *pipe,
src = pscreen->get_tex_surface(pscreen, pt,
sr.face, sr.level, box->z,
PIPE_BIND_BLIT_SOURCE);
0 /*PIPE_BIND_BLIT_SOURCE*/);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
/* TODO: Check if SIFM can un-swizzle */
@@ -160,7 +162,7 @@ nvfx_miptree_transfer_del(struct pipe_context *pipe,
ptx->sr.face,
ptx->sr.level,
ptx->box.z,
PIPE_BIND_BLIT_DESTINATION);
0 /*PIPE_BIND_BLIT_DESTINATION*/);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
+56 -17
View File
@@ -117,25 +117,36 @@ static void r300_hw_copy(struct pipe_context* pipe,
/* Copy a block of pixels from one surface to another. */
void r300_surface_copy(struct pipe_context* pipe,
struct pipe_surface* dst,
unsigned dstx, unsigned dsty,
struct pipe_surface* src,
unsigned srcx, unsigned srcy,
struct pipe_resource* dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
enum pipe_format old_format = dst->texture->format;
struct pipe_screen *screen = pipe->screen;
enum pipe_format old_format = dst->format;
enum pipe_format new_format = old_format;
struct pipe_surface *srcsurf, *dstsurf;
unsigned bind;
if (dst->texture->format != src->texture->format) {
if (util_format_is_depth_or_stencil(dst->format))
bind = PIPE_BIND_DEPTH_STENCIL;
else
bind = PIPE_BIND_RENDER_TARGET;
if (dst->format != src->format) {
debug_printf("r300: Implementation error: Format mismatch in %s\n"
" : src: %s dst: %s\n", __FUNCTION__,
util_format_short_name(src->texture->format),
util_format_short_name(dst->texture->format));
util_format_short_name(src->format),
util_format_short_name(dst->format));
debug_assert(0);
}
if (!pipe->screen->is_format_supported(pipe->screen,
old_format, src->texture->target,
old_format, src->target,
src->nr_samples,
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_SAMPLER_VIEW, 0) &&
util_format_is_plain(old_format)) {
@@ -164,36 +175,64 @@ void r300_surface_copy(struct pipe_context* pipe,
src->format = new_format;
r300_texture_reinterpret_format(pipe->screen,
dst->texture, new_format);
dst, new_format);
r300_texture_reinterpret_format(pipe->screen,
src->texture, new_format);
src, new_format);
}
r300_hw_copy(pipe, dst, dstx, dsty, src, srcx, srcy, width, height);
srcsurf = screen->get_tex_surface(screen, src,
subsrc.face, subsrc.level, srcz,
PIPE_BIND_SAMPLER_VIEW);
dstsurf = screen->get_tex_surface(screen, dst,
subdst.face, subdst.level, dstz,
bind);
r300_hw_copy(pipe, dstsurf, dstx, dsty, srcsurf, srcx, srcy, width, height);
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
if (old_format != new_format) {
dst->format = old_format;
src->format = old_format;
r300_texture_reinterpret_format(pipe->screen,
dst->texture, old_format);
dst, old_format);
r300_texture_reinterpret_format(pipe->screen,
src->texture, old_format);
src, old_format);
}
}
/* Fill a region of a surface with a constant value. */
void r300_surface_fill(struct pipe_context* pipe,
struct pipe_surface* dst,
unsigned dstx, unsigned dsty,
struct pipe_resource* dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height,
unsigned value)
{
struct pipe_screen *screen = pipe->screen;
struct r300_context* r300 = r300_context(pipe);
struct pipe_surface *dstsurf;
unsigned bind;
if (util_format_is_depth_or_stencil(dst->format))
bind = PIPE_BIND_DEPTH_STENCIL;
else
bind = PIPE_BIND_RENDER_TARGET;
dstsurf = screen->get_tex_surface(screen, dst,
subdst.face,
subdst.level,
dstz,
bind);
r300_blitter_save_states(r300);
util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state);
util_blitter_fill(r300->blitter,
dst, dstx, dsty, width, height, value);
dstsurf, dstx, dsty, width, height, value);
pipe_surface_reference(&dstsurf, NULL);
}
+11 -7
View File
@@ -24,7 +24,8 @@
#define R300_BLIT_H
struct pipe_context;
struct pipe_surface;
struct pipe_resource;
struct pipe_subresource;
void r300_clear(struct pipe_context* pipe,
unsigned buffers,
@@ -33,15 +34,18 @@ void r300_clear(struct pipe_context* pipe,
unsigned stencil);
void r300_surface_copy(struct pipe_context* pipe,
struct pipe_surface* dst,
unsigned dstx, unsigned dsty,
struct pipe_surface* src,
unsigned srcx, unsigned srcy,
struct pipe_resource* dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height);
void r300_surface_fill(struct pipe_context* pipe,
struct pipe_surface* dst,
unsigned dstx, unsigned dsty,
struct pipe_resource* dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height,
unsigned value);
+2 -2
View File
@@ -186,8 +186,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.destroy = r300_destroy_context;
r300->context.clear = r300_clear;
r300->context.surface_copy = r300_surface_copy;
r300->context.surface_fill = r300_surface_fill;
r300->context.resource_copy_region = r300_surface_copy;
r300->context.resource_fill_region = r300_surface_fill;
if (r300screen->caps.has_tcl) {
r300->context.draw_arrays = r300_draw_arrays;
+4
View File
@@ -241,6 +241,7 @@ static float r300_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
static boolean r300_is_format_supported(struct pipe_screen* screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned usage,
unsigned geom_flags)
{
@@ -264,6 +265,9 @@ static boolean r300_is_format_supported(struct pipe_screen* screen,
return FALSE;
}
if (sample_count > 1)
return FALSE;
/* Check sampler format support. */
if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
/* Z24 cannot be sampled from on non-r5xx. */
+8
View File
@@ -404,6 +404,13 @@ static void r300_set_clip_state(struct pipe_context* pipe,
}
}
static void
r300_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
*
* This contains the depth buffer, stencil buffer, alpha test, and such.
@@ -1561,6 +1568,7 @@ void r300_init_state_functions(struct r300_context* r300)
r300->context.set_blend_color = r300_set_blend_color;
r300->context.set_clip_state = r300_set_clip_state;
r300->context.set_sample_mask = r300_set_sample_mask;
r300->context.set_constant_buffer = r300_set_constant_buffer;
+16 -35
View File
@@ -56,63 +56,44 @@ r300_transfer(struct pipe_transfer* transfer)
static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
struct r300_transfer *r300transfer)
{
struct pipe_screen *screen = ctx->screen;
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
struct pipe_surface *src, *dst;
struct pipe_subresource subdst;
src = screen->get_tex_surface(screen, tex,
transfer->sr.face,
transfer->sr.level,
transfer->box.z,
PIPE_BIND_BLIT_SOURCE);
subdst.face = 0;
subdst.level = 0;
dst = screen->get_tex_surface(screen, &r300transfer->detiled_texture->b.b,
0, 0, 0,
PIPE_BIND_BLIT_DESTINATION);
ctx->surface_copy(ctx, dst, 0, 0, src,
transfer->box.x, transfer->box.y,
transfer->box.width, transfer->box.height);
pipe_surface_reference(&src, NULL);
pipe_surface_reference(&dst, NULL);
ctx->resource_copy_region(ctx, &r300transfer->detiled_texture->b.b, subdst,
0, 0, 0,
tex, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
transfer->box.width, transfer->box.height);
}
/* Copy a detiled texture to a tiled one. */
static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
struct r300_transfer *r300transfer)
{
struct pipe_screen *screen = ctx->screen;
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
struct pipe_surface *src, *dst;
struct pipe_subresource subsrc;
src = screen->get_tex_surface(screen, &r300transfer->detiled_texture->b.b,
0, 0, 0,
PIPE_BIND_BLIT_SOURCE);
dst = screen->get_tex_surface(screen, tex,
transfer->sr.face,
transfer->sr.level,
transfer->box.z,
PIPE_BIND_BLIT_DESTINATION);
subsrc.face = 0;
subsrc.level = 0;
/* XXX this flush prevents the following DRM error from occuring:
* [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation !
* Reproducible with perf/copytex. */
ctx->flush(ctx, 0, NULL);
ctx->surface_copy(ctx, dst,
transfer->box.x, transfer->box.y,
src, 0, 0,
transfer->box.width, transfer->box.height);
ctx->resource_copy_region(ctx, tex, transfer->sr,
transfer->box.x, transfer->box.y, transfer->box.z,
&r300transfer->detiled_texture->b.b, subsrc,
0, 0, 0,
transfer->box.width, transfer->box.height);
/* XXX this flush fixes a few piglit tests (e.g. glean/pixelFormats). */
ctx->flush(ctx, 0, NULL);
pipe_surface_reference(&src, NULL);
pipe_surface_reference(&dst, NULL);
}
struct pipe_transfer*
@@ -254,6 +254,7 @@ softpipe_create_context( struct pipe_screen *screen,
softpipe->pipe.set_blend_color = softpipe_set_blend_color;
softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref;
softpipe->pipe.set_clip_state = softpipe_set_clip_state;
softpipe->pipe.set_sample_mask = softpipe_set_sample_mask;
softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
+5 -1
View File
@@ -178,8 +178,9 @@ softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
*/
static boolean
softpipe_is_format_supported( struct pipe_screen *screen,
enum pipe_format format,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bind,
unsigned geom_flags )
{
@@ -195,6 +196,9 @@ softpipe_is_format_supported( struct pipe_screen *screen,
if (!format_desc)
return FALSE;
if (sample_count > 1)
return FALSE;
if (bind & (PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) {
+3
View File
@@ -148,6 +148,9 @@ void softpipe_set_stencil_ref( struct pipe_context *pipe,
void softpipe_set_clip_state( struct pipe_context *,
const struct pipe_clip_state * );
void softpipe_set_sample_mask( struct pipe_context *,
unsigned sample_mask );
void softpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
struct pipe_resource *buf);
@@ -111,3 +111,10 @@ void softpipe_set_stencil_ref( struct pipe_context *pipe,
softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA;
}
void
softpipe_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
+2 -15
View File
@@ -29,22 +29,9 @@
#include "sp_context.h"
#include "sp_surface.h"
static void
sp_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
struct pipe_surface *src, unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
{
util_surface_copy(pipe, FALSE,
dest, destx, desty,
src, srcx, srcy,
width, height);
}
void
sp_init_surface_functions(struct softpipe_context *sp)
{
sp->pipe.surface_copy = sp_surface_copy;
sp->pipe.surface_fill = util_surface_fill;
sp->pipe.resource_copy_region = util_resource_copy_region;
sp->pipe.resource_fill_region = util_resource_fill_region;
}
+35 -16
View File
@@ -28,33 +28,47 @@
#include "svga_debug.h"
#include "svga_cmd.h"
#include "svga_surface.h"
#include "util/u_surface.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
/* XXX I got my doubts about this, should maybe use svga_texture_copy_handle directly? */
static void svga_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
struct pipe_resource* dst_tex,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src_tex,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct svga_context *svga = svga_context(pipe);
struct pipe_screen *screen = pipe->screen;
SVGA3dCopyBox *box;
enum pipe_error ret;
struct pipe_surface *srcsurf, *dstsurf;
svga_hwtnl_flush_retry( svga );
srcsurf = screen->get_tex_surface(screen, src_tex,
subsrc.face, subsrc.level, srcz,
PIPE_BIND_SAMPLER_VIEW);
dstsurf = screen->get_tex_surface(screen, dst_tex,
subdst.face, subdst.level, dstz,
PIPE_BIND_RENDER_TARGET);
SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
svga_surface(dest)->handle,
destx, desty,
svga_surface(src)->handle,
svga_surface(dstsurf)->handle,
dstx, dsty,
svga_surface(srcsurf)->handle,
srcx, srcy,
width, height);
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
src,
dest,
srcsurf,
dstsurf,
&box,
1);
if(ret != PIPE_OK) {
@@ -62,15 +76,15 @@ static void svga_surface_copy(struct pipe_context *pipe,
svga_context_flush(svga, NULL);
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
src,
dest,
srcsurf,
dstsurf,
&box,
1);
assert(ret == PIPE_OK);
}
box->x = destx;
box->y = desty;
box->x = dstx;
box->y = dsty;
box->z = 0;
box->w = width;
box->h = height;
@@ -81,13 +95,18 @@ static void svga_surface_copy(struct pipe_context *pipe,
SVGA_FIFOCommitAll(svga->swc);
svga_surface(dest)->dirty = TRUE;
svga_propagate_surface(pipe, dest);
svga_surface(dstsurf)->dirty = TRUE;
svga_propagate_surface(pipe, dstsurf);
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
}
void
svga_init_blit_functions(struct svga_context *svga)
{
svga->pipe.surface_copy = svga_surface_copy;
svga->pipe.resource_copy_region = svga_surface_copy;
svga->pipe.resource_fill_region = util_resource_fill_region;
}
@@ -147,6 +147,12 @@ static void svga_set_stencil_ref( struct pipe_context *pipe,
svga->dirty |= SVGA_NEW_STENCIL_REF;
}
static void
svga_set_sample_mask(struct pipe_context *pipe,
unsigned sample_mask)
{
}
void svga_init_depth_stencil_functions( struct svga_context *svga )
{
@@ -155,6 +161,7 @@ void svga_init_depth_stencil_functions( struct svga_context *svga )
svga->pipe.delete_depth_stencil_alpha_state = svga_delete_depth_stencil_state;
svga->pipe.set_stencil_ref = svga_set_stencil_ref;
svga->pipe.set_sample_mask = svga_set_sample_mask;
}
+7 -3
View File
@@ -290,17 +290,21 @@ svga_translate_format_cap(enum pipe_format format)
static boolean
svga_is_format_supported( struct pipe_screen *screen,
enum pipe_format format,
enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags )
{
struct svga_winsys_screen *sws = svga_screen(screen)->sws;
SVGA3dDevCapIndex index;
SVGA3dDevCapResult result;
assert(tex_usage);
if (sample_count > 1)
return FALSE;
/* Override host capabilities */
if (tex_usage & PIPE_BIND_RENDER_TARGET) {
switch(format) {
+53 -27
View File
@@ -764,6 +764,22 @@ trace_context_set_clip_state(struct pipe_context *_pipe,
trace_dump_call_end();
}
static INLINE void
trace_context_set_sample_mask(struct pipe_context *_pipe,
unsigned sample_mask)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
trace_dump_call_begin("pipe_context", "set_sample_mask");
trace_dump_arg(ptr, pipe);
trace_dump_arg(uint, sample_mask);
pipe->set_sample_mask(pipe, sample_mask);
trace_dump_call_end();
}
static INLINE void
trace_context_set_constant_buffer(struct pipe_context *_pipe,
@@ -1029,61 +1045,72 @@ trace_context_set_vertex_buffers(struct pipe_context *_pipe,
static INLINE void
trace_context_surface_copy(struct pipe_context *_pipe,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
trace_context_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
dest = trace_surface_unwrap(tr_ctx, dest);
src = trace_surface_unwrap(tr_ctx, src);
dst = trace_resource_unwrap(tr_ctx, dst);
src = trace_resource_unwrap(tr_ctx, src);
trace_dump_call_begin("pipe_context", "surface_copy");
trace_dump_call_begin("pipe_context", "resource_copy_region");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, dest);
trace_dump_arg(uint, destx);
trace_dump_arg(uint, desty);
trace_dump_arg(ptr, dst);
trace_dump_arg_struct(subresource, subdst);
trace_dump_arg(uint, dstx);
trace_dump_arg(uint, dsty);
trace_dump_arg(uint, dstz);
trace_dump_arg(ptr, src);
trace_dump_arg_struct(subresource, subsrc);
trace_dump_arg(uint, srcx);
trace_dump_arg(uint, srcy);
trace_dump_arg(uint, srcz);
trace_dump_arg(uint, width);
trace_dump_arg(uint, height);
pipe->surface_copy(pipe,
dest, destx, desty,
src, srcx, srcy, width, height);
pipe->resource_copy_region(pipe,
dst, subdst, dstx, dsty, dstz,
src, subsrc, srcx, srcy, srcz, width, height);
trace_dump_call_end();
}
static INLINE void
trace_context_surface_fill(struct pipe_context *_pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height,
unsigned value)
trace_context_resource_fill_region(struct pipe_context *_pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height,
unsigned value)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
dst = trace_surface_unwrap(tr_ctx, dst);
dst = trace_resource_unwrap(tr_ctx, dst);
trace_dump_call_begin("pipe_context", "surface_fill");
trace_dump_call_begin("pipe_context", "resource_fill_region");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, dst);
trace_dump_arg_struct(subresource, subdst);
trace_dump_arg(uint, dstx);
trace_dump_arg(uint, dsty);
trace_dump_arg(uint, dstz);
trace_dump_arg(uint, width);
trace_dump_arg(uint, height);
trace_dump_arg(uint, value);
pipe->surface_fill(pipe, dst, dstx, dsty, width, height, value);
pipe->resource_fill_region(pipe, dst, subdst, dstx, dsty, dstz,
width, height, value);
trace_dump_call_end();
}
@@ -1412,6 +1439,7 @@ trace_context_create(struct trace_screen *tr_scr,
tr_ctx->base.set_blend_color = trace_context_set_blend_color;
tr_ctx->base.set_stencil_ref = trace_context_set_stencil_ref;
tr_ctx->base.set_clip_state = trace_context_set_clip_state;
tr_ctx->base.set_sample_mask = trace_context_set_sample_mask;
tr_ctx->base.set_constant_buffer = trace_context_set_constant_buffer;
tr_ctx->base.set_framebuffer_state = trace_context_set_framebuffer_state;
tr_ctx->base.set_polygon_stipple = trace_context_set_polygon_stipple;
@@ -1422,10 +1450,8 @@ trace_context_create(struct trace_screen *tr_scr,
tr_ctx->base.create_sampler_view = trace_create_sampler_view;
tr_ctx->base.sampler_view_destroy = trace_sampler_view_destroy;
tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers;
if (pipe->surface_copy)
tr_ctx->base.surface_copy = trace_context_surface_copy;
if (pipe->surface_fill)
tr_ctx->base.surface_fill = trace_context_surface_fill;
tr_ctx->base.resource_copy_region = trace_context_resource_copy_region;
tr_ctx->base.resource_fill_region = trace_context_resource_fill_region;
tr_ctx->base.clear = trace_context_clear;
tr_ctx->base.flush = trace_context_flush;
tr_ctx->base.is_resource_referenced = trace_is_resource_referenced;
+4 -1
View File
@@ -133,6 +133,7 @@ static boolean
trace_screen_is_format_supported(struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned tex_usage,
unsigned geom_flags)
{
@@ -145,10 +146,12 @@ trace_screen_is_format_supported(struct pipe_screen *_screen,
trace_dump_arg(ptr, screen);
trace_dump_arg(format, format);
trace_dump_arg(int, target);
trace_dump_arg(uint, sample_count);
trace_dump_arg(uint, tex_usage);
trace_dump_arg(uint, geom_flags);
result = screen->is_format_supported(screen, format, target, tex_usage, geom_flags);
result = screen->is_format_supported(screen, format, target, sample_count,
tex_usage, geom_flags);
trace_dump_ret(bool, result);
+35 -17
View File
@@ -198,6 +198,9 @@ struct pipe_context {
void (*set_stencil_ref)( struct pipe_context *,
const struct pipe_stencil_ref * );
void (*set_sample_mask)( struct pipe_context *,
unsigned sample_mask );
void (*set_clip_state)( struct pipe_context *,
const struct pipe_clip_state * );
@@ -233,32 +236,47 @@ struct pipe_context {
/**
* Surface functions
* Resource functions for blit-like functionality
*
* The pipe driver is allowed to set these functions to NULL, and in that
* case, they will not be available.
* If a driver supports multisampling, resource_resolve must be available.
*/
/*@{*/
/**
* Copy a block of pixels from one surface to another.
* The surfaces must be of the same format.
* Copy a block of pixels from one resource to another.
* The resource must be of the same format.
* Resources with nr_samples > 1 are not allowed.
*/
void (*surface_copy)(struct pipe_context *pipe,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height);
void (*resource_copy_region)(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height);
/**
* Fill a region of a surface with a constant value.
* Fill a region of a resource with a constant value.
* Resources with nr_samples > 1 are not allowed.
*/
void (*surface_fill)(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height,
unsigned value);
void (*resource_fill_region)(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
unsigned width, unsigned height,
unsigned value);
/**
* Resolve a multisampled resource into a non-multisampled one.
* Source and destination must have the same size and same format.
*/
void (*resource_resolve)(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
struct pipe_resource *src,
struct pipe_subresource subsrc);
/*@}*/
/**
-2
View File
@@ -284,8 +284,6 @@ enum pipe_transfer_usage {
#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */
#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */
#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */
#define PIPE_BIND_BLIT_SOURCE (1 << 6) /* surface_copy */
#define PIPE_BIND_BLIT_DESTINATION (1 << 7) /* surface_copy, fill */
#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */
#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* get_transfer */
#define PIPE_BIND_TRANSFER_READ (1 << 10) /* get_transfer */
+3 -2
View File
@@ -88,7 +88,7 @@ struct pipe_screen {
struct pipe_context * (*context_create)( struct pipe_screen *,
void *priv );
/**
* Check if the given pipe_format is supported as a texture or
* drawing surface.
@@ -98,7 +98,8 @@ struct pipe_screen {
boolean (*is_format_supported)( struct pipe_screen *,
enum pipe_format format,
enum pipe_texture_target target,
unsigned bindings,
unsigned sample_count,
unsigned bindings,
unsigned geom_flags );
/**
+2
View File
@@ -219,6 +219,8 @@ struct pipe_blend_state
unsigned logicop_enable:1;
unsigned logicop_func:4; /**< PIPE_LOGICOP_x */
unsigned dither:1;
unsigned alpha_to_coverage:1;
unsigned alpha_to_one:1;
struct pipe_rt_blend_state rt[PIPE_MAX_COLOR_BUFS];
};
@@ -93,7 +93,7 @@ dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_resource *ptex)
pipe_surface_reference(&drawable->dri1_surface, NULL);
drawable->dri1_surface = pipe_screen->get_tex_surface(pipe_screen,
ptex, 0, 0, 0, PIPE_BIND_BLIT_SOURCE);
ptex, 0, 0, 0, 0/* no bind flag???*/);
psurf = drawable->dri1_surface;
}
@@ -72,13 +72,13 @@ dri_fill_in_modes(struct dri_screen *screen,
__DRIconfig **configs_r5g6b5 = NULL;
__DRIconfig **configs_a8r8g8b8 = NULL;
__DRIconfig **configs_x8r8g8b8 = NULL;
unsigned num_modes;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
uint8_t msaa_samples_array[2];
uint8_t msaa_samples_array[5];
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned msaa_samples_factor;
unsigned i;
struct pipe_screen *p_screen = screen->base.screen;
boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
@@ -92,34 +92,34 @@ dri_fill_in_modes(struct dri_screen *screen,
depth_buffer_factor = 1;
pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0);
pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0);
pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0);
/* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
if (dri_with_format(screen->sPriv)) {
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
} else {
pf_z16 = FALSE;
@@ -146,22 +146,39 @@ dri_fill_in_modes(struct dri_screen *screen,
}
msaa_samples_array[0] = 0;
msaa_samples_array[1] = 4;
back_buffer_factor = 3;
msaa_samples_factor = 2;
num_modes =
depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
/* also test color for msaa 2/4/6/8 - just assume it'll work for all depth buffers */
if (pf_r5g6b5) {
msaa_samples_factor = 1;
for (i = 1; i < 5; i++) {
if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
PIPE_TEXTURE_2D, i*2,
PIPE_BIND_RENDER_TARGET, 0)) {
msaa_samples_array[msaa_samples_factor] = i * 2;
msaa_samples_factor++;
}
}
if (pf_r5g6b5)
configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
back_buffer_factor,
msaa_samples_array, msaa_samples_factor,
GL_TRUE);
}
if (pf_a8r8g8b8) {
msaa_samples_factor = 1;
for (i = 1; i < 5; i++) {
if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_TEXTURE_2D, i*2,
PIPE_BIND_RENDER_TARGET, 0)) {
msaa_samples_array[msaa_samples_factor] = i * 2;
msaa_samples_factor++;
}
}
if (pf_a8r8g8b8)
configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
depth_bits_array,
stencil_bits_array,
@@ -171,8 +188,19 @@ dri_fill_in_modes(struct dri_screen *screen,
msaa_samples_array,
msaa_samples_factor,
GL_TRUE);
}
if (pf_x8r8g8b8) {
msaa_samples_factor = 1;
for (i = 1; i < 5; i++) {
if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
PIPE_TEXTURE_2D, i*2,
PIPE_BIND_RENDER_TARGET, 0)) {
msaa_samples_array[msaa_samples_factor] = i * 2;
msaa_samples_factor++;
}
}
if (pf_x8r8g8b8)
configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
depth_bits_array,
stencil_bits_array,
@@ -182,6 +210,7 @@ dri_fill_in_modes(struct dri_screen *screen,
msaa_samples_array,
msaa_samples_factor,
GL_TRUE);
}
if (pixel_bits == 16) {
configs = configs_r5g6b5;
+13 -13
View File
@@ -156,24 +156,22 @@ dri1_swap_copy(struct pipe_context *pipe,
struct drm_clip_rect clip;
struct drm_clip_rect *cur;
int i;
struct pipe_subresource subdst, subsrc;
subsrc.face = 0;
subsrc.level = 0;
subdst.face = 0;
subdst.level = 0;
cur = dPriv->pClipRects;
for (i = 0; i < dPriv->numClipRects; ++i) {
if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) {
if (pipe->surface_copy) {
pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
src,
(int)clip.x1 - dPriv->x,
(int)clip.y1 - dPriv->y,
clip.x2 - clip.x1, clip.y2 - clip.y1);
} else {
util_surface_copy(pipe, FALSE, dst, clip.x1, clip.y1,
src,
(int)clip.x1 - dPriv->x,
(int)clip.y1 - dPriv->y,
clip.x2 - clip.x1, clip.y2 - clip.y1);
}
pipe->resource_copy_region(pipe, dst->texture, subdst,
clip.x1, clip.y1, 0,
src->texture, subsrc,
(int)clip.x1 - dPriv->x,
(int)clip.y1 - dPriv->y, 0,
clip.x2 - clip.x1, clip.y2 - clip.y1);
}
}
}
@@ -204,6 +202,8 @@ dri1_present_texture_locked(__DRIdrawable * dPriv,
return;
pipe = dri1_get_pipe_context(screen);
/* XXX should probably use resources instead of surfaces in the api
- we get surface but only use the texture from it it seems... */
psurf = dri1_get_pipe_surface(drawable, ptex);
if (!pipe || !psurf)
return;
@@ -351,7 +351,7 @@ egl_g3d_fill_depth_stencil_formats(_EGLDisplay *dpy,
/* pick the first supported format */
for (i = 0; i < n; i++) {
if (screen->is_format_supported(screen, fmt[i],
PIPE_TEXTURE_2D, PIPE_BIND_DEPTH_STENCIL, 0)) {
PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0)) {
formats[count++] = fmt[i];
break;
}
@@ -407,24 +407,16 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
/**
* Get the pipe surface of the given attachment of the native surface.
*/
static struct pipe_surface *
get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf,
enum native_attachment natt,
unsigned bind)
static struct pipe_resource *
get_pipe_resource(struct native_display *ndpy, struct native_surface *nsurf,
enum native_attachment natt)
{
struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS];
struct pipe_surface *psurf;
textures[natt] = NULL;
nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL);
if (!textures[natt])
return NULL;
psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt],
0, 0, 0, bind);
pipe_resource_reference(&textures[natt], NULL);
return psurf;
return textures[natt];
}
static EGLBoolean
@@ -437,7 +429,7 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
struct egl_g3d_config *gconf;
struct native_surface *nsurf;
struct pipe_screen *screen = gdpy->native->screen;
struct pipe_surface *psurf;
struct pipe_resource *ptex;
if (!gsurf->render_texture)
return EGL_TRUE;
@@ -466,22 +458,23 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
return EGL_FALSE;
}
psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT,
PIPE_BIND_BLIT_DESTINATION);
if (psurf) {
ptex = get_pipe_resource(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
if (ptex) {
struct pipe_surface *psrc;
struct pipe_subresource subsrc, subdst;
subsrc.face = 0;
subsrc.level = 0;
subdst.face = 0;
subdst.level = 0;
psrc = screen->get_tex_surface(screen, gsurf->render_texture,
0, 0, 0, PIPE_BIND_BLIT_SOURCE);
if (psrc) {
gdpy->pipe->surface_copy(gdpy->pipe, psurf, 0, 0,
psrc, 0, 0, psurf->width, psurf->height);
pipe_surface_reference(&psrc, NULL);
gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, subdst, 0, 0, 0,
gsurf->render_texture, subsrc, 0, 0, 0, ptex->width0, ptex->height0);
nsurf->flush_frontbuffer(nsurf);
}
pipe_surface_reference(&psurf, NULL);
pipe_resource_reference(&ptex, NULL);
}
nsurf->destroy(nsurf);
@@ -563,7 +563,7 @@ kms_display_is_format_supported(struct native_display *ndpy,
enum pipe_format fmt, boolean is_color)
{
return ndpy->screen->is_format_supported(ndpy->screen,
fmt, PIPE_TEXTURE_2D,
fmt, PIPE_TEXTURE_2D, 0,
(is_color) ? PIPE_BIND_RENDER_TARGET :
PIPE_BIND_DEPTH_STENCIL, 0);
}
@@ -498,9 +498,9 @@ choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32])
static boolean
is_format_supported(struct pipe_screen *screen,
enum pipe_format fmt, boolean is_color)
enum pipe_format fmt, unsigned sample_count, boolean is_color)
{
return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D,
return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D, sample_count,
(is_color) ? PIPE_BIND_RENDER_TARGET :
PIPE_BIND_DEPTH_STENCIL, 0);
}
@@ -512,6 +512,7 @@ dri2_display_convert_config(struct native_display *ndpy,
{
enum pipe_format formats[32];
int num_formats, i;
int sample_count = 0;
if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode)
return FALSE;
@@ -536,7 +537,7 @@ dri2_display_convert_config(struct native_display *ndpy,
/* choose color format */
num_formats = choose_color_format(mode, formats);
for (i = 0; i < num_formats; i++) {
if (is_format_supported(ndpy->screen, formats[i], TRUE)) {
if (is_format_supported(ndpy->screen, formats[i], sample_count, TRUE)) {
nconf->color_format = formats[i];
break;
}
+3 -1
View File
@@ -342,6 +342,7 @@ choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil)
const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL;
const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE |
PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO);
const unsigned sample_count = 0;
enum pipe_format formats[8], fmt;
int count, i;
@@ -365,7 +366,8 @@ choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil)
fmt = PIPE_FORMAT_NONE;
for (i = 0; i < count; i++) {
if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
target, tex_usage, geom_flags)) {
target, sample_count,
tex_usage, geom_flags)) {
fmt = formats[i];
break;
}
+8 -10
View File
@@ -96,7 +96,7 @@ xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource *src_ptex = xstfb->textures[src_statt];
struct pipe_resource *dst_ptex = xstfb->textures[dst_statt];
struct pipe_surface *src, *dst;
struct pipe_subresource subsrc, subdst;
struct pipe_context *pipe;
if (!src_ptex || !dst_ptex)
@@ -110,16 +110,14 @@ xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
xstfb->display->pipe = pipe;
}
src = xstfb->screen->get_tex_surface(xstfb->screen,
src_ptex, 0, 0, 0, PIPE_BIND_BLIT_SOURCE);
dst = xstfb->screen->get_tex_surface(xstfb->screen,
dst_ptex, 0, 0, 0, PIPE_BIND_BLIT_DESTINATION);
subsrc.face = 0;
subsrc.level = 0;
subdst.face = 0;
subdst.level = 0;
if (src && dst)
pipe->surface_copy(pipe, dst, x, y, src, x, y, width, height);
pipe_surface_reference(&src, NULL);
pipe_surface_reference(&dst, NULL);
if (src_ptex && dst_ptex)
pipe->resource_copy_region(pipe, dst_ptex, subdst, x, y, 0,
src_ptex, subsrc, x, y, 0, width, height);
}
/**
+23 -7
View File
@@ -413,16 +413,17 @@ error1:
/*
* Surface functions
*/
void surface_copy(struct st_surface *dst,
unsigned destx, unsigned desty,
struct st_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height)
{
/* XXX
struct pipe_surface *_dst = NULL;
struct pipe_surface *_src = NULL;
_dst = st_pipe_surface(dst, PIPE_BIND_BLIT_DESTINATION);
if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
@@ -430,12 +431,20 @@ error1:
_src = st_pipe_surface(src, PIPE_BIND_BLIT_SOURCE);
if(!_src)
SWIG_exception(SWIG_ValueError, "couldn't acquire source surface for reading");
$self->pipe->surface_copy($self->pipe, _dst, destx, desty, _src, srcx, srcy, width, height);
fail:
pipe_surface_reference(&_src, NULL);
pipe_surface_reference(&_dst, NULL);
*/
struct pipe_subresource subdst, subsrc;
subsrc.face = src->face;
subsrc.level = src->level;
subdst.face = dst->face;
subdst.level = dst->level;
$self->pipe->resource_copy_region($self->pipe, dst->texture, subdst, destx, desty, dst->zslice,
src->texture, subsrc, srcx, srcy, src->zslice, width, height);
}
void surface_fill(struct st_surface *dst,
@@ -443,16 +452,23 @@ error1:
unsigned width, unsigned height,
unsigned value)
{
/* XXX
struct pipe_surface *_dst = NULL;
_dst = st_pipe_surface(dst, PIPE_BIND_BLIT_DESTINATION);
_dst = st_pipe_surface(dst, PIPE_BIND_BLIT_DESTINATION);
if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
$self->pipe->surface_fill($self->pipe, _dst, x, y, width, height, value);
fail:
pipe_surface_reference(&_dst, NULL);
*/
struct pipe_subresource subdst;
subdst.face = dst->face;
subdst.level = dst->level;
$self->pipe->resource_fill_region($self->pipe, dst->texture, subdst, x, y, dst->zslice,
width, height, value);
}
%cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
+6 -4
View File
@@ -85,16 +85,18 @@ struct st_device {
*/
int is_format_supported( enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bind,
unsigned geom_flags ) {
/* We can't really display surfaces with the python statetracker so mask
* out that usage */
bind &= ~PIPE_BIND_DISPLAY_TARGET;
return $self->screen->is_format_supported( $self->screen,
format,
target,
bind,
return $self->screen->is_format_supported( $self->screen,
format,
target,
sample_count,
bind,
geom_flags );
}
+3 -3
View File
@@ -270,7 +270,7 @@ struct vg_image * image_create(VGImageFormat format,
image->sampler.normalized_coords = 1;
assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D,
PIPE_BIND_SAMPLER_VIEW, 0));
0, PIPE_BIND_SAMPLER_VIEW, 0));
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
@@ -576,7 +576,7 @@ void image_set_pixels(VGint dx, VGint dy,
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0,
PIPE_BIND_BLIT_SOURCE);
0 /* no bind flags as surf isn't actually used??? */);
vg_copy_surface(ctx, strb->surface, dx, dy,
surf, sx+src->x, sy+src->y, width, height);
@@ -601,7 +601,7 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0,
PIPE_BIND_BLIT_SOURCE);
0 /* no bind flags as surf isn't actually used??? */);
vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy,
strb->surface, sx, sy, width, height);
+14 -22
View File
@@ -308,7 +308,7 @@ void renderer_copy_texture(struct renderer *ctx,
#endif
assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET, 0));
0, PIPE_BIND_RENDER_TARGET, 0));
/* save state (restored below) */
cso_save_blend(ctx->cso);
@@ -415,7 +415,7 @@ void renderer_copy_surface(struct renderer *ctx,
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *view;
struct pipe_resource texTemp, *tex;
struct pipe_surface *texSurf;
struct pipe_subresource subsrc, subdst;
struct pipe_framebuffer_state fb;
struct st_framebuffer *stfb = ctx->owner->draw_buffer;
const int srcW = abs(srcX1 - srcX0);
@@ -441,11 +441,11 @@ void renderer_copy_surface(struct renderer *ctx,
}
assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D,
PIPE_BIND_SAMPLER_VIEW, 0));
0, PIPE_BIND_SAMPLER_VIEW, 0));
assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
PIPE_BIND_SAMPLER_VIEW, 0));
0, PIPE_BIND_SAMPLER_VIEW, 0));
assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET, 0));
0, PIPE_BIND_RENDER_TARGET, 0));
/*
* XXX for now we're always creating a temporary texture.
@@ -460,6 +460,7 @@ void renderer_copy_surface(struct renderer *ctx,
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &texTemp);
if (!tex)
@@ -471,24 +472,15 @@ void renderer_copy_surface(struct renderer *ctx,
if (!view)
return;
texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0,
PIPE_BIND_RENDER_TARGET);
subdst.face = 0;
subdst.level = 0;
subsrc.face = src->face;
subsrc.level = src->level;
/* load temp texture */
if (pipe->surface_copy) {
pipe->surface_copy(pipe,
texSurf, 0, 0, /* dest */
src, srcLeft, srcTop, /* src */
srcW, srcH); /* size */
} else {
util_surface_copy(pipe, FALSE,
texSurf, 0, 0, /* dest */
src, srcLeft, srcTop, /* src */
srcW, srcH); /* size */
}
/* free the surface, update the texture if necessary.*/
screen->tex_surface_destroy(texSurf);
pipe->resource_copy_region(pipe,
tex, subdst, 0, 0, 0, /* dest */
src->texture, subsrc, srcLeft, srcTop, src->zslice, /* src */
srcW, srcH); /* size */
/* save state (restored below) */
cso_save_blend(ctx->cso);
+2 -4
View File
@@ -457,8 +457,7 @@ void vg_prepare_blend_surface(struct vg_context *ctx)
dest_surface = pipe->screen->get_tex_surface(pipe->screen,
stfb->blend_texture_view->texture,
0, 0, 0,
PIPE_BIND_BLIT_DESTINATION |
PIPE_BIND_RENDER_TARGET);
PIPE_BIND_RENDER_TARGET);
/* flip it, because we want to use it as a sampler */
util_blit_pixels_tex(ctx->blit,
view,
@@ -494,8 +493,7 @@ void vg_prepare_blend_surface_from_mask(struct vg_context *ctx)
dest_surface = pipe->screen->get_tex_surface(pipe->screen,
stfb->blend_texture_view->texture,
0, 0, 0,
PIPE_BIND_BLIT_DESTINATION |
PIPE_BIND_RENDER_TARGET);
PIPE_BIND_RENDER_TARGET);
/* flip it, because we want to use it as a sampler */
util_blit_pixels_tex(ctx->blit,
+18 -28
View File
@@ -124,28 +124,22 @@ setup_new_alpha_mask(struct vg_context *ctx, struct st_framebuffer *stfb)
/* if we had an old surface copy it over */
if (old_sampler_view) {
struct pipe_surface *surface = pipe->screen->get_tex_surface(
pipe->screen,
stfb->alpha_mask_view->texture,
0, 0, 0,
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLIT_DESTINATION);
struct pipe_surface *old_surface = pipe->screen->get_tex_surface(
pipe->screen,
old_sampler_view->texture,
0, 0, 0,
PIPE_BIND_BLIT_SOURCE);
pipe->surface_copy(pipe,
surface,
0, 0,
old_surface,
0, 0,
MIN2(old_surface->width, surface->width),
MIN2(old_surface->height, surface->height));
if (surface)
pipe_surface_reference(&surface, NULL);
if (old_surface)
pipe_surface_reference(&old_surface, NULL);
struct pipe_subresource subsurf, subold_surf;
subsurf.face = 0;
subsurf.level = 0;
subold_surf.face = 0;
subold_surf.level = 0;
pipe->resource_copy_region(pipe,
stfb->alpha_mask_view->texture,
subsurf,
0, 0, 0,
old_sampler_view->texture,
subold_surf,
0, 0, 0,
MIN2(old_sampler_view->texture->width0,
stfb->alpha_mask_view->texture->width0),
MIN2(old_sampler_view->texture->height0,
stfb->alpha_mask_view->texture->height0));
}
/* Free the old texture
@@ -172,9 +166,7 @@ vg_context_update_depth_stencil_rb(struct vg_context * ctx,
/* Probably need dedicated flags for surface usage too:
*/
surface_usage = (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION);
surface_usage = PIPE_BIND_DEPTH_STENCIL; /* XXX: was: RENDER_TARGET */
dsrb->texture = create_texture(pipe, dsrb->format, width, height);
if (!dsrb->texture)
@@ -216,9 +208,7 @@ vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
strb->texture = pt;
strb->surface = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION);
PIPE_BIND_RENDER_TARGET);
if (!strb->surface) {
pipe_resource_reference(&strb->texture, NULL);
return TRUE;
@@ -225,8 +225,8 @@ stw_pixelformat_init( void )
for(j = 0; j < Elements(stw_pf_color); ++j) {
const struct stw_pf_color_info *color = &stw_pf_color[j];
if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET |
if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
0, PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET, 0))
continue;
@@ -237,7 +237,7 @@ stw_pixelformat_init( void )
const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l];
if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D,
PIPE_BIND_DEPTH_STENCIL, 0))
0, PIPE_BIND_DEPTH_STENCIL, 0))
continue;
stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples );
@@ -437,10 +437,12 @@ xorg_dri2_init(ScreenPtr pScreen)
ms->d_depth_bits_last =
ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24X8_UNORM,
PIPE_TEXTURE_2D,
0,
PIPE_BIND_DEPTH_STENCIL, 0);
ms->ds_depth_bits_last =
ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_TEXTURE_2D,
0,
PIPE_BIND_DEPTH_STENCIL, 0);
return DRI2ScreenInit(pScreen, &dri2info);
+37 -54
View File
@@ -347,7 +347,7 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
XORG_FALLBACK("not GXcopy");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
priv->tex->target, 0,
PIPE_BIND_RENDER_TARGET, 0)) {
XORG_FALLBACK("format %s", util_format_name(priv->tex->format));
}
@@ -428,39 +428,26 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
XORG_FALLBACK("alu not GXcopy");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
priv->tex->target, 0,
PIPE_BIND_RENDER_TARGET, 0))
XORG_FALLBACK("pDst format %s", util_format_name(priv->tex->format));
if (!exa->scrn->is_format_supported(exa->scrn, src_priv->tex->format,
src_priv->tex->target,
src_priv->tex->target, 0,
PIPE_BIND_SAMPLER_VIEW, 0))
XORG_FALLBACK("pSrc format %s", util_format_name(src_priv->tex->format));
exa->copy.src = src_priv;
exa->copy.dst = priv;
/* For same-surface copies, the pipe->surface_copy path is clearly
* superior, providing it is implemented. In other cases it's not
* clear what the better path would be, and eventually we'd
* probably want to gather timings and choose dynamically.
/* XXX this used to use resource_copy_region for same-surface copies,
* but they were redefined to not allow overlaps (some of the util code
* always assumed this anyway).
* Drivers should implement accelerated resource_copy_region or it will
* be slow - disable for now.
*/
if (exa->pipe->surface_copy &&
exa->copy.src == exa->copy.dst) {
if (0 && exa->copy.src != exa->copy.dst) {
exa->copy.use_surface_copy = TRUE;
exa->copy.src_surface =
exa->scrn->get_tex_surface( exa->scrn,
exa->copy.src->tex,
0, 0, 0,
PIPE_BIND_BLIT_SOURCE);
exa->copy.dst_surface =
exa->scrn->get_tex_surface( exa->scrn,
exa->copy.dst->tex,
0, 0, 0,
PIPE_BIND_BLIT_DESTINATION );
}
else {
exa->copy.use_surface_copy = FALSE;
@@ -476,7 +463,7 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
exa->scrn->get_tex_surface(exa->scrn,
exa->copy.dst->tex,
0, 0, 0,
PIPE_BIND_BLIT_DESTINATION);
PIPE_BIND_RENDER_TARGET);
renderer_copy_prepare(exa->renderer,
@@ -506,14 +493,19 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
(void) priv;
if (exa->copy.use_surface_copy) {
/* XXX: consider exposing >1 box in surface_copy interface.
*/
exa->pipe->surface_copy( exa->pipe,
exa->copy.dst_surface,
dstX, dstY,
exa->copy.src_surface,
srcX, srcY,
width, height );
struct pipe_subresource subdst, subsrc;
subdst.face = 0;
subdst.level = 0;
subsrc.face = 0;
subsrc.level = 0;
exa->pipe->resource_copy_region( exa->pipe,
exa->copy.dst->tex,
subdst,
dstX, dstY, 0,
exa->copy.src->tex,
subsrc,
srcX, srcY, 0,
width, height );
}
else {
renderer_copy_pixmap(exa->renderer,
@@ -540,7 +532,6 @@ ExaDoneCopy(PixmapPtr pPixmap)
exa->copy.src = NULL;
exa->copy.dst = NULL;
pipe_surface_reference(&exa->copy.src_surface, NULL);
pipe_surface_reference(&exa->copy.dst_surface, NULL);
pipe_resource_reference(&exa->copy.src_texture, NULL);
}
@@ -639,7 +630,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
XORG_FALLBACK("pDst %s", !priv ? "!priv" : "!priv->tex");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
priv->tex->target, 0,
PIPE_BIND_RENDER_TARGET, 0))
XORG_FALLBACK("pDst format: %s", util_format_name(priv->tex->format));
@@ -654,7 +645,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
XORG_FALLBACK("pSrc %s", !priv ? "!priv" : "!priv->tex");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
priv->tex->target, 0,
PIPE_BIND_SAMPLER_VIEW, 0))
XORG_FALLBACK("pSrc format: %s", util_format_name(priv->tex->format));
@@ -671,7 +662,7 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
XORG_FALLBACK("pMask %s", !priv ? "!priv" : "!priv->tex");
if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format,
priv->tex->target,
priv->tex->target, 0,
PIPE_BIND_SAMPLER_VIEW, 0))
XORG_FALLBACK("pMask format: %s", util_format_name(priv->tex->format));
@@ -890,23 +881,19 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
texture = exa->scrn->resource_create(exa->scrn, &template);
if (priv->tex) {
struct pipe_surface *dst_surf;
struct pipe_subresource subdst, subsrc;
struct pipe_surface *src_surf;
dst_surf = exa->scrn->get_tex_surface(
exa->scrn, texture, 0, 0, 0, PIPE_BIND_BLIT_DESTINATION);
src_surf = xorg_gpu_surface(exa->pipe->screen, priv);
if (exa->pipe->surface_copy) {
exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf,
0, 0, min(width, texture->width0),
min(height, texture->height0));
} else {
util_surface_copy(exa->pipe, FALSE, dst_surf, 0, 0, src_surf,
0, 0, min(width, texture->width0),
min(height, texture->height0));
}
exa->scrn->tex_surface_destroy(dst_surf);
exa->scrn->tex_surface_destroy(src_surf);
subdst.face = 0;
subdst.level = 0;
subsrc.face = 0;
subsrc.level = 0;
exa->pipe->resource_copy_region(exa->pipe, texture,
subdst, 0, 0, 0,
priv->tex,
subsrc, 0, 0, 0,
min(width, texture->width0),
min(height, texture->height0));
}
pipe_resource_reference(&priv->tex, texture);
@@ -1076,11 +1063,7 @@ out_err:
struct pipe_surface *
xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv)
{
/* seems to get called both for blits and render target usage */
return scrn->get_tex_surface(scrn, priv->tex, 0, 0, 0,
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION |
PIPE_BIND_RENDER_TARGET);
}
@@ -40,7 +40,6 @@ struct exa_context
struct exa_pixmap_priv *src;
struct exa_pixmap_priv *dst;
struct pipe_surface *src_surface;
struct pipe_surface *dst_surface;
struct pipe_resource *src_texture;
+15 -21
View File
@@ -448,7 +448,7 @@ void renderer_copy_prepare(struct xorg_renderer *r,
struct xorg_shader shader;
assert(screen->is_format_supported(screen, dst_surface->format,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET,
0));
(void) screen;
@@ -524,7 +524,7 @@ renderer_clone_texture(struct xorg_renderer *r,
/* the coming in texture should already have that invariance */
debug_assert(screen->is_format_supported(screen, src->format,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0));
format = src->format;
@@ -547,25 +547,19 @@ renderer_clone_texture(struct xorg_renderer *r,
{
/* copy source framebuffer surface into texture */
struct pipe_surface *ps_read = screen->get_tex_surface(
screen, src, 0, 0, 0, PIPE_BIND_BLIT_SOURCE);
struct pipe_surface *ps_tex = screen->get_tex_surface(
screen, pt, 0, 0, 0, PIPE_BIND_BLIT_DESTINATION );
if (pipe->surface_copy) {
pipe->surface_copy(pipe,
ps_tex, /* dest */
0, 0, /* destx/y */
ps_read,
0, 0, src->width0, src->height0);
} else {
util_surface_copy(pipe, FALSE,
ps_tex, /* dest */
0, 0, /* destx/y */
ps_read,
0, 0, src->width0, src->height0);
}
pipe_surface_reference(&ps_read, NULL);
pipe_surface_reference(&ps_tex, NULL);
struct pipe_subresource subsrc, subdst;
subsrc.face = 0;
subsrc.level = 0;
subdst.face = 0;
subdst.level = 0;
pipe->resource_copy_region(pipe,
pt, /* dest */
subdst,
0, 0, 0, /* destx/y/z */
src,
subsrc,
0, 0, 0,
src->width0, src->height0);
}
return pt;
@@ -230,8 +230,8 @@ class Screen(Object):
context = self.real.context_create()
return Context(self.interpreter, context)
def is_format_supported(self, format, target, bind, geom_flags):
return self.real.is_format_supported(format, target, bind, geom_flags)
def is_format_supported(self, format, target, sample_count, bind, geom_flags):
return self.real.is_format_supported(format, target, sample_count, bind, geom_flags)
def resource_create(self, templat):
return self.real.resource_create(
@@ -70,13 +70,14 @@ class TextureTest(TestCase):
face = self.face
level = self.level
zslice = self.zslice
bind = PIPE_BIND_SAMPLER_VIEW
geom_flags = 0
if not dev.is_format_supported(format, target, bind, geom_flags):
sample_count = 0
if not dev.is_format_supported(format, target, sample_count, bind, geom_flags):
raise TestSkip
if not dev.is_format_supported(format, target, bind, geom_flags):
if not dev.is_format_supported(format, target, sample_count, bind, geom_flags):
raise TestSkip
# textures
+10 -8
View File
@@ -130,17 +130,18 @@ class TextureColorSampleTest(TestCase):
zslice = self.zslice
minz = 0.0
maxz = 1.0
bind = PIPE_BIND_SAMPLER_VIEW
geom_flags = 0
sample_count = 0
if width != height:
geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
if not is_pot(width) or not is_pot(height) or not is_pot(depth):
geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
if not dev.is_format_supported(format, target, bind, geom_flags):
if not dev.is_format_supported(format, target, sample_count, bind, geom_flags):
raise TestSkip
# disabled blending/masking
blend = Blend()
blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
@@ -348,17 +349,18 @@ class TextureDepthSampleTest(TestCase):
zslice = self.zslice
minz = 0.0
maxz = 1.0
bind = PIPE_BIND_SAMPLER_VIEW
geom_flags = 0
sample_count = 0
if width != height:
geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE
if not is_pot(width) or not is_pot(height) or not is_pot(depth):
geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO
if not dev.is_format_supported(format, target, bind, geom_flags):
if not dev.is_format_supported(format, target, sample_count, bind, geom_flags):
raise TestSkip
# disabled blending/masking
blend = Blend()
blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE
@@ -71,12 +71,13 @@ class TextureTest(TestCase):
face = self.face
level = self.level
zslice = self.zslice
bind = PIPE_BIND_SAMPLER_VIEW
geom_flags = 0
if not dev.is_format_supported(format, target, bind, geom_flags):
sample_count = 0
if not dev.is_format_supported(format, target, sample_count, bind, geom_flags):
raise TestSkip
# textures
texture = dev.resource_create(
target = target,
+1
View File
@@ -151,6 +151,7 @@ if env['platform'] != 'winddk':
'state_tracker/st_atom_constbuf.c',
'state_tracker/st_atom_depth.c',
'state_tracker/st_atom_framebuffer.c',
'state_tracker/st_atom_msaa.c',
'state_tracker/st_atom_pixeltransfer.c',
'state_tracker/st_atom_sampler.c',
'state_tracker/st_atom_scissor.c',
+1
View File
@@ -182,6 +182,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_atom_constbuf.c \
state_tracker/st_atom_depth.c \
state_tracker/st_atom_framebuffer.c \
state_tracker/st_atom_msaa.c \
state_tracker/st_atom_pixeltransfer.c \
state_tracker/st_atom_sampler.c \
state_tracker/st_atom_scissor.c \
+1
View File
@@ -57,6 +57,7 @@ static const struct st_tracked_state *atoms[] =
&st_update_sampler,
&st_update_texture,
&st_update_framebuffer,
&st_update_msaa,
&st_update_vs_constants,
&st_update_fs_constants,
&st_update_pixel_transfer
+1
View File
@@ -54,6 +54,7 @@ extern const struct st_tracked_state st_update_polygon_stipple;
extern const struct st_tracked_state st_update_viewport;
extern const struct st_tracked_state st_update_scissor;
extern const struct st_tracked_state st_update_blend;
extern const struct st_tracked_state st_update_msaa;
extern const struct st_tracked_state st_update_sampler;
extern const struct st_tracked_state st_update_texture;
extern const struct st_tracked_state st_finalize_textures;
+10 -1
View File
@@ -257,6 +257,15 @@ update_blend( struct st_context *st )
if (st->ctx->Color.DitherFlag)
blend->dither = 1;
if (st->ctx->Multisample.Enabled) {
/* unlike in gallium/d3d10 these operations are only performed
if msaa is enabled */
if (st->ctx->Multisample.SampleAlphaToCoverage)
blend->alpha_to_coverage = 1;
if (st->ctx->Multisample.SampleAlphaToOne)
blend->alpha_to_one = 1;
}
cso_set_blend(st->cso_context, blend);
{
@@ -270,7 +279,7 @@ update_blend( struct st_context *st )
const struct st_tracked_state st_update_blend = {
"st_update_blend", /* name */
{ /* dirty */
(_NEW_COLOR), /* XXX _NEW_BLEND someday? */ /* mesa */
(_NEW_COLOR | _NEW_MULTISAMPLE), /* XXX _NEW_BLEND someday? */ /* mesa */
0, /* st */
},
update_blend, /* update */
+1 -3
View File
@@ -73,9 +73,7 @@ update_renderbuffer_surface(struct st_context *st,
strb->rtt_face,
level,
strb->rtt_slice,
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION );
PIPE_BIND_RENDER_TARGET);
#if 0
printf("-- alloc new surface %d x %d into tex %p\n",
strb->surface->width, strb->surface->height,
+83
View File
@@ -0,0 +1,83 @@
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "st_context.h"
#include "pipe/p_context.h"
#include "st_atom.h"
#include "cso_cache/cso_context.h"
/* Second state atom for user clip planes:
*/
static void update_sample_mask( struct st_context *st )
{
unsigned sample_mask = 0xffffffff;
unsigned sample_count = 1;
struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer;
/* dependency here on bound surface (or rather, sample count) is worrying */
if (framebuffer->zsbuf)
sample_count = framebuffer->zsbuf->texture->nr_samples;
else if (framebuffer->cbufs[0])
sample_count = framebuffer->cbufs[0]->texture->nr_samples;
if (st->ctx->Multisample.Enabled && sample_count > 1) {
/* unlike in gallium/d3d10 the mask is only active if msaa is enabled */
if (st->ctx->Multisample.SampleCoverage) {
unsigned nr_bits;
nr_bits = st->ctx->Multisample.SampleCoverageValue * (float)sample_count;
/* there's lot of ways how to do this. We just use first few bits,
since we have no knowledge of sample positions here. When
app-supplied mask though is used too might need to be smarter.
Also, there's a interface restriction here in theory it is
encouraged this mask not be the same at each pixel. */
sample_mask = (1 << nr_bits) - 1;
if (st->ctx->Multisample.SampleCoverageInvert)
sample_mask = ~sample_mask;
}
/* TODO merge with app-supplied sample mask */
}
/* mask off unused bits or don't care? */
if (sample_mask != st->state.sample_mask) {
st->state.sample_mask = sample_mask;
cso_set_sample_mask(st->cso_context, sample_mask);
}
}
const struct st_tracked_state st_update_msaa = {
"st_update_msaa", /* name */
{ /* dirty */
(_NEW_MULTISAMPLE | _NEW_BUFFERS), /* mesa */
ST_NEW_FRAMEBUFFER, /* st */
},
update_sample_mask /* update */
};
@@ -123,7 +123,7 @@ create_color_map_texture(GLcontext *ctx)
/* find an RGBA texture format */
format = st_choose_format(pipe->screen, GL_RGBA,
PIPE_TEXTURE_2D, PIPE_BIND_SAMPLER_VIEW);
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
/* create texture for color map/table */
pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0,
+3 -3
View File
@@ -807,15 +807,15 @@ st_init_bitmap(struct st_context *st)
st->bitmap.rasterizer.gl_rasterization_rules = 1;
/* find a usable texture format */
if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D,
if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D,
else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D,
else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
+17 -19
View File
@@ -113,33 +113,23 @@ st_BlitFramebuffer(GLcontext *ctx,
&readFB->Attachment[readFB->_ColorReadBufferIndex];
if(srcAtt->Type == GL_TEXTURE) {
struct pipe_screen *screen = pipe->screen;
struct st_texture_object *srcObj =
st_texture_object(srcAtt->Texture);
struct st_renderbuffer *dstRb =
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf;
struct pipe_subresource srcSub;
struct pipe_surface *dstSurf = dstRb->surface;
if (!srcObj->pt)
return;
srcSurf = screen->get_tex_surface(screen,
srcObj->pt,
srcAtt->CubeMapFace,
srcAtt->TextureLevel,
srcAtt->Zoffset,
PIPE_BIND_BLIT_SOURCE);
if(!srcSurf)
return;
srcSub.face = srcAtt->CubeMapFace;
srcSub.level = srcAtt->TextureLevel;
util_blit_pixels(st->blit,
srcSurf, st_get_texture_sampler_view(srcObj, pipe),
srcX0, srcY0, srcX1, srcY1,
util_blit_pixels(st->blit, srcObj->pt, srcSub,
srcX0, srcY0, srcX1, srcY1, srcAtt->Zoffset,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
pipe_surface_reference(&srcSurf, NULL);
}
else {
struct st_renderbuffer *srcRb =
@@ -147,11 +137,15 @@ st_BlitFramebuffer(GLcontext *ctx,
struct st_renderbuffer *dstRb =
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf = srcRb->surface;
struct pipe_sampler_view *srcView = st_get_renderbuffer_sampler_view(srcRb, pipe);
struct pipe_surface *dstSurf = dstRb->surface;
struct pipe_subresource srcSub;
srcSub.face = srcSurf->face;
srcSub.level = srcSurf->level;
util_blit_pixels(st->blit,
srcSurf, srcView, srcX0, srcY0, srcX1, srcY1,
srcRb->texture, srcSub, srcX0, srcY0, srcX1, srcY1,
srcSurf->zslice,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -183,13 +177,17 @@ st_BlitFramebuffer(GLcontext *ctx,
if ((mask & depthStencil) == depthStencil &&
srcDepthSurf == srcStencilSurf &&
dstDepthSurf == dstStencilSurf) {
struct pipe_sampler_view *srcView = st_get_renderbuffer_sampler_view(srcDepthRb, pipe);
struct pipe_subresource srcSub;
srcSub.face = srcDepthRb->surface->face;
srcSub.level = srcDepthRb->surface->level;
/* Blitting depth and stencil values between combined
* depth/stencil buffers. This is the ideal case for such buffers.
*/
util_blit_pixels(st->blit,
srcDepthSurf, srcView, srcX0, srcY0, srcX1, srcY1,
srcDepthRb->texture, srcSub, srcX0, srcY0, srcX1, srcY1,
srcDepthRb->surface->zslice,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
+1 -3
View File
@@ -179,9 +179,7 @@ st_bufferobj_data(GLcontext *ctx,
switch(target) {
case GL_PIXEL_PACK_BUFFER_ARB:
case GL_PIXEL_UNPACK_BUFFER_ARB:
buffer_usage = (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLIT_SOURCE |
PIPE_BIND_BLIT_DESTINATION);
buffer_usage = PIPE_BIND_RENDER_TARGET;
break;
case GL_ARRAY_BUFFER_ARB:
buffer_usage = PIPE_BIND_VERTEX_BUFFER;

Some files were not shown because too many files have changed in this diff Show More