radeonsi: Add radeon_shader_binary member to struct si_shader
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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@@ -54,7 +54,6 @@ struct si_compute {
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unsigned local_size;
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unsigned private_size;
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unsigned input_size;
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struct radeon_shader_binary binary;
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struct si_shader shader;
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unsigned num_user_sgprs;
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@@ -102,8 +101,8 @@ static void *si_create_compute_state(
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}
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#else
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radeon_elf_read(code, header->num_bytes, &program->binary, true);
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si_shader_binary_read(sctx->screen, &program->shader, &program->binary);
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radeon_elf_read(code, header->num_bytes, &program->shader.binary, true);
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si_shader_binary_read(sctx->screen, &program->shader, &program->shader.binary);
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#endif
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program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
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@@ -256,7 +255,7 @@ static void si_launch_grid(
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#if HAVE_LLVM >= 0x0306
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/* Read the config information */
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si_shader_binary_read_config(&program->binary, shader, pc);
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si_shader_binary_read_config(&program->shader.binary, shader, pc);
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#endif
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/* Upload the kernel arguments */
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@@ -296,7 +295,7 @@ static void si_launch_grid(
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/* Patch the shader with the scratch buffer address. */
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apply_scratch_relocs(sctx->screen,
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&program->binary, shader, scratch_buffer_va);
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&program->shader.binary, shader, scratch_buffer_va);
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}
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@@ -481,7 +480,7 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){
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pipe_resource_reference(
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(struct pipe_resource **)&program->input_buffer, NULL);
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radeon_shader_binary_free_members(&program->binary, true);
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radeon_shader_binary_free_members(&program->shader.binary, true);
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FREE(program);
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}
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@@ -142,6 +142,7 @@ struct si_shader {
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struct si_pm4_state *pm4;
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struct r600_resource *bo;
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struct r600_resource *scratch_bo;
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struct radeon_shader_binary binary;
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unsigned num_sgprs;
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unsigned num_vgprs;
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unsigned lds_size;
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