vk: Assert that the SPIR-V module has the magic number

Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
This commit is contained in:
Kristian Høgsberg Kristensen
2015-09-03 12:27:28 -07:00
parent 6e35a1f166
commit 316c8ac53b
+6 -3
View File
@@ -974,6 +974,7 @@ anv_compile_shader_spirv(struct anv_compiler *compiler,
struct anv_shader *shader = pipeline->shaders[stage];
struct gl_shader *mesa_shader;
int name = 0;
uint32_t *spirv;
mesa_shader = brw_new_shader(&brw->ctx, name, stage_info[stage].token);
fail_if(mesa_shader == NULL,
@@ -1012,13 +1013,15 @@ anv_compile_shader_spirv(struct anv_compiler *compiler,
mesa_shader->Type = stage_info[stage].token;
mesa_shader->Stage = stage_info[stage].stage;
assert(shader->module->size % 4 == 0);
struct gl_shader_compiler_options *glsl_options =
&compiler->screen->compiler->glsl_compiler_options[stage_info[stage].stage];
spirv = (uint32_t *) shader->module->data;
assert(spirv[0] == SPIR_V_MAGIC_NUMBER);
assert(shader->module->size % 4 == 0);
mesa_shader->Program->nir =
spirv_to_nir((uint32_t *)shader->module->data, shader->module->size / 4,
spirv_to_nir(spirv, shader->module->size / 4,
stage_info[stage].stage, glsl_options->NirOptions);
nir_validate_shader(mesa_shader->Program->nir);