vk: Assert that the SPIR-V module has the magic number
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
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@@ -974,6 +974,7 @@ anv_compile_shader_spirv(struct anv_compiler *compiler,
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struct anv_shader *shader = pipeline->shaders[stage];
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struct gl_shader *mesa_shader;
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int name = 0;
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uint32_t *spirv;
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mesa_shader = brw_new_shader(&brw->ctx, name, stage_info[stage].token);
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fail_if(mesa_shader == NULL,
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@@ -1012,13 +1013,15 @@ anv_compile_shader_spirv(struct anv_compiler *compiler,
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mesa_shader->Type = stage_info[stage].token;
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mesa_shader->Stage = stage_info[stage].stage;
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assert(shader->module->size % 4 == 0);
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struct gl_shader_compiler_options *glsl_options =
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&compiler->screen->compiler->glsl_compiler_options[stage_info[stage].stage];
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spirv = (uint32_t *) shader->module->data;
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assert(spirv[0] == SPIR_V_MAGIC_NUMBER);
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assert(shader->module->size % 4 == 0);
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mesa_shader->Program->nir =
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spirv_to_nir((uint32_t *)shader->module->data, shader->module->size / 4,
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spirv_to_nir(spirv, shader->module->size / 4,
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stage_info[stage].stage, glsl_options->NirOptions);
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nir_validate_shader(mesa_shader->Program->nir);
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