v3d: Add static asserts for other packed packet sizes.
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@@ -278,6 +278,7 @@ v3d_emit_gl_shader_state(struct v3d_context *v3d,
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attr.maximum_index = 0xffffff;
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#endif
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}
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STATIC_ASSERT(sizeof(vtx->attrs) >= VC5_MAX_ATTRIBUTES * size);
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}
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if (vtx->num_elements == 0) {
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@@ -194,6 +194,8 @@ v3d_create_depth_stencil_alpha_state(struct pipe_context *pctx,
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const struct pipe_stencil_state *back = &cso->stencil[1];
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if (front->enabled) {
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STATIC_ASSERT(sizeof(so->stencil_front) >=
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cl_packet_length(STENCIL_CONFIG));
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v3dx_pack(&so->stencil_front, STENCIL_CONFIG, config) {
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config.front_config = true;
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/* If !back->enabled, then the front values should be
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@@ -214,6 +216,8 @@ v3d_create_depth_stencil_alpha_state(struct pipe_context *pctx,
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}
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}
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if (back->enabled) {
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STATIC_ASSERT(sizeof(so->stencil_back) >=
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cl_packet_length(STENCIL_CONFIG));
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v3dx_pack(&so->stencil_back, STENCIL_CONFIG, config) {
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config.front_config = false;
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config.back_config = true;
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@@ -699,6 +703,8 @@ v3d_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc,
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v3dx_pack(map, TEXTURE_SHADER_STATE, tex) {
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#else /* V3D_VERSION < 40 */
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STATIC_ASSERT(sizeof(so->texture_shader_state) >=
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cl_packet_length(TEXTURE_SHADER_STATE));
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v3dx_pack(&so->texture_shader_state, TEXTURE_SHADER_STATE, tex) {
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#endif
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