radeonsi: move most barrier code into a new file si_barrier.c

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31193>
This commit is contained in:
Marek Olšák
2024-08-23 07:52:46 -04:00
committed by Marge Bot
parent dac99e75af
commit 311fafccef
7 changed files with 744 additions and 730 deletions
+1
View File
@@ -23,6 +23,7 @@ files_libradeonsi = files(
'driinfo_radeonsi.h',
'gfx10_shader_ngg.c',
'gfx11_query.c',
'si_barrier.c',
'si_blit.c',
'si_buffer.c',
'si_build_pm4.h',
+723
View File
@@ -0,0 +1,723 @@
/*
* Copyright 2024 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "si_build_pm4.h"
static struct si_resource *si_get_wait_mem_scratch_bo(struct si_context *ctx,
struct radeon_cmdbuf *cs, bool is_secure)
{
struct si_screen *sscreen = ctx->screen;
assert(ctx->gfx_level < GFX11);
if (likely(!is_secure)) {
return ctx->wait_mem_scratch;
} else {
assert(sscreen->info.has_tmz_support);
if (!ctx->wait_mem_scratch_tmz) {
ctx->wait_mem_scratch_tmz =
si_aligned_buffer_create(&sscreen->b,
PIPE_RESOURCE_FLAG_UNMAPPABLE |
SI_RESOURCE_FLAG_DRIVER_INTERNAL |
PIPE_RESOURCE_FLAG_ENCRYPTED,
PIPE_USAGE_DEFAULT, 4,
sscreen->info.tcc_cache_line_size);
si_cp_write_data(ctx, ctx->wait_mem_scratch_tmz, 0, 4, V_370_MEM, V_370_ME,
&ctx->wait_mem_number);
}
return ctx->wait_mem_scratch_tmz;
}
}
static void prepare_cb_db_flushes(struct si_context *ctx, unsigned *flags)
{
/* Don't flush CB and DB if there have been no draw calls. */
if (ctx->num_draw_calls == ctx->last_cb_flush_num_draw_calls &&
ctx->num_decompress_calls == ctx->last_cb_flush_num_decompress_calls)
*flags &= ~SI_CONTEXT_FLUSH_AND_INV_CB;
if (ctx->num_draw_calls == ctx->last_db_flush_num_draw_calls &&
ctx->num_decompress_calls == ctx->last_db_flush_num_decompress_calls)
*flags &= ~SI_CONTEXT_FLUSH_AND_INV_DB;
/* Track the last flush. */
if (*flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
ctx->num_cb_cache_flushes++;
ctx->last_cb_flush_num_draw_calls = ctx->num_draw_calls;
ctx->last_cb_flush_num_decompress_calls = ctx->num_decompress_calls;
}
if (*flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
ctx->num_db_cache_flushes++;
ctx->last_db_flush_num_draw_calls = ctx->num_draw_calls;
ctx->last_db_flush_num_decompress_calls = ctx->num_decompress_calls;
}
}
static void gfx10_emit_barrier(struct si_context *ctx, struct radeon_cmdbuf *cs)
{
uint32_t gcr_cntl = 0;
unsigned cb_db_event = 0;
unsigned flags = ctx->flags;
if (!flags)
return;
if (!ctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2 | SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
/* We don't need these. */
assert(!(flags & SI_CONTEXT_FLUSH_AND_INV_DB_META));
prepare_cb_db_flushes(ctx, &flags);
radeon_begin(cs);
if (flags & SI_CONTEXT_VGT_FLUSH)
radeon_event_write(V_028A90_VGT_FLUSH);
if (flags & SI_CONTEXT_INV_ICACHE)
gcr_cntl |= S_586_GLI_INV(V_586_GLI_ALL);
if (flags & SI_CONTEXT_INV_SCACHE) {
/* TODO: When writing to the SMEM L1 cache, we need to set SEQ
* to FORWARD when both L1 and L2 are written out (WB or INV).
*/
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLK_INV(1);
}
if (flags & SI_CONTEXT_INV_VCACHE)
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLV_INV(1);
/* The L2 cache ops are:
* - INV: - invalidate lines that reflect memory (were loaded from memory)
* - don't touch lines that were overwritten (were stored by gfx clients)
* - WB: - don't touch lines that reflect memory
* - write back lines that were overwritten
* - WB | INV: - invalidate lines that reflect memory
* - write back lines that were overwritten
*
* GLM doesn't support WB alone. If WB is set, INV must be set too.
*/
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2. */
gcr_cntl |= S_586_GL2_INV(1) | S_586_GL2_WB(1) |
(ctx->gfx_level < GFX12 ? S_586_GLM_INV(1) | S_586_GLM_WB(1) : 0);
ctx->num_L2_invalidates++;
} else if (flags & SI_CONTEXT_WB_L2) {
gcr_cntl |= S_586_GL2_WB(1) |
(ctx->gfx_level < GFX12 ? S_586_GLM_WB(1) | S_586_GLM_INV(1) : 0);
} else if (flags & SI_CONTEXT_INV_L2_METADATA) {
assert(ctx->gfx_level < GFX12);
gcr_cntl |= S_586_GLM_INV(1) | S_586_GLM_WB(1);
}
if (flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
/* Flush CMASK/FMASK/DCC. Will wait for idle later. */
if (ctx->gfx_level < GFX12 && flags & SI_CONTEXT_FLUSH_AND_INV_CB)
radeon_event_write(V_028A90_FLUSH_AND_INV_CB_META);
/* Gfx11 can't flush DB_META and should use a TS event instead. */
/* Flush HTILE. Will wait for idle later. */
if (ctx->gfx_level < GFX12 && ctx->gfx_level != GFX11 &&
flags & SI_CONTEXT_FLUSH_AND_INV_DB)
radeon_event_write(V_028A90_FLUSH_AND_INV_DB_META);
/* First flush CB/DB, then L1/L2. */
gcr_cntl |= S_586_SEQ(V_586_SEQ_FORWARD);
if ((flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) ==
(SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
if (ctx->gfx_level == GFX11)
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
else
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
} else {
assert(0);
}
} else {
/* Wait for graphics shaders to go idle if requested. */
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_PS_PARTIAL_FLUSH);
/* Only count explicit shader flushes, not implicit ones. */
ctx->num_vs_flushes++;
ctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_VS_PARTIAL_FLUSH);
ctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && ctx->compute_is_busy) {
radeon_event_write(V_028A90_CS_PARTIAL_FLUSH);
ctx->num_cs_flushes++;
ctx->compute_is_busy = false;
}
radeon_end();
if (cb_db_event) {
if (ctx->gfx_level >= GFX11) {
si_cp_release_mem_pws(ctx, cs, cb_db_event, gcr_cntl & C_586_GLI_INV);
/* Wait for the event and invalidate remaining caches if needed. */
si_cp_acquire_mem_pws(ctx, cs, cb_db_event,
flags & SI_CONTEXT_PFP_SYNC_ME ? V_580_CP_PFP : V_580_CP_ME,
gcr_cntl & ~C_586_GLI_INV, /* keep only GLI_INV */
0, flags);
gcr_cntl = 0; /* all done */
/* ACQUIRE_MEM in PFP is implemented as ACQUIRE_MEM in ME + PFP_SYNC_ME. */
flags &= ~SI_CONTEXT_PFP_SYNC_ME;
} else {
/* GFX10 */
struct si_resource *wait_mem_scratch =
si_get_wait_mem_scratch_bo(ctx, cs, ctx->ws->cs_is_secure(cs));
/* CB/DB flush and invalidate via RELEASE_MEM.
* Combine this with other cache flushes when possible.
*/
uint64_t va = wait_mem_scratch->gpu_address;
ctx->wait_mem_number++;
/* Get GCR_CNTL fields, because the encoding is different in RELEASE_MEM. */
unsigned glm_wb = G_586_GLM_WB(gcr_cntl);
unsigned glm_inv = G_586_GLM_INV(gcr_cntl);
unsigned glv_inv = G_586_GLV_INV(gcr_cntl);
unsigned gl1_inv = G_586_GL1_INV(gcr_cntl);
assert(G_586_GL2_US(gcr_cntl) == 0);
assert(G_586_GL2_RANGE(gcr_cntl) == 0);
assert(G_586_GL2_DISCARD(gcr_cntl) == 0);
unsigned gl2_inv = G_586_GL2_INV(gcr_cntl);
unsigned gl2_wb = G_586_GL2_WB(gcr_cntl);
unsigned gcr_seq = G_586_SEQ(gcr_cntl);
gcr_cntl &= C_586_GLM_WB & C_586_GLM_INV & C_586_GLV_INV & C_586_GL1_INV & C_586_GL2_INV &
C_586_GL2_WB; /* keep SEQ */
si_cp_release_mem(ctx, cs, cb_db_event,
S_490_GLM_WB(glm_wb) | S_490_GLM_INV(glm_inv) | S_490_GLV_INV(glv_inv) |
S_490_GL1_INV(gl1_inv) | S_490_GL2_INV(gl2_inv) | S_490_GL2_WB(gl2_wb) |
S_490_SEQ(gcr_seq),
EOP_DST_SEL_MEM, EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM,
EOP_DATA_SEL_VALUE_32BIT, wait_mem_scratch, va, ctx->wait_mem_number,
SI_NOT_QUERY);
if (unlikely(ctx->sqtt_enabled)) {
si_sqtt_describe_barrier_start(ctx, &ctx->gfx_cs);
}
si_cp_wait_mem(ctx, cs, va, ctx->wait_mem_number, 0xffffffff, WAIT_REG_MEM_EQUAL);
if (unlikely(ctx->sqtt_enabled)) {
si_sqtt_describe_barrier_end(ctx, &ctx->gfx_cs, flags);
}
}
}
/* Ignore fields that only modify the behavior of other fields. */
if (gcr_cntl & C_586_GL1_RANGE & C_586_GL2_RANGE & C_586_SEQ) {
si_cp_acquire_mem(ctx, cs, gcr_cntl,
flags & SI_CONTEXT_PFP_SYNC_ME ? V_580_CP_PFP : V_580_CP_ME);
} else if (flags & SI_CONTEXT_PFP_SYNC_ME) {
si_cp_pfp_sync_me(cs);
}
radeon_begin_again(cs);
if (flags & SI_CONTEXT_START_PIPELINE_STATS && ctx->pipeline_stats_enabled != 1) {
radeon_event_write(V_028A90_PIPELINESTAT_START);
ctx->pipeline_stats_enabled = 1;
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS && ctx->pipeline_stats_enabled != 0) {
radeon_event_write(V_028A90_PIPELINESTAT_STOP);
ctx->pipeline_stats_enabled = 0;
}
radeon_end();
ctx->flags = 0;
}
static void gfx6_emit_barrier(struct si_context *sctx, struct radeon_cmdbuf *cs)
{
uint32_t flags = sctx->flags;
if (!flags)
return;
if (!sctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2 | SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
uint32_t cp_coher_cntl = 0;
const uint32_t flush_cb_db = flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB);
assert(sctx->gfx_level <= GFX9);
prepare_cb_db_flushes(sctx, &flags);
/* GFX6 has a bug that it always flushes ICACHE and KCACHE if either
* bit is set. An alternative way is to write SQC_CACHES, but that
* doesn't seem to work reliably. Since the bug doesn't affect
* correctness (it only does more work than necessary) and
* the performance impact is likely negligible, there is no plan
* to add a workaround for it.
*/
if (flags & SI_CONTEXT_INV_ICACHE)
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
if (flags & SI_CONTEXT_INV_SCACHE)
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
if (sctx->gfx_level <= GFX8) {
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) | S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) | S_0085F0_CB2_DEST_BASE_ENA(1) |
S_0085F0_CB3_DEST_BASE_ENA(1) | S_0085F0_CB4_DEST_BASE_ENA(1) |
S_0085F0_CB5_DEST_BASE_ENA(1) | S_0085F0_CB6_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1);
/* Necessary for DCC */
if (sctx->gfx_level == GFX8)
si_cp_release_mem(sctx, cs, V_028A90_FLUSH_AND_INV_CB_DATA_TS, 0, EOP_DST_SEL_MEM,
EOP_INT_SEL_NONE, EOP_DATA_SEL_DISCARD, NULL, 0, 0, SI_NOT_QUERY);
}
if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) | S_0085F0_DB_DEST_BASE_ENA(1);
}
radeon_begin(cs);
/* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
radeon_event_write(V_028A90_FLUSH_AND_INV_CB_META);
/* Flush HTILE. SURFACE_SYNC will wait for idle. */
if (flags & (SI_CONTEXT_FLUSH_AND_INV_DB | SI_CONTEXT_FLUSH_AND_INV_DB_META))
radeon_event_write(V_028A90_FLUSH_AND_INV_DB_META);
/* Wait for shader engines to go idle.
* VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
* for everything including CB/DB cache flushes.
*
* GFX6-8: SURFACE_SYNC with CB_ACTION_ENA doesn't do anything if there are no CB/DB bindings.
* Reproducible with: piglit/arb_framebuffer_no_attachments-atomic
*
* GFX9: The TS event is always written after full pipeline completion regardless of CB/DB
* bindings.
*/
if (sctx->gfx_level <= GFX8 || !flush_cb_db) {
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_PS_PARTIAL_FLUSH);
/* Only count explicit shader flushes, not implicit ones done by SURFACE_SYNC. */
sctx->num_vs_flushes++;
sctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_VS_PARTIAL_FLUSH);
sctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && sctx->compute_is_busy) {
radeon_event_write(V_028A90_CS_PARTIAL_FLUSH);
sctx->num_cs_flushes++;
sctx->compute_is_busy = false;
}
/* VGT state synchronization. */
if (flags & SI_CONTEXT_VGT_FLUSH)
radeon_event_write(V_028A90_VGT_FLUSH);
radeon_end();
/* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
* wait for idle on GFX9. We have to use a TS event.
*/
if (sctx->gfx_level == GFX9 && flush_cb_db) {
uint64_t va;
unsigned tc_flags, cb_db_event;
/* Set the CB/DB flush event. */
switch (flush_cb_db) {
case SI_CONTEXT_FLUSH_AND_INV_CB:
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
break;
case SI_CONTEXT_FLUSH_AND_INV_DB:
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
break;
default:
/* both CB & DB */
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
}
/* These are the only allowed combinations. If you need to
* do multiple operations at once, do them separately.
* All operations that invalidate L2 also seem to invalidate
* metadata. Volatile (VOL) and WC flushes are not listed here.
*
* TC | TC_WB = writeback & invalidate L2
* TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
* TC_WB | TC_NC = writeback L2 for MTYPE == NC
* TC | TC_NC = invalidate L2 for MTYPE == NC
* TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
* TCL1 = invalidate L1
*/
tc_flags = 0;
if (flags & SI_CONTEXT_INV_L2_METADATA) {
tc_flags = EVENT_TC_ACTION_ENA | EVENT_TC_MD_ACTION_ENA;
}
/* Ideally flush TC together with CB/DB. */
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2 & L1. */
tc_flags = EVENT_TC_ACTION_ENA | EVENT_TC_WB_ACTION_ENA;
/* Clear the flags. */
flags &= ~(SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2);
sctx->num_L2_invalidates++;
}
/* Do the flush (enqueue the event and wait for it). */
struct si_resource* wait_mem_scratch =
si_get_wait_mem_scratch_bo(sctx, cs, sctx->ws->cs_is_secure(cs));
va = wait_mem_scratch->gpu_address;
sctx->wait_mem_number++;
si_cp_release_mem(sctx, cs, cb_db_event, tc_flags, EOP_DST_SEL_MEM,
EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM, EOP_DATA_SEL_VALUE_32BIT,
wait_mem_scratch, va, sctx->wait_mem_number, SI_NOT_QUERY);
if (unlikely(sctx->sqtt_enabled)) {
si_sqtt_describe_barrier_start(sctx, cs);
}
si_cp_wait_mem(sctx, cs, va, sctx->wait_mem_number, 0xffffffff, WAIT_REG_MEM_EQUAL);
if (unlikely(sctx->sqtt_enabled)) {
si_sqtt_describe_barrier_end(sctx, cs, sctx->flags);
}
}
/* GFX6-GFX8 only: When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC waits
* for idle, so it should be last.
*
* cp_coher_cntl should contain everything except TC flags at this point.
*
* GFX6-GFX7 don't support L2 write-back.
*/
unsigned engine = flags & SI_CONTEXT_PFP_SYNC_ME ? V_580_CP_PFP : V_580_CP_ME;
if (flags & SI_CONTEXT_INV_L2 || (sctx->gfx_level <= GFX7 && flags & SI_CONTEXT_WB_L2)) {
/* Invalidate L1 & L2. WB must be set on GFX8+ when TC_ACTION is set. */
si_cp_acquire_mem(sctx, cs,
cp_coher_cntl | S_0085F0_TC_ACTION_ENA(1) | S_0085F0_TCL1_ACTION_ENA(1) |
S_0301F0_TC_WB_ACTION_ENA(sctx->gfx_level >= GFX8), engine);
sctx->num_L2_invalidates++;
} else {
/* L1 invalidation and L2 writeback must be done separately, because both operations can't
* be done together.
*/
if (flags & SI_CONTEXT_WB_L2) {
/* WB = write-back
* NC = apply to non-coherent MTYPEs
* (i.e. MTYPE <= 1, which is what we use everywhere)
*
* WB doesn't work without NC.
*
* If we get here, the only flag that can't be executed together with WB_L2 is VMEM cache
* invalidation.
*/
bool last_acquire_mem = !(flags & SI_CONTEXT_INV_VCACHE);
si_cp_acquire_mem(sctx, cs,
cp_coher_cntl | S_0301F0_TC_WB_ACTION_ENA(1) |
S_0301F0_TC_NC_ACTION_ENA(1),
/* If this is not the last ACQUIRE_MEM, flush in ME.
* We only want to synchronize with PFP in the last ACQUIRE_MEM. */
last_acquire_mem ? engine : V_580_CP_ME);
if (last_acquire_mem)
flags &= ~SI_CONTEXT_PFP_SYNC_ME;
cp_coher_cntl = 0;
sctx->num_L2_writebacks++;
}
if (flags & SI_CONTEXT_INV_VCACHE)
cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
/* If there are still some cache flags left... */
if (cp_coher_cntl) {
si_cp_acquire_mem(sctx, cs, cp_coher_cntl, engine);
flags &= ~SI_CONTEXT_PFP_SYNC_ME;
}
/* This might be needed even without any cache flags, such as when doing buffer stores
* to an index buffer.
*/
if (flags & SI_CONTEXT_PFP_SYNC_ME)
si_cp_pfp_sync_me(cs);
}
if (flags & SI_CONTEXT_START_PIPELINE_STATS && sctx->pipeline_stats_enabled != 1) {
radeon_begin(cs);
radeon_event_write(V_028A90_PIPELINESTAT_START);
radeon_end();
sctx->pipeline_stats_enabled = 1;
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS && sctx->pipeline_stats_enabled != 0) {
radeon_begin(cs);
radeon_event_write(V_028A90_PIPELINESTAT_STOP);
radeon_end();
sctx->pipeline_stats_enabled = 0;
}
sctx->flags = 0;
}
static void si_emit_barrier_as_atom(struct si_context *sctx, unsigned index)
{
sctx->emit_barrier(sctx, &sctx->gfx_cs);
}
static bool si_is_buffer_idle(struct si_context *sctx, struct si_resource *buf,
unsigned usage)
{
return !si_cs_is_buffer_referenced(sctx, buf->buf, usage) &&
sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, usage);
}
void si_barrier_before_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images)
{
for (unsigned i = 0; i < num_images; i++) {
/* The driver doesn't decompress resources automatically for internal blits, so do it manually. */
si_decompress_subresource(&sctx->b, images[i].resource, PIPE_MASK_RGBAZS,
images[i].u.tex.level, images[i].u.tex.first_layer,
images[i].u.tex.last_layer,
images[i].access & PIPE_IMAGE_ACCESS_WRITE);
}
/* Don't sync if buffers are idle. */
const unsigned ps_mask = SI_BIND_CONSTANT_BUFFER(PIPE_SHADER_FRAGMENT) |
SI_BIND_SHADER_BUFFER(PIPE_SHADER_FRAGMENT) |
SI_BIND_IMAGE_BUFFER(PIPE_SHADER_FRAGMENT) |
SI_BIND_SAMPLER_BUFFER(PIPE_SHADER_FRAGMENT);
const unsigned cs_mask = SI_BIND_CONSTANT_BUFFER(PIPE_SHADER_COMPUTE) |
SI_BIND_SHADER_BUFFER(PIPE_SHADER_COMPUTE) |
SI_BIND_IMAGE_BUFFER(PIPE_SHADER_COMPUTE) |
SI_BIND_SAMPLER_BUFFER(PIPE_SHADER_COMPUTE);
for (unsigned i = 0; i < num_buffers; i++) {
struct si_resource *buf = si_resource(buffers[i].buffer);
if (!buf)
continue;
/* We always wait for the last write. If the buffer is used for write, also wait
* for the last read.
*/
if (!si_is_buffer_idle(sctx, buf, RADEON_USAGE_WRITE |
(writable_buffers_mask & BITFIELD_BIT(i) ? RADEON_USAGE_READ : 0))) {
if (buf->bind_history & ps_mask)
sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
else
sctx->flags |= SI_CONTEXT_VS_PARTIAL_FLUSH;
if (buf->bind_history & cs_mask)
sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
}
}
/* Don't sync if images are idle. */
for (unsigned i = 0; i < num_images; i++) {
struct si_resource *img = si_resource(images[i].resource);
bool writable = images[i].access & PIPE_IMAGE_ACCESS_WRITE;
/* We always wait for the last write. If the buffer is used for write, also wait
* for the last read.
*/
if (!si_is_buffer_idle(sctx, img, RADEON_USAGE_WRITE | (writable ? RADEON_USAGE_READ : 0))) {
si_make_CB_shader_coherent(sctx, images[i].resource->nr_samples, true,
((struct si_texture*)images[i].resource)->surface.u.gfx9.color.dcc.pipe_aligned);
sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
}
}
/* Invalidate the VMEM cache only. The SMEM cache isn't used by shader buffers. */
sctx->flags |= SI_CONTEXT_INV_VCACHE;
si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
}
void si_barrier_after_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images)
{
sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
if (num_images) {
/* Make sure image stores are visible to CB, which doesn't use L2 on GFX6-8. */
sctx->flags |= sctx->gfx_level <= GFX8 ? SI_CONTEXT_WB_L2 : 0;
/* Make sure image stores are visible to all CUs. */
sctx->flags |= SI_CONTEXT_INV_VCACHE;
}
/* Make sure buffer stores are visible to all CUs and also as index/indirect buffers. */
if (num_buffers)
sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE | SI_CONTEXT_PFP_SYNC_ME;
/* We must set TC_L2_dirty for buffers because:
* - GFX6,12: CP DMA doesn't use L2.
* - GFX6-7,12: Index buffer reads don't use L2.
* - GFX6-8,12: CP doesn't use L2.
* - GFX6-8: CB/DB don't use L2.
*
* TC_L2_dirty is checked explicitly when buffers are used in those cases to enforce coherency.
*/
while (writable_buffers_mask)
si_resource(buffers[u_bit_scan(&writable_buffers_mask)].buffer)->TC_L2_dirty = true;
/* Make sure RBs see our DCC image stores if RBs and TCCs (L2 instances) are non-coherent. */
if (sctx->gfx_level >= GFX10 && sctx->screen->info.tcc_rb_non_coherent) {
for (unsigned i = 0; i < num_images; i++) {
if (vi_dcc_enabled((struct si_texture*)images[i].resource, images[i].u.tex.level) &&
images[i].access & PIPE_IMAGE_ACCESS_WRITE &&
(sctx->screen->always_allow_dcc_stores ||
images[i].access & SI_IMAGE_ACCESS_ALLOW_DCC_STORE)) {
sctx->flags |= SI_CONTEXT_INV_L2;
break;
}
}
}
si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
}
static void si_set_dst_src_barrier_buffers(struct pipe_shader_buffer *buffers,
struct pipe_resource *dst, struct pipe_resource *src)
{
assert(dst);
memset(buffers, 0, sizeof(buffers[0]) * 2);
/* Only the "buffer" field is going to be used. */
buffers[0].buffer = dst;
buffers[1].buffer = src;
}
/* This is for simple buffer ops that have 1 dst and 0-1 src. */
void si_barrier_before_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src)
{
struct pipe_shader_buffer barrier_buffers[2];
si_set_dst_src_barrier_buffers(barrier_buffers, dst, src);
si_barrier_before_internal_op(sctx, flags, src ? 2 : 1, barrier_buffers, 0x1, 0, NULL);
}
/* This is for simple buffer ops that have 1 dst and 0-1 src. */
void si_barrier_after_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src)
{
struct pipe_shader_buffer barrier_buffers[2];
si_set_dst_src_barrier_buffers(barrier_buffers, dst, src);
si_barrier_after_internal_op(sctx, flags, src ? 2 : 1, barrier_buffers, 0x1, 0, NULL);
}
static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
{
struct si_context *sctx = (struct si_context *)ctx;
si_update_fb_dirtiness_after_rendering(sctx);
/* Multisample surfaces are flushed in si_decompress_textures. */
if (sctx->framebuffer.uncompressed_cb_mask) {
si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
sctx->framebuffer.CB_has_shader_readable_metadata,
sctx->framebuffer.all_DCC_pipe_aligned);
}
}
/* This only ensures coherency for shader image/buffer stores. */
static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
{
struct si_context *sctx = (struct si_context *)ctx;
if (!(flags & ~PIPE_BARRIER_UPDATE))
return;
/* Subsequent commands must wait for all shader invocations to
* complete. */
sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH |
SI_CONTEXT_PFP_SYNC_ME;
if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE |
PIPE_BARRIER_IMAGE | PIPE_BARRIER_STREAMOUT_BUFFER | PIPE_BARRIER_GLOBAL_BUFFER)) {
/* As far as I can tell, L1 contents are written back to L2
* automatically at end of shader, but the contents of other
* L1 caches might still be stale. */
sctx->flags |= SI_CONTEXT_INV_VCACHE;
if (flags & (PIPE_BARRIER_IMAGE | PIPE_BARRIER_TEXTURE) &&
sctx->screen->info.tcc_rb_non_coherent)
sctx->flags |= SI_CONTEXT_INV_L2;
}
if (flags & PIPE_BARRIER_INDEX_BUFFER) {
/* Indices are read through TC L2 since GFX8.
* L1 isn't used.
*/
if (sctx->screen->info.gfx_level <= GFX7)
sctx->flags |= SI_CONTEXT_WB_L2;
}
/* MSAA color, any depth and any stencil are flushed in
* si_decompress_textures when needed.
*/
if (flags & PIPE_BARRIER_FRAMEBUFFER && sctx->framebuffer.uncompressed_cb_mask) {
sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
if (sctx->gfx_level <= GFX8)
sctx->flags |= SI_CONTEXT_WB_L2;
}
/* Indirect buffers use TC L2 on GFX9, but not older hw. */
if (sctx->screen->info.gfx_level <= GFX8 && flags & PIPE_BARRIER_INDIRECT_BUFFER)
sctx->flags |= SI_CONTEXT_WB_L2;
/* Indices and draw indirect don't use GL2. */
if (sctx->screen->info.cp_sdma_ge_use_system_memory_scope &&
flags & (PIPE_BARRIER_INDEX_BUFFER | PIPE_BARRIER_INDIRECT_BUFFER))
sctx->flags |= SI_CONTEXT_WB_L2;
si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
}
void si_init_barrier_functions(struct si_context *sctx)
{
if (sctx->gfx_level >= GFX10)
sctx->emit_barrier = gfx10_emit_barrier;
else
sctx->emit_barrier = gfx6_emit_barrier;
sctx->atoms.s.barrier.emit = si_emit_barrier_as_atom;
sctx->b.memory_barrier = si_memory_barrier;
sctx->b.texture_barrier = si_texture_barrier;
}
@@ -12,154 +12,6 @@
#include "util/u_pack_color.h"
#include "ac_nir_meta.h"
static bool si_is_buffer_idle(struct si_context *sctx, struct si_resource *buf,
unsigned usage)
{
return !si_cs_is_buffer_referenced(sctx, buf->buf, usage) &&
sctx->ws->buffer_wait(sctx->ws, buf->buf, 0, usage);
}
void si_barrier_before_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images)
{
for (unsigned i = 0; i < num_images; i++) {
/* The driver doesn't decompress resources automatically for internal blits, so do it manually. */
si_decompress_subresource(&sctx->b, images[i].resource, PIPE_MASK_RGBAZS,
images[i].u.tex.level, images[i].u.tex.first_layer,
images[i].u.tex.last_layer,
images[i].access & PIPE_IMAGE_ACCESS_WRITE);
}
/* Don't sync if buffers are idle. */
const unsigned ps_mask = SI_BIND_CONSTANT_BUFFER(PIPE_SHADER_FRAGMENT) |
SI_BIND_SHADER_BUFFER(PIPE_SHADER_FRAGMENT) |
SI_BIND_IMAGE_BUFFER(PIPE_SHADER_FRAGMENT) |
SI_BIND_SAMPLER_BUFFER(PIPE_SHADER_FRAGMENT);
const unsigned cs_mask = SI_BIND_CONSTANT_BUFFER(PIPE_SHADER_COMPUTE) |
SI_BIND_SHADER_BUFFER(PIPE_SHADER_COMPUTE) |
SI_BIND_IMAGE_BUFFER(PIPE_SHADER_COMPUTE) |
SI_BIND_SAMPLER_BUFFER(PIPE_SHADER_COMPUTE);
for (unsigned i = 0; i < num_buffers; i++) {
if (!buffers[i].buffer)
continue;
struct si_resource *buf = si_resource(buffers[i].buffer);
/* We always wait for the last write. If the buffer is used for write, also wait
* for the last read.
*/
if (!si_is_buffer_idle(sctx, buf, RADEON_USAGE_WRITE |
(writable_buffers_mask & BITFIELD_BIT(i) ? RADEON_USAGE_READ : 0))) {
if (buf->bind_history & ps_mask)
sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
else
sctx->flags |= SI_CONTEXT_VS_PARTIAL_FLUSH;
if (buf->bind_history & cs_mask)
sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
}
}
/* Don't sync if images are idle. */
for (unsigned i = 0; i < num_images; i++) {
struct si_resource *img = si_resource(images[i].resource);
bool writable = images[i].access & PIPE_IMAGE_ACCESS_WRITE;
/* We always wait for the last write. If the buffer is used for write, also wait
* for the last read.
*/
if (!si_is_buffer_idle(sctx, img, RADEON_USAGE_WRITE | (writable ? RADEON_USAGE_READ : 0))) {
si_make_CB_shader_coherent(sctx, images[i].resource->nr_samples, true,
((struct si_texture*)images[i].resource)->surface.u.gfx9.color.dcc.pipe_aligned);
sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
}
}
/* Invalidate the VMEM cache only. The SMEM cache isn't used by shader buffers. */
sctx->flags |= SI_CONTEXT_INV_VCACHE;
si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
}
void si_barrier_after_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images)
{
sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
if (num_images) {
/* Make sure image stores are visible to CB, which doesn't use L2 on GFX6-8. */
sctx->flags |= sctx->gfx_level <= GFX8 ? SI_CONTEXT_WB_L2 : 0;
/* Make sure image stores are visible to all CUs. */
sctx->flags |= SI_CONTEXT_INV_VCACHE;
}
/* Make sure buffer stores are visible to all CUs and also as index/indirect buffers. */
if (num_buffers)
sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE | SI_CONTEXT_PFP_SYNC_ME;
/* We must set TC_L2_dirty for buffers because:
* - GFX6,12: CP DMA doesn't use L2.
* - GFX6-7,12: Index buffer reads don't use L2.
* - GFX6-8,12: CP doesn't use L2.
* - GFX6-8: CB/DB don't use L2.
*
* TC_L2_dirty is checked explicitly when buffers are used in those cases to enforce coherency.
*/
while (writable_buffers_mask)
si_resource(buffers[u_bit_scan(&writable_buffers_mask)].buffer)->TC_L2_dirty = true;
/* Make sure RBs see our DCC image stores if RBs and TCCs (L2 instances) are non-coherent. */
if (sctx->gfx_level >= GFX10 && sctx->screen->info.tcc_rb_non_coherent) {
for (unsigned i = 0; i < num_images; i++) {
if (vi_dcc_enabled((struct si_texture*)images[i].resource, images[i].u.tex.level) &&
images[i].access & PIPE_IMAGE_ACCESS_WRITE &&
(sctx->screen->always_allow_dcc_stores ||
images[i].access & SI_IMAGE_ACCESS_ALLOW_DCC_STORE)) {
sctx->flags |= SI_CONTEXT_INV_L2;
break;
}
}
}
si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
}
static void si_set_dst_src_barrier_buffers(struct pipe_shader_buffer *buffers,
struct pipe_resource *dst, struct pipe_resource *src)
{
assert(dst);
memset(buffers, 0, sizeof(buffers[0]) * 2);
/* Only the "buffer" field is going to be used. */
buffers[0].buffer = dst;
buffers[1].buffer = src;
}
/* This is for simple buffer ops that have 1 dst and 0-1 src. */
void si_barrier_before_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src)
{
struct pipe_shader_buffer barrier_buffers[2];
si_set_dst_src_barrier_buffers(barrier_buffers, dst, src);
si_barrier_before_internal_op(sctx, flags, src ? 2 : 1, barrier_buffers, 0x1, 0, NULL);
}
/* This is for simple buffer ops that have 1 dst and 0-1 src. */
void si_barrier_after_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src)
{
struct pipe_shader_buffer barrier_buffers[2];
si_set_dst_src_barrier_buffers(barrier_buffers, dst, src);
si_barrier_after_internal_op(sctx, flags, src ? 2 : 1, barrier_buffers, 0x1, 0, NULL);
}
static void si_compute_begin_internal(struct si_context *sctx, bool render_condition_enabled)
{
sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
-478
View File
@@ -683,481 +683,3 @@ void si_emit_ts(struct si_context *sctx, struct si_resource* buffer, unsigned in
si_cp_release_mem(sctx, cs, V_028A90_BOTTOM_OF_PIPE_TS, 0, EOP_DST_SEL_MEM, EOP_INT_SEL_NONE,
EOP_DATA_SEL_TIMESTAMP, buffer, va, 0, PIPE_QUERY_TIMESTAMP);
}
static struct si_resource *si_get_wait_mem_scratch_bo(struct si_context *ctx,
struct radeon_cmdbuf *cs, bool is_secure)
{
struct si_screen *sscreen = ctx->screen;
assert(ctx->gfx_level < GFX11);
if (likely(!is_secure)) {
return ctx->wait_mem_scratch;
} else {
assert(sscreen->info.has_tmz_support);
if (!ctx->wait_mem_scratch_tmz) {
ctx->wait_mem_scratch_tmz =
si_aligned_buffer_create(&sscreen->b,
PIPE_RESOURCE_FLAG_UNMAPPABLE |
SI_RESOURCE_FLAG_DRIVER_INTERNAL |
PIPE_RESOURCE_FLAG_ENCRYPTED,
PIPE_USAGE_DEFAULT, 4,
sscreen->info.tcc_cache_line_size);
si_cp_write_data(ctx, ctx->wait_mem_scratch_tmz, 0, 4, V_370_MEM, V_370_ME,
&ctx->wait_mem_number);
}
return ctx->wait_mem_scratch_tmz;
}
}
static void prepare_cb_db_flushes(struct si_context *ctx, unsigned *flags)
{
/* Don't flush CB and DB if there have been no draw calls. */
if (ctx->num_draw_calls == ctx->last_cb_flush_num_draw_calls &&
ctx->num_decompress_calls == ctx->last_cb_flush_num_decompress_calls)
*flags &= ~SI_CONTEXT_FLUSH_AND_INV_CB;
if (ctx->num_draw_calls == ctx->last_db_flush_num_draw_calls &&
ctx->num_decompress_calls == ctx->last_db_flush_num_decompress_calls)
*flags &= ~SI_CONTEXT_FLUSH_AND_INV_DB;
/* Track the last flush. */
if (*flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
ctx->num_cb_cache_flushes++;
ctx->last_cb_flush_num_draw_calls = ctx->num_draw_calls;
ctx->last_cb_flush_num_decompress_calls = ctx->num_decompress_calls;
}
if (*flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
ctx->num_db_cache_flushes++;
ctx->last_db_flush_num_draw_calls = ctx->num_draw_calls;
ctx->last_db_flush_num_decompress_calls = ctx->num_decompress_calls;
}
}
void gfx10_emit_barrier(struct si_context *ctx, struct radeon_cmdbuf *cs)
{
uint32_t gcr_cntl = 0;
unsigned cb_db_event = 0;
unsigned flags = ctx->flags;
if (!flags)
return;
if (!ctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2 | SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
/* We don't need these. */
assert(!(flags & SI_CONTEXT_FLUSH_AND_INV_DB_META));
prepare_cb_db_flushes(ctx, &flags);
radeon_begin(cs);
if (flags & SI_CONTEXT_VGT_FLUSH)
radeon_event_write(V_028A90_VGT_FLUSH);
if (flags & SI_CONTEXT_INV_ICACHE)
gcr_cntl |= S_586_GLI_INV(V_586_GLI_ALL);
if (flags & SI_CONTEXT_INV_SCACHE) {
/* TODO: When writing to the SMEM L1 cache, we need to set SEQ
* to FORWARD when both L1 and L2 are written out (WB or INV).
*/
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLK_INV(1);
}
if (flags & SI_CONTEXT_INV_VCACHE)
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLV_INV(1);
/* The L2 cache ops are:
* - INV: - invalidate lines that reflect memory (were loaded from memory)
* - don't touch lines that were overwritten (were stored by gfx clients)
* - WB: - don't touch lines that reflect memory
* - write back lines that were overwritten
* - WB | INV: - invalidate lines that reflect memory
* - write back lines that were overwritten
*
* GLM doesn't support WB alone. If WB is set, INV must be set too.
*/
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2. */
gcr_cntl |= S_586_GL2_INV(1) | S_586_GL2_WB(1) |
(ctx->gfx_level < GFX12 ? S_586_GLM_INV(1) | S_586_GLM_WB(1) : 0);
ctx->num_L2_invalidates++;
} else if (flags & SI_CONTEXT_WB_L2) {
gcr_cntl |= S_586_GL2_WB(1) |
(ctx->gfx_level < GFX12 ? S_586_GLM_WB(1) | S_586_GLM_INV(1) : 0);
} else if (flags & SI_CONTEXT_INV_L2_METADATA) {
assert(ctx->gfx_level < GFX12);
gcr_cntl |= S_586_GLM_INV(1) | S_586_GLM_WB(1);
}
if (flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
/* Flush CMASK/FMASK/DCC. Will wait for idle later. */
if (ctx->gfx_level < GFX12 && flags & SI_CONTEXT_FLUSH_AND_INV_CB)
radeon_event_write(V_028A90_FLUSH_AND_INV_CB_META);
/* Gfx11 can't flush DB_META and should use a TS event instead. */
/* Flush HTILE. Will wait for idle later. */
if (ctx->gfx_level < GFX12 && ctx->gfx_level != GFX11 &&
flags & SI_CONTEXT_FLUSH_AND_INV_DB)
radeon_event_write(V_028A90_FLUSH_AND_INV_DB_META);
/* First flush CB/DB, then L1/L2. */
gcr_cntl |= S_586_SEQ(V_586_SEQ_FORWARD);
if ((flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) ==
(SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
if (ctx->gfx_level == GFX11)
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
else
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
} else {
assert(0);
}
} else {
/* Wait for graphics shaders to go idle if requested. */
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_PS_PARTIAL_FLUSH);
/* Only count explicit shader flushes, not implicit ones. */
ctx->num_vs_flushes++;
ctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_VS_PARTIAL_FLUSH);
ctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && ctx->compute_is_busy) {
radeon_event_write(V_028A90_CS_PARTIAL_FLUSH);
ctx->num_cs_flushes++;
ctx->compute_is_busy = false;
}
radeon_end();
if (cb_db_event) {
if (ctx->gfx_level >= GFX11) {
si_cp_release_mem_pws(ctx, cs, cb_db_event, gcr_cntl & C_586_GLI_INV);
/* Wait for the event and invalidate remaining caches if needed. */
si_cp_acquire_mem_pws(ctx, cs, cb_db_event,
flags & SI_CONTEXT_PFP_SYNC_ME ? V_580_CP_PFP : V_580_CP_ME,
gcr_cntl & ~C_586_GLI_INV, /* keep only GLI_INV */
0, flags);
gcr_cntl = 0; /* all done */
/* ACQUIRE_MEM in PFP is implemented as ACQUIRE_MEM in ME + PFP_SYNC_ME. */
flags &= ~SI_CONTEXT_PFP_SYNC_ME;
} else {
/* GFX10 */
struct si_resource *wait_mem_scratch =
si_get_wait_mem_scratch_bo(ctx, cs, ctx->ws->cs_is_secure(cs));
/* CB/DB flush and invalidate via RELEASE_MEM.
* Combine this with other cache flushes when possible.
*/
uint64_t va = wait_mem_scratch->gpu_address;
ctx->wait_mem_number++;
/* Get GCR_CNTL fields, because the encoding is different in RELEASE_MEM. */
unsigned glm_wb = G_586_GLM_WB(gcr_cntl);
unsigned glm_inv = G_586_GLM_INV(gcr_cntl);
unsigned glv_inv = G_586_GLV_INV(gcr_cntl);
unsigned gl1_inv = G_586_GL1_INV(gcr_cntl);
assert(G_586_GL2_US(gcr_cntl) == 0);
assert(G_586_GL2_RANGE(gcr_cntl) == 0);
assert(G_586_GL2_DISCARD(gcr_cntl) == 0);
unsigned gl2_inv = G_586_GL2_INV(gcr_cntl);
unsigned gl2_wb = G_586_GL2_WB(gcr_cntl);
unsigned gcr_seq = G_586_SEQ(gcr_cntl);
gcr_cntl &= C_586_GLM_WB & C_586_GLM_INV & C_586_GLV_INV & C_586_GL1_INV & C_586_GL2_INV &
C_586_GL2_WB; /* keep SEQ */
si_cp_release_mem(ctx, cs, cb_db_event,
S_490_GLM_WB(glm_wb) | S_490_GLM_INV(glm_inv) | S_490_GLV_INV(glv_inv) |
S_490_GL1_INV(gl1_inv) | S_490_GL2_INV(gl2_inv) | S_490_GL2_WB(gl2_wb) |
S_490_SEQ(gcr_seq),
EOP_DST_SEL_MEM, EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM,
EOP_DATA_SEL_VALUE_32BIT, wait_mem_scratch, va, ctx->wait_mem_number,
SI_NOT_QUERY);
if (unlikely(ctx->sqtt_enabled)) {
si_sqtt_describe_barrier_start(ctx, &ctx->gfx_cs);
}
si_cp_wait_mem(ctx, cs, va, ctx->wait_mem_number, 0xffffffff, WAIT_REG_MEM_EQUAL);
if (unlikely(ctx->sqtt_enabled)) {
si_sqtt_describe_barrier_end(ctx, &ctx->gfx_cs, flags);
}
}
}
/* Ignore fields that only modify the behavior of other fields. */
if (gcr_cntl & C_586_GL1_RANGE & C_586_GL2_RANGE & C_586_SEQ) {
si_cp_acquire_mem(ctx, cs, gcr_cntl,
flags & SI_CONTEXT_PFP_SYNC_ME ? V_580_CP_PFP : V_580_CP_ME);
} else if (flags & SI_CONTEXT_PFP_SYNC_ME) {
si_cp_pfp_sync_me(cs);
}
radeon_begin_again(cs);
if (flags & SI_CONTEXT_START_PIPELINE_STATS && ctx->pipeline_stats_enabled != 1) {
radeon_event_write(V_028A90_PIPELINESTAT_START);
ctx->pipeline_stats_enabled = 1;
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS && ctx->pipeline_stats_enabled != 0) {
radeon_event_write(V_028A90_PIPELINESTAT_STOP);
ctx->pipeline_stats_enabled = 0;
}
radeon_end();
ctx->flags = 0;
}
void gfx6_emit_barrier(struct si_context *sctx, struct radeon_cmdbuf *cs)
{
uint32_t flags = sctx->flags;
if (!flags)
return;
if (!sctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2 | SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
uint32_t cp_coher_cntl = 0;
const uint32_t flush_cb_db = flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB);
assert(sctx->gfx_level <= GFX9);
prepare_cb_db_flushes(sctx, &flags);
/* GFX6 has a bug that it always flushes ICACHE and KCACHE if either
* bit is set. An alternative way is to write SQC_CACHES, but that
* doesn't seem to work reliably. Since the bug doesn't affect
* correctness (it only does more work than necessary) and
* the performance impact is likely negligible, there is no plan
* to add a workaround for it.
*/
if (flags & SI_CONTEXT_INV_ICACHE)
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
if (flags & SI_CONTEXT_INV_SCACHE)
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
if (sctx->gfx_level <= GFX8) {
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) | S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) | S_0085F0_CB2_DEST_BASE_ENA(1) |
S_0085F0_CB3_DEST_BASE_ENA(1) | S_0085F0_CB4_DEST_BASE_ENA(1) |
S_0085F0_CB5_DEST_BASE_ENA(1) | S_0085F0_CB6_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1);
/* Necessary for DCC */
if (sctx->gfx_level == GFX8)
si_cp_release_mem(sctx, cs, V_028A90_FLUSH_AND_INV_CB_DATA_TS, 0, EOP_DST_SEL_MEM,
EOP_INT_SEL_NONE, EOP_DATA_SEL_DISCARD, NULL, 0, 0, SI_NOT_QUERY);
}
if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) | S_0085F0_DB_DEST_BASE_ENA(1);
}
radeon_begin(cs);
/* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
radeon_event_write(V_028A90_FLUSH_AND_INV_CB_META);
/* Flush HTILE. SURFACE_SYNC will wait for idle. */
if (flags & (SI_CONTEXT_FLUSH_AND_INV_DB | SI_CONTEXT_FLUSH_AND_INV_DB_META))
radeon_event_write(V_028A90_FLUSH_AND_INV_DB_META);
/* Wait for shader engines to go idle.
* VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
* for everything including CB/DB cache flushes.
*
* GFX6-8: SURFACE_SYNC with CB_ACTION_ENA doesn't do anything if there are no CB/DB bindings.
* Reproducible with: piglit/arb_framebuffer_no_attachments-atomic
*
* GFX9: The TS event is always written after full pipeline completion regardless of CB/DB
* bindings.
*/
if (sctx->gfx_level <= GFX8 || !flush_cb_db) {
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_PS_PARTIAL_FLUSH);
/* Only count explicit shader flushes, not implicit ones done by SURFACE_SYNC. */
sctx->num_vs_flushes++;
sctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_VS_PARTIAL_FLUSH);
sctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && sctx->compute_is_busy) {
radeon_event_write(V_028A90_CS_PARTIAL_FLUSH);
sctx->num_cs_flushes++;
sctx->compute_is_busy = false;
}
/* VGT state synchronization. */
if (flags & SI_CONTEXT_VGT_FLUSH)
radeon_event_write(V_028A90_VGT_FLUSH);
radeon_end();
/* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
* wait for idle on GFX9. We have to use a TS event.
*/
if (sctx->gfx_level == GFX9 && flush_cb_db) {
uint64_t va;
unsigned tc_flags, cb_db_event;
/* Set the CB/DB flush event. */
switch (flush_cb_db) {
case SI_CONTEXT_FLUSH_AND_INV_CB:
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
break;
case SI_CONTEXT_FLUSH_AND_INV_DB:
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
break;
default:
/* both CB & DB */
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
}
/* These are the only allowed combinations. If you need to
* do multiple operations at once, do them separately.
* All operations that invalidate L2 also seem to invalidate
* metadata. Volatile (VOL) and WC flushes are not listed here.
*
* TC | TC_WB = writeback & invalidate L2
* TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
* TC_WB | TC_NC = writeback L2 for MTYPE == NC
* TC | TC_NC = invalidate L2 for MTYPE == NC
* TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
* TCL1 = invalidate L1
*/
tc_flags = 0;
if (flags & SI_CONTEXT_INV_L2_METADATA) {
tc_flags = EVENT_TC_ACTION_ENA | EVENT_TC_MD_ACTION_ENA;
}
/* Ideally flush TC together with CB/DB. */
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2 & L1. */
tc_flags = EVENT_TC_ACTION_ENA | EVENT_TC_WB_ACTION_ENA;
/* Clear the flags. */
flags &= ~(SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2);
sctx->num_L2_invalidates++;
}
/* Do the flush (enqueue the event and wait for it). */
struct si_resource* wait_mem_scratch =
si_get_wait_mem_scratch_bo(sctx, cs, sctx->ws->cs_is_secure(cs));
va = wait_mem_scratch->gpu_address;
sctx->wait_mem_number++;
si_cp_release_mem(sctx, cs, cb_db_event, tc_flags, EOP_DST_SEL_MEM,
EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM, EOP_DATA_SEL_VALUE_32BIT,
wait_mem_scratch, va, sctx->wait_mem_number, SI_NOT_QUERY);
if (unlikely(sctx->sqtt_enabled)) {
si_sqtt_describe_barrier_start(sctx, cs);
}
si_cp_wait_mem(sctx, cs, va, sctx->wait_mem_number, 0xffffffff, WAIT_REG_MEM_EQUAL);
if (unlikely(sctx->sqtt_enabled)) {
si_sqtt_describe_barrier_end(sctx, cs, sctx->flags);
}
}
/* GFX6-GFX8 only: When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC waits
* for idle, so it should be last.
*
* cp_coher_cntl should contain everything except TC flags at this point.
*
* GFX6-GFX7 don't support L2 write-back.
*/
unsigned engine = flags & SI_CONTEXT_PFP_SYNC_ME ? V_580_CP_PFP : V_580_CP_ME;
if (flags & SI_CONTEXT_INV_L2 || (sctx->gfx_level <= GFX7 && flags & SI_CONTEXT_WB_L2)) {
/* Invalidate L1 & L2. WB must be set on GFX8+ when TC_ACTION is set. */
si_cp_acquire_mem(sctx, cs,
cp_coher_cntl | S_0085F0_TC_ACTION_ENA(1) | S_0085F0_TCL1_ACTION_ENA(1) |
S_0301F0_TC_WB_ACTION_ENA(sctx->gfx_level >= GFX8), engine);
sctx->num_L2_invalidates++;
} else {
/* L1 invalidation and L2 writeback must be done separately, because both operations can't
* be done together.
*/
if (flags & SI_CONTEXT_WB_L2) {
/* WB = write-back
* NC = apply to non-coherent MTYPEs
* (i.e. MTYPE <= 1, which is what we use everywhere)
*
* WB doesn't work without NC.
*
* If we get here, the only flag that can't be executed together with WB_L2 is VMEM cache
* invalidation.
*/
bool last_acquire_mem = !(flags & SI_CONTEXT_INV_VCACHE);
si_cp_acquire_mem(sctx, cs,
cp_coher_cntl | S_0301F0_TC_WB_ACTION_ENA(1) |
S_0301F0_TC_NC_ACTION_ENA(1),
/* If this is not the last ACQUIRE_MEM, flush in ME.
* We only want to synchronize with PFP in the last ACQUIRE_MEM. */
last_acquire_mem ? engine : V_580_CP_ME);
if (last_acquire_mem)
flags &= ~SI_CONTEXT_PFP_SYNC_ME;
cp_coher_cntl = 0;
sctx->num_L2_writebacks++;
}
if (flags & SI_CONTEXT_INV_VCACHE)
cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
/* If there are still some cache flags left... */
if (cp_coher_cntl) {
si_cp_acquire_mem(sctx, cs, cp_coher_cntl, engine);
flags &= ~SI_CONTEXT_PFP_SYNC_ME;
}
/* This might be needed even without any cache flags, such as when doing buffer stores
* to an index buffer.
*/
if (flags & SI_CONTEXT_PFP_SYNC_ME)
si_cp_pfp_sync_me(cs);
}
if (flags & SI_CONTEXT_START_PIPELINE_STATS && sctx->pipeline_stats_enabled != 1) {
radeon_begin(cs);
radeon_event_write(V_028A90_PIPELINESTAT_START);
radeon_end();
sctx->pipeline_stats_enabled = 1;
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS && sctx->pipeline_stats_enabled != 0) {
radeon_begin(cs);
radeon_event_write(V_028A90_PIPELINESTAT_STOP);
radeon_end();
sctx->pipeline_stats_enabled = 0;
}
sctx->flags = 0;
}
+1 -6
View File
@@ -633,12 +633,6 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen, unsign
sctx->ngg = sscreen->use_ngg;
si_shader_change_notify(sctx);
/* Initialize context functions used by graphics and compute. */
if (sctx->gfx_level >= GFX10)
sctx->emit_barrier = gfx10_emit_barrier;
else
sctx->emit_barrier = gfx6_emit_barrier;
sctx->b.emit_string_marker = si_emit_string_marker;
sctx->b.set_debug_callback = si_set_debug_callback;
sctx->b.set_log_context = si_set_log_context;
@@ -648,6 +642,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen, unsign
sctx->b.set_frontend_noop = si_set_frontend_noop;
si_init_all_descriptors(sctx);
si_init_barrier_functions(sctx);
si_init_buffer_functions(sctx);
si_init_clear_functions(sctx);
si_init_blit_functions(sctx);
+19 -18
View File
@@ -1363,6 +1363,25 @@ struct si_context {
unsigned int last_timestamp_cmd_cdw;
};
/* si_barrier.c */
void si_barrier_before_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images);
void si_barrier_after_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images);
void si_barrier_before_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src);
void si_barrier_after_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src);
void si_init_barrier_functions(struct si_context *sctx);
/* si_blit.c */
enum si_blitter_op /* bitmask */
{
@@ -1458,22 +1477,6 @@ void si_init_clear_functions(struct si_context *sctx);
void si_destroy_compute(struct si_compute *program);
/* si_compute_blit.c */
void si_barrier_before_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images);
void si_barrier_after_internal_op(struct si_context *sctx, unsigned flags,
unsigned num_buffers,
const struct pipe_shader_buffer *buffers,
unsigned writable_buffers_mask,
unsigned num_images,
const struct pipe_image_view *images);
void si_barrier_before_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src);
void si_barrier_after_simple_buffer_op(struct si_context *sctx, unsigned flags,
struct pipe_resource *dst, struct pipe_resource *src);
bool si_should_blit_clamp_to_edge(const struct pipe_blit_info *info, unsigned coord_mask);
void si_launch_grid_internal_ssbos(struct si_context *sctx, struct pipe_grid_info *info,
void *shader, unsigned num_buffers,
@@ -1593,8 +1596,6 @@ void si_set_tracked_regs_to_clear_state(struct si_context *ctx);
void si_begin_new_gfx_cs(struct si_context *ctx, bool first_cs);
void si_trace_emit(struct si_context *sctx);
void si_emit_ts(struct si_context *sctx, struct si_resource* buffer, unsigned int offset);
void gfx10_emit_barrier(struct si_context *sctx, struct radeon_cmdbuf *cs);
void gfx6_emit_barrier(struct si_context *sctx, struct radeon_cmdbuf *cs);
/* Replace the sctx->b.draw_vbo function with a wrapper. This can be use to implement
* optimizations without affecting the normal draw_vbo functions perf.
*/
-80
View File
@@ -4921,78 +4921,6 @@ static void si_set_tess_state(struct pipe_context *ctx, const float default_oute
si_set_internal_const_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
}
static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
{
struct si_context *sctx = (struct si_context *)ctx;
si_update_fb_dirtiness_after_rendering(sctx);
/* Multisample surfaces are flushed in si_decompress_textures. */
if (sctx->framebuffer.uncompressed_cb_mask) {
si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
sctx->framebuffer.CB_has_shader_readable_metadata,
sctx->framebuffer.all_DCC_pipe_aligned);
}
}
/* This only ensures coherency for shader image/buffer stores. */
static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
{
struct si_context *sctx = (struct si_context *)ctx;
if (!(flags & ~PIPE_BARRIER_UPDATE))
return;
/* Subsequent commands must wait for all shader invocations to
* complete. */
sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH |
SI_CONTEXT_PFP_SYNC_ME;
if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE |
PIPE_BARRIER_IMAGE | PIPE_BARRIER_STREAMOUT_BUFFER | PIPE_BARRIER_GLOBAL_BUFFER)) {
/* As far as I can tell, L1 contents are written back to L2
* automatically at end of shader, but the contents of other
* L1 caches might still be stale. */
sctx->flags |= SI_CONTEXT_INV_VCACHE;
if (flags & (PIPE_BARRIER_IMAGE | PIPE_BARRIER_TEXTURE) &&
sctx->screen->info.tcc_rb_non_coherent)
sctx->flags |= SI_CONTEXT_INV_L2;
}
if (flags & PIPE_BARRIER_INDEX_BUFFER) {
/* Indices are read through TC L2 since GFX8.
* L1 isn't used.
*/
if (sctx->screen->info.gfx_level <= GFX7)
sctx->flags |= SI_CONTEXT_WB_L2;
}
/* MSAA color, any depth and any stencil are flushed in
* si_decompress_textures when needed.
*/
if (flags & PIPE_BARRIER_FRAMEBUFFER && sctx->framebuffer.uncompressed_cb_mask) {
sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
if (sctx->gfx_level <= GFX8)
sctx->flags |= SI_CONTEXT_WB_L2;
}
/* Indirect buffers use TC L2 on GFX9, but not older hw. */
if (sctx->screen->info.gfx_level <= GFX8 && flags & PIPE_BARRIER_INDIRECT_BUFFER)
sctx->flags |= SI_CONTEXT_WB_L2;
/* Indices and draw indirect don't use GL2. */
if (sctx->screen->info.cp_sdma_ge_use_system_memory_scope &&
flags & (PIPE_BARRIER_INDEX_BUFFER | PIPE_BARRIER_INDIRECT_BUFFER))
sctx->flags |= SI_CONTEXT_WB_L2;
si_mark_atom_dirty(sctx, &sctx->atoms.s.barrier);
}
static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
{
struct pipe_blend_state blend;
@@ -5003,11 +4931,6 @@ static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
return si_create_blend_state_mode(&sctx->b, &blend, mode);
}
static void si_emit_barrier_as_atom(struct si_context *sctx, unsigned index)
{
sctx->emit_barrier(sctx, &sctx->gfx_cs);
}
static void si_pm4_emit_sqtt_pipeline(struct si_context *sctx, unsigned index)
{
struct si_pm4_state *state = sctx->queued.array[index];
@@ -5024,7 +4947,6 @@ void si_init_state_compute_functions(struct si_context *sctx)
sctx->b.delete_sampler_state = si_delete_sampler_state;
sctx->b.create_sampler_view = si_create_sampler_view;
sctx->b.sampler_view_destroy = si_sampler_view_destroy;
sctx->b.memory_barrier = si_memory_barrier;
}
void si_init_state_functions(struct si_context *sctx)
@@ -5056,7 +4978,6 @@ void si_init_state_functions(struct si_context *sctx)
sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
sctx->atoms.s.clip_state.emit = si_emit_clip_state;
sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
sctx->atoms.s.barrier.emit = si_emit_barrier_as_atom;
sctx->b.create_blend_state = si_create_blend_state;
sctx->b.bind_blend_state = si_bind_blend_state;
@@ -5098,7 +5019,6 @@ void si_init_state_functions(struct si_context *sctx)
sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
sctx->b.set_vertex_buffers = si_set_vertex_buffers;
sctx->b.texture_barrier = si_texture_barrier;
sctx->b.set_min_samples = si_set_min_samples;
sctx->b.set_tess_state = si_set_tess_state;