glsl: Remove unused total_attribs_size variable.
Accidentally left behind by my previous patch. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -2390,7 +2390,6 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
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} to_assign[16];
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unsigned num_attr = 0;
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unsigned total_attribs_size = 0;
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foreach_in_list(ir_instruction, node, sh->ir) {
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ir_variable *const var = node->as_variable();
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