Merge branch 'i915tex-pageflip'
This commit is contained in:
@@ -55,8 +55,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
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struct intel_context *intel;
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const intelScreenPrivate *intelScreen;
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GLboolean missed_target;
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int64_t ust;
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DBG("%s\n", __FUNCTION__);
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@@ -68,41 +66,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
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intelScreen = intel->intelScreen;
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if (!rect && !intel->swap_scheduled && intelScreen->drmMinor >= 6 &&
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!(intel->vblank_flags & VBLANK_FLAG_NO_IRQ) &&
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intelScreen->current_rotation == 0) {
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unsigned int interval = driGetVBlankInterval(dPriv, intel->vblank_flags);
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unsigned int target;
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drm_i915_vblank_swap_t swap;
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swap.drawable = dPriv->hHWDrawable;
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swap.seqtype = DRM_VBLANK_ABSOLUTE;
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target = swap.sequence = intel->vbl_seq + interval;
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if (intel->vblank_flags & VBLANK_FLAG_SYNC) {
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swap.seqtype |= DRM_VBLANK_NEXTONMISS;
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} else if (interval == 0) {
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goto noschedule;
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}
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if ( intel->vblank_flags & VBLANK_FLAG_SECONDARY ) {
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swap.seqtype |= DRM_VBLANK_SECONDARY;
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}
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intel_batchbuffer_flush(intel->batch);
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if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap,
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sizeof(swap))) {
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intel->swap_scheduled = 1;
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intel->vbl_seq = swap.sequence;
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swap.sequence -= target;
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missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23);
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}
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} else {
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intel->swap_scheduled = 0;
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}
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noschedule:
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if (intel->last_swap_fence) {
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driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE);
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driFenceUnReference(intel->last_swap_fence);
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@@ -111,122 +74,88 @@ noschedule:
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intel->last_swap_fence = intel->first_swap_fence;
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intel->first_swap_fence = NULL;
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if (!intel->swap_scheduled) {
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if (!rect) {
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driWaitForVBlank(dPriv, &intel->vbl_seq, intel->vblank_flags,
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&missed_target);
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/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
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* should work regardless.
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*/
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LOCK_HARDWARE(intel);
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if (dPriv && dPriv->numClipRects) {
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struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
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const struct intel_region *frontRegion
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= intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
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const struct intel_region *backRegion
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= intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
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const int nbox = dPriv->numClipRects;
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const drm_clip_rect_t *pbox = dPriv->pClipRects;
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const int pitch = frontRegion->pitch;
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const int cpp = frontRegion->cpp;
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int BR13, CMD;
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int i;
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ASSERT(intel_fb);
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ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
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ASSERT(frontRegion);
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ASSERT(backRegion);
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ASSERT(frontRegion->pitch == backRegion->pitch);
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ASSERT(frontRegion->cpp == backRegion->cpp);
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if (cpp == 2) {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
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CMD = XY_SRC_COPY_BLT_CMD;
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}
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else {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
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CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB);
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}
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for (i = 0; i < nbox; i++, pbox++) {
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drm_clip_rect_t box;
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/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
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* should work regardless.
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*/
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LOCK_HARDWARE(intel);
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if (pbox->x1 > pbox->x2 ||
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pbox->y1 > pbox->y2 ||
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pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
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continue;
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if (intel->driDrawable && intel->driDrawable->numClipRects) {
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const intelScreenPrivate *intelScreen = intel->intelScreen;
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struct gl_framebuffer *fb
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= (struct gl_framebuffer *) dPriv->driverPrivate;
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const struct intel_region *frontRegion
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= intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
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const struct intel_region *backRegion
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= intel_get_rb_region(fb, BUFFER_BACK_LEFT);
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const int nbox = dPriv->numClipRects;
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const drm_clip_rect_t *pbox = dPriv->pClipRects;
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const int pitch = frontRegion->pitch;
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const int cpp = frontRegion->cpp;
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int BR13, CMD;
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int i;
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box = *pbox;
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ASSERT(fb);
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ASSERT(fb->Name == 0); /* Not a user-created FBO */
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ASSERT(frontRegion);
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ASSERT(backRegion);
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ASSERT(frontRegion->pitch == backRegion->pitch);
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ASSERT(frontRegion->cpp == backRegion->cpp);
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if (rect) {
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if (rect->x1 > box.x1)
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box.x1 = rect->x1;
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if (rect->y1 > box.y1)
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box.y1 = rect->y1;
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if (rect->x2 < box.x2)
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box.x2 = rect->x2;
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if (rect->y2 < box.y2)
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box.y2 = rect->y2;
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if (cpp == 2) {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
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CMD = XY_SRC_COPY_BLT_CMD;
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}
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else {
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BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
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CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA |
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XY_SRC_COPY_BLT_WRITE_RGB);
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}
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for (i = 0; i < nbox; i++, pbox++) {
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drm_clip_rect_t box;
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if (pbox->x1 > pbox->x2 ||
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pbox->y1 > pbox->y2 ||
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pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
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if (box.x1 > box.x2 || box.y1 > box.y2)
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continue;
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box = *pbox;
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if (rect) {
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if (rect->x1 > box.x1)
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box.x1 = rect->x1;
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if (rect->y1 > box.y1)
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box.y1 = rect->y1;
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if (rect->x2 < box.x2)
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box.x2 = rect->x2;
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if (rect->y2 < box.y2)
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box.y2 = rect->y2;
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if (box.x1 > box.x2 || box.y1 > box.y2)
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continue;
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}
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BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH(CMD);
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OUT_BATCH(BR13);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH((pbox->y2 << 16) | pbox->x2);
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if (intel->sarea->pf_current_page == 0)
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OUT_RELOC(frontRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
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else
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OUT_RELOC(backRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH(BR13 & 0xffff);
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if (intel->sarea->pf_current_page == 0)
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OUT_RELOC(backRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
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else
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OUT_RELOC(frontRegion->buffer,
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DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
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ADVANCE_BATCH();
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}
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if (intel->first_swap_fence)
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driFenceUnReference(intel->first_swap_fence);
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intel->first_swap_fence = intel_batchbuffer_flush(intel->batch);
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driFenceReference(intel->first_swap_fence);
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BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH(CMD);
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OUT_BATCH(BR13);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH((pbox->y2 << 16) | pbox->x2);
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OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0);
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OUT_BATCH((pbox->y1 << 16) | pbox->x1);
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OUT_BATCH(BR13 & 0xffff);
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OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0);
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ADVANCE_BATCH();
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}
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UNLOCK_HARDWARE(intel);
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if (intel->first_swap_fence)
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driFenceUnReference(intel->first_swap_fence);
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intel->first_swap_fence = intel_batchbuffer_flush(intel->batch);
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driFenceReference(intel->first_swap_fence);
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}
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if (!rect) {
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intel->swap_count++;
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(*dri_interface->getUST) (&ust);
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if (missed_target) {
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intel->swap_missed_count++;
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intel->swap_missed_ust = ust - intel->swap_ust;
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}
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intel->swap_ust = ust;
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}
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UNLOCK_HARDWARE(intel);
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}
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@@ -406,6 +335,7 @@ void
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intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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{
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struct intel_context *intel = intel_context(ctx);
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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GLuint clear_depth;
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GLbitfield skipBuffers = 0;
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BATCH_LOCALS;
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@@ -417,7 +347,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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*/
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clear_depth = 0;
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if (mask & BUFFER_BIT_DEPTH) {
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clear_depth = (GLuint) (ctx->DrawBuffer->_DepthMax * ctx->Depth.Clear);
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clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
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}
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if (mask & BUFFER_BIT_STENCIL) {
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clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
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@@ -440,12 +370,12 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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int i;
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/* Get clear bounds after locking */
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cx = ctx->DrawBuffer->_Xmin;
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cy = ctx->DrawBuffer->_Ymin;
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cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
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ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
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cx = fb->_Xmin;
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cy = fb->_Ymin;
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cw = fb->_Xmax - cx;
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ch = fb->_Ymax - cy;
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if (intel->ctx.DrawBuffer->Name == 0) {
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if (fb->Name == 0) {
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/* clearing a window */
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/* flip top to bottom */
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@@ -453,16 +383,6 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
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clear.x2 = clear.x1 + cw;
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clear.y2 = clear.y1 + ch;
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/* adjust for page flipping */
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if (intel->sarea->pf_current_page == 1) {
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const GLuint tmp = mask;
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mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
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if (tmp & BUFFER_BIT_FRONT_LEFT)
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mask |= BUFFER_BIT_BACK_LEFT;
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if (tmp & BUFFER_BIT_BACK_LEFT)
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mask |= BUFFER_BIT_FRONT_LEFT;
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}
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}
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else {
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/* clearing FBO */
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@@ -480,8 +400,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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drm_clip_rect_t b;
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GLuint buf;
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GLuint clearMask = mask; /* use copy, since we modify it below */
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GLboolean all = (cw == ctx->DrawBuffer->Width &&
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ch == ctx->DrawBuffer->Height);
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GLboolean all = (cw == fb->Width && ch == fb->Height);
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if (!all) {
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intel_intersect_cliprects(&b, &clear, box);
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@@ -499,11 +418,10 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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const GLbitfield bufBit = 1 << buf;
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if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
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/* OK, clear this renderbuffer */
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const struct intel_renderbuffer *irb
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= intel_renderbuffer(ctx->DrawBuffer->
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Attachment[buf].Renderbuffer);
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struct intel_region *irb_region =
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intel_get_rb_region(fb, buf);
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struct _DriBufferObject *write_buffer =
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intel_region_buffer(intel->intelScreen, irb->region,
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intel_region_buffer(intel->intelScreen, irb_region,
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all ? INTEL_WRITE_FULL :
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INTEL_WRITE_PART);
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@@ -511,16 +429,15 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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GLint pitch, cpp;
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GLuint BR13, CMD;
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ASSERT(irb);
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ASSERT(irb->region);
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ASSERT(irb_region);
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pitch = irb->region->pitch;
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cpp = irb->region->cpp;
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pitch = irb_region->pitch;
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cpp = irb_region->cpp;
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DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
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__FUNCTION__,
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irb->region->buffer, (pitch * cpp),
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irb->region->draw_offset,
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irb_region->buffer, (pitch * cpp),
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irb_region->draw_offset,
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b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
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@@ -558,6 +475,8 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
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buf, irb->Base.Name);
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*/
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intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS);
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BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
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OUT_BATCH(CMD);
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OUT_BATCH(BR13);
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@@ -565,7 +484,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
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OUT_BATCH((b.y2 << 16) | b.x2);
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OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
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DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
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irb->region->draw_offset);
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irb_region->draw_offset);
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OUT_BATCH(clearVal);
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ADVANCE_BATCH();
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clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
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@@ -34,6 +34,7 @@
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#include "intel_tris.h"
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#include "intel_regions.h"
|
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#include "intel_batchbuffer.h"
|
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#include "intel_reg.h"
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||||
#include "context.h"
|
||||
#include "utils.h"
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#include "drirenderbuffer.h"
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@@ -155,11 +156,14 @@ static void
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intelSetBackClipRects(struct intel_context *intel)
|
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{
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
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struct intel_framebuffer *intel_fb;
|
||||
|
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if (!dPriv)
|
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return;
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|
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if (intel->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) {
|
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intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if (intel_fb->pf_active || dPriv->numBackClipRects == 0) {
|
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/* use the front clip rects */
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intel->numClipRects = dPriv->numClipRects;
|
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intel->pClipRects = dPriv->pClipRects;
|
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@@ -185,7 +189,7 @@ intelWindowMoved(struct intel_context *intel)
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{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
__DRIdrawablePrivate *dPriv = intel->driDrawable;
|
||||
GLframebuffer *drawFb = (GLframebuffer *) dPriv->driverPrivate;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if (!intel->ctx.DrawBuffer) {
|
||||
/* when would this happen? -BP */
|
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@@ -197,7 +201,7 @@ intelWindowMoved(struct intel_context *intel)
|
||||
}
|
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else {
|
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/* drawing to a window */
|
||||
switch (drawFb->_ColorDrawBufferMask[0]) {
|
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switch (intel_fb->Base._ColorDrawBufferMask[0]) {
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case BUFFER_BIT_FRONT_LEFT:
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intelSetFrontClipRects(intel);
|
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break;
|
||||
@@ -210,10 +214,6 @@ intelWindowMoved(struct intel_context *intel)
|
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}
|
||||
}
|
||||
|
||||
/* Update Mesa's notion of window size */
|
||||
driUpdateFramebufferSize(ctx, dPriv);
|
||||
drawFb->Initialized = GL_TRUE; /* XXX remove someday */
|
||||
|
||||
if (intel->intelScreen->driScrnPriv->ddxMinor >= 7) {
|
||||
drmI830Sarea *sarea = intel->sarea;
|
||||
drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
|
||||
@@ -226,22 +226,110 @@ intelWindowMoved(struct intel_context *intel)
|
||||
.y2 = sarea->pipeB_y + sarea->pipeB_h };
|
||||
GLint areaA = driIntersectArea( drw_rect, pipeA_rect );
|
||||
GLint areaB = driIntersectArea( drw_rect, pipeB_rect );
|
||||
GLuint flags = intel->vblank_flags;
|
||||
GLuint flags = intel_fb->vblank_flags;
|
||||
GLboolean pf_active;
|
||||
GLint pf_pipes;
|
||||
|
||||
if (areaB > areaA || (areaA == areaB && areaB > 0)) {
|
||||
flags = intel->vblank_flags | VBLANK_FLAG_SECONDARY;
|
||||
} else {
|
||||
flags = intel->vblank_flags & ~VBLANK_FLAG_SECONDARY;
|
||||
/* Update page flipping info
|
||||
*/
|
||||
pf_pipes = 0;
|
||||
|
||||
if (areaA > 0)
|
||||
pf_pipes |= 1;
|
||||
|
||||
if (areaB > 0)
|
||||
pf_pipes |= 2;
|
||||
|
||||
intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3;
|
||||
|
||||
intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2;
|
||||
|
||||
pf_active = pf_pipes && (pf_pipes & intel->sarea->pf_active) == pf_pipes;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_LOCK)
|
||||
if (pf_active != intel_fb->pf_active)
|
||||
_mesa_printf("%s - Page flipping %sactive\n", __progname,
|
||||
pf_active ? "" : "in");
|
||||
|
||||
if (pf_active) {
|
||||
/* Sync pages between pipes if we're flipping on both at the same time */
|
||||
if (pf_pipes == 0x3 && pf_pipes != intel_fb->pf_pipes &&
|
||||
(intel->sarea->pf_current_page & 0x3) !=
|
||||
(((intel->sarea->pf_current_page) >> 2) & 0x3)) {
|
||||
drm_i915_flip_t flip;
|
||||
|
||||
if (intel_fb->pf_current_page ==
|
||||
(intel->sarea->pf_current_page & 0x3)) {
|
||||
/* XXX: This is ugly, but emitting two flips 'in a row' can cause
|
||||
* lockups for unknown reasons.
|
||||
*/
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & 0x3;
|
||||
intel->sarea->pf_current_page |=
|
||||
((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages) << 2;
|
||||
|
||||
flip.pipes = 0x2;
|
||||
} else {
|
||||
intel->sarea->pf_current_page =
|
||||
intel->sarea->pf_current_page & (0x3 << 2);
|
||||
intel->sarea->pf_current_page |=
|
||||
(intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
|
||||
intel_fb->pf_num_pages;
|
||||
|
||||
flip.pipes = 0x1;
|
||||
}
|
||||
|
||||
drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
|
||||
}
|
||||
|
||||
intel_fb->pf_pipes = pf_pipes;
|
||||
}
|
||||
|
||||
if (flags != intel->vblank_flags) {
|
||||
intel->vblank_flags = flags;
|
||||
driGetCurrentVBlank(dPriv, intel->vblank_flags, &intel->vbl_seq);
|
||||
intel_fb->pf_active = pf_active;
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
|
||||
/* Update vblank info
|
||||
*/
|
||||
if (areaB > areaA || (areaA == areaB && areaB > 0)) {
|
||||
flags = intel_fb->vblank_flags | VBLANK_FLAG_SECONDARY;
|
||||
} else {
|
||||
flags = intel_fb->vblank_flags & ~VBLANK_FLAG_SECONDARY;
|
||||
}
|
||||
|
||||
if (flags != intel_fb->vblank_flags) {
|
||||
drmVBlank vbl;
|
||||
int i;
|
||||
|
||||
vbl.request.type = DRM_VBLANK_ABSOLUTE;
|
||||
|
||||
if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
vbl.request.type |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
|
||||
for (i = 0; i < intel_fb->pf_num_pages; i++) {
|
||||
vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending;
|
||||
drmWaitVBlank(intel->driFd, &vbl);
|
||||
}
|
||||
|
||||
intel_fb->vblank_flags = flags;
|
||||
driGetCurrentVBlank(dPriv, intel_fb->vblank_flags, &intel_fb->vbl_seq);
|
||||
intel_fb->vbl_waited = intel_fb->vbl_seq;
|
||||
|
||||
for (i = 0; i < intel_fb->pf_num_pages; i++) {
|
||||
intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
intel->vblank_flags &= ~VBLANK_FLAG_SECONDARY;
|
||||
intel_fb->vblank_flags &= ~VBLANK_FLAG_SECONDARY;
|
||||
}
|
||||
|
||||
/* Update Mesa's notion of window size */
|
||||
driUpdateFramebufferSize(ctx, dPriv);
|
||||
intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */
|
||||
|
||||
/* Update hardware scissor */
|
||||
ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
|
||||
ctx->Scissor.Width, ctx->Scissor.Height);
|
||||
@@ -259,6 +347,7 @@ static void
|
||||
intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
||||
{
|
||||
GLcontext *ctx = &intel->ctx;
|
||||
struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
drm_clip_rect_t clear;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_BLIT)
|
||||
@@ -274,10 +363,10 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
||||
intel->vtbl.install_meta_state(intel);
|
||||
|
||||
/* Get clear bounds after locking */
|
||||
cx = ctx->DrawBuffer->_Xmin;
|
||||
cy = ctx->DrawBuffer->_Ymin;
|
||||
ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
|
||||
cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
|
||||
cx = fb->_Xmin;
|
||||
cy = fb->_Ymin;
|
||||
ch = fb->_Ymax - cx;
|
||||
cw = fb->_Xmax - cy;
|
||||
|
||||
/* note: regardless of 'all', cx, cy, cw, ch are now correct */
|
||||
clear.x1 = cx;
|
||||
@@ -291,9 +380,9 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
||||
if (mask &
|
||||
(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) {
|
||||
struct intel_region *backRegion =
|
||||
intel_get_rb_region(ctx->DrawBuffer, BUFFER_BACK_LEFT);
|
||||
intel_get_rb_region(fb, BUFFER_BACK_LEFT);
|
||||
struct intel_region *depthRegion =
|
||||
intel_get_rb_region(ctx->DrawBuffer, BUFFER_DEPTH);
|
||||
intel_get_rb_region(fb, BUFFER_DEPTH);
|
||||
const GLuint clearColor = (backRegion && backRegion->cpp == 4)
|
||||
? intel->ClearColor8888 : intel->ClearColor565;
|
||||
|
||||
@@ -330,8 +419,7 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask)
|
||||
const GLuint bufBit = 1 << buf;
|
||||
if (mask & bufBit) {
|
||||
struct intel_renderbuffer *irbColor =
|
||||
intel_renderbuffer(ctx->DrawBuffer->
|
||||
Attachment[buf].Renderbuffer);
|
||||
intel_renderbuffer(fb->Attachment[buf].Renderbuffer);
|
||||
GLuint color = (irbColor->region->cpp == 4)
|
||||
? intel->ClearColor8888 : intel->ClearColor565;
|
||||
|
||||
@@ -372,6 +460,7 @@ intelRotateWindow(struct intel_context *intel,
|
||||
{
|
||||
intelScreenPrivate *screen = intel->intelScreen;
|
||||
drm_clip_rect_t fullRect;
|
||||
struct intel_framebuffer *intel_fb;
|
||||
struct intel_region *src;
|
||||
const drm_clip_rect_t *clipRects;
|
||||
int numClipRects;
|
||||
@@ -421,16 +510,18 @@ intelRotateWindow(struct intel_context *intel,
|
||||
|
||||
intel->vtbl.meta_draw_region(intel, screen->rotated_region, NULL); /* ? */
|
||||
|
||||
if (srcBuf == BUFFER_BIT_FRONT_LEFT) {
|
||||
src = intel->intelScreen->front_region;
|
||||
clipRects = dPriv->pClipRects;
|
||||
numClipRects = dPriv->numClipRects;
|
||||
}
|
||||
else {
|
||||
src = intel->intelScreen->back_region;
|
||||
intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if ((srcBuf == BUFFER_BIT_BACK_LEFT && !intel_fb->pf_active)) {
|
||||
src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
|
||||
clipRects = dPriv->pBackClipRects;
|
||||
numClipRects = dPriv->numBackClipRects;
|
||||
}
|
||||
else {
|
||||
src = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
|
||||
clipRects = dPriv->pClipRects;
|
||||
numClipRects = dPriv->numClipRects;
|
||||
}
|
||||
|
||||
if (src->cpp == 4) {
|
||||
format = GL_BGRA;
|
||||
@@ -516,6 +607,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
||||
GLbitfield tri_mask = 0;
|
||||
GLbitfield blit_mask = 0;
|
||||
GLbitfield swrast_mask = 0;
|
||||
struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
GLuint i;
|
||||
|
||||
if (0)
|
||||
@@ -535,7 +627,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
||||
/* HW stencil */
|
||||
if (mask & BUFFER_BIT_STENCIL) {
|
||||
const struct intel_region *stencilRegion
|
||||
= intel_get_rb_region(ctx->DrawBuffer, BUFFER_STENCIL);
|
||||
= intel_get_rb_region(fb, BUFFER_STENCIL);
|
||||
if (stencilRegion) {
|
||||
/* have hw stencil */
|
||||
if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
|
||||
@@ -564,7 +656,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
||||
for (i = 0; i < BUFFER_COUNT; i++) {
|
||||
GLuint bufBit = 1 << i;
|
||||
if ((blit_mask | tri_mask) & bufBit) {
|
||||
if (!ctx->DrawBuffer->Attachment[i].Renderbuffer->ClassID) {
|
||||
if (!fb->Attachment[i].Renderbuffer->ClassID) {
|
||||
blit_mask &= ~bufBit;
|
||||
tri_mask &= ~bufBit;
|
||||
swrast_mask |= bufBit;
|
||||
@@ -586,15 +678,43 @@ intelClear(GLcontext *ctx, GLbitfield mask)
|
||||
}
|
||||
|
||||
|
||||
/* Emit wait for pending flips */
|
||||
void
|
||||
intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
|
||||
{
|
||||
struct intel_framebuffer *intel_fb =
|
||||
(struct intel_framebuffer *) intel->ctx.DrawBuffer;
|
||||
struct intel_renderbuffer *intel_rb =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
intel_fb->Base._ColorDrawBufferMask[0] ==
|
||||
BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
|
||||
BUFFER_BACK_LEFT);
|
||||
|
||||
if (intel_fb->Base.Name == 0 && intel_rb->pf_pending == intel_fb->pf_seq) {
|
||||
GLint pf_pipes = intel_fb->pf_pipes;
|
||||
BATCH_LOCALS;
|
||||
|
||||
/* Wait for pending flips to take effect */
|
||||
BEGIN_BATCH(2, batch_flags);
|
||||
OUT_BATCH(pf_pipes & 0x1 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_A_FLIP)
|
||||
: 0);
|
||||
OUT_BATCH(pf_pipes & 0x2 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_B_FLIP)
|
||||
: 0);
|
||||
ADVANCE_BATCH();
|
||||
|
||||
intel_rb->pf_pending--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Flip the front & back buffers
|
||||
*/
|
||||
static void
|
||||
static GLboolean
|
||||
intelPageFlip(const __DRIdrawablePrivate * dPriv)
|
||||
{
|
||||
#if 0
|
||||
struct intel_context *intel;
|
||||
int tmp, ret;
|
||||
int ret;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_IOCTL)
|
||||
fprintf(stderr, "%s\n", __FUNCTION__);
|
||||
@@ -605,28 +725,45 @@ intelPageFlip(const __DRIdrawablePrivate * dPriv)
|
||||
|
||||
intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
|
||||
|
||||
if (intel->intelScreen->drmMinor < 9)
|
||||
return GL_FALSE;
|
||||
|
||||
intelFlush(&intel->ctx);
|
||||
|
||||
ret = 0;
|
||||
|
||||
LOCK_HARDWARE(intel);
|
||||
|
||||
if (dPriv->pClipRects) {
|
||||
*(drm_clip_rect_t *) intel->sarea->boxes = dPriv->pClipRects[0];
|
||||
intel->sarea->nbox = 1;
|
||||
if (dPriv->numClipRects && intel_fb->pf_active) {
|
||||
drm_i915_flip_t flip;
|
||||
|
||||
flip.pipes = intel_fb->pf_pipes;
|
||||
|
||||
ret = drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
|
||||
}
|
||||
|
||||
ret = drmCommandNone(intel->driFd, DRM_I830_FLIP);
|
||||
if (ret) {
|
||||
fprintf(stderr, "%s: %d\n", __FUNCTION__, ret);
|
||||
UNLOCK_HARDWARE(intel);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
tmp = intel->sarea->last_enqueue;
|
||||
intelRefillBatchLocked(intel);
|
||||
UNLOCK_HARDWARE(intel);
|
||||
|
||||
if (ret || !intel_fb->pf_active)
|
||||
return GL_FALSE;
|
||||
|
||||
intelSetDrawBuffer(&intel->ctx, intel->ctx.Color.DriverDrawBuffer);
|
||||
#endif
|
||||
if (!dPriv->numClipRects) {
|
||||
usleep(10000); /* throttle invisible client 10ms */
|
||||
}
|
||||
|
||||
intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3;
|
||||
|
||||
if (dPriv->numClipRects != 0) {
|
||||
intel_get_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT)->pf_pending =
|
||||
intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->pf_pending =
|
||||
++intel_fb->pf_seq;
|
||||
}
|
||||
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#if 0
|
||||
@@ -641,7 +778,7 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
||||
if (ctx && ctx->DrawBuffer == fb) {
|
||||
_mesa_notifySwapBuffers(ctx); /* flush pending rendering */
|
||||
}
|
||||
if (0 /*intel->doPageFlip */ ) { /* doPageFlip is never set !!! */
|
||||
if (intel->doPageFlip) {
|
||||
intelPageFlip(dPriv);
|
||||
}
|
||||
else {
|
||||
@@ -657,6 +794,83 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
||||
#else
|
||||
/* Trunk version:
|
||||
*/
|
||||
|
||||
static GLboolean
|
||||
intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target)
|
||||
{
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
unsigned int interval = driGetVBlankInterval(dPriv, intel_fb->vblank_flags);
|
||||
struct intel_context *intel =
|
||||
intelScreenContext(dPriv->driScreenPriv->private);
|
||||
const intelScreenPrivate *intelScreen = intel->intelScreen;
|
||||
unsigned int target;
|
||||
drm_i915_vblank_swap_t swap;
|
||||
GLboolean ret;
|
||||
|
||||
if ((intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) ||
|
||||
intelScreen->current_rotation != 0 ||
|
||||
intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6))
|
||||
return GL_FALSE;
|
||||
|
||||
swap.seqtype = DRM_VBLANK_ABSOLUTE;
|
||||
|
||||
if (intel_fb->vblank_flags & VBLANK_FLAG_SYNC) {
|
||||
swap.seqtype |= DRM_VBLANK_NEXTONMISS;
|
||||
} else if (interval == 0) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
swap.drawable = dPriv->hHWDrawable;
|
||||
target = swap.sequence = intel_fb->vbl_seq + interval;
|
||||
|
||||
if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
swap.seqtype |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
|
||||
LOCK_HARDWARE(intel);
|
||||
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
|
||||
if ( intel_fb->pf_active ) {
|
||||
swap.seqtype |= DRM_VBLANK_FLIP;
|
||||
|
||||
intel_fb->pf_current_page = (((intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3) + 1) %
|
||||
intel_fb->pf_num_pages;
|
||||
}
|
||||
|
||||
if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap,
|
||||
sizeof(swap))) {
|
||||
intel_fb->vbl_seq = swap.sequence;
|
||||
swap.sequence -= target;
|
||||
*missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23);
|
||||
|
||||
intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->vbl_pending =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
BUFFER_FRONT_LEFT)->vbl_pending =
|
||||
intel_fb->vbl_seq;
|
||||
|
||||
if (swap.seqtype & DRM_VBLANK_FLIP) {
|
||||
intel_flip_renderbuffers(intel_fb);
|
||||
intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
|
||||
}
|
||||
|
||||
ret = GL_TRUE;
|
||||
} else {
|
||||
if (swap.seqtype & DRM_VBLANK_FLIP) {
|
||||
intel_fb->pf_current_page = ((intel->sarea->pf_current_page >>
|
||||
(intel_fb->pf_pipes & 0x2)) & 0x3) %
|
||||
intel_fb->pf_num_pages;
|
||||
}
|
||||
|
||||
ret = GL_FALSE;
|
||||
}
|
||||
|
||||
UNLOCK_HARDWARE(intel);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void
|
||||
intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
||||
{
|
||||
@@ -671,16 +885,34 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
|
||||
|
||||
if (ctx->Visual.doubleBufferMode) {
|
||||
intelScreenPrivate *screen = intel->intelScreen;
|
||||
_mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
|
||||
if (0 /*intel->doPageFlip */ ) { /* doPageFlip is never set !!! */
|
||||
intelPageFlip(dPriv);
|
||||
}
|
||||
else {
|
||||
intelCopyBuffer(dPriv, NULL);
|
||||
}
|
||||
if (screen->current_rotation != 0) {
|
||||
intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT);
|
||||
}
|
||||
GLboolean missed_target;
|
||||
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
|
||||
int64_t ust;
|
||||
|
||||
_mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
|
||||
|
||||
if (screen->current_rotation != 0 ||
|
||||
!intelScheduleSwap(dPriv, &missed_target)) {
|
||||
driWaitForVBlank(dPriv, &intel_fb->vbl_seq, intel_fb->vblank_flags,
|
||||
&missed_target);
|
||||
|
||||
if (screen->current_rotation != 0 || !intelPageFlip(dPriv)) {
|
||||
intelCopyBuffer(dPriv, NULL);
|
||||
}
|
||||
|
||||
if (screen->current_rotation != 0) {
|
||||
intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT);
|
||||
}
|
||||
}
|
||||
|
||||
intel_fb->swap_count++;
|
||||
(*dri_interface->getUST) (&ust);
|
||||
if (missed_target) {
|
||||
intel_fb->swap_missed_count++;
|
||||
intel_fb->swap_missed_ust = ust - intel_fb->swap_ust;
|
||||
}
|
||||
|
||||
intel_fb->swap_ust = ust;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -788,10 +1020,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
|
||||
*/
|
||||
if (fb->Name == 0) {
|
||||
/* drawing to window system buffer */
|
||||
if (intel->sarea->pf_current_page == 1) {
|
||||
/* page flipped back/front */
|
||||
front ^= 1;
|
||||
}
|
||||
if (front) {
|
||||
intelSetFrontClipRects(intel);
|
||||
colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
|
||||
|
||||
struct intel_context;
|
||||
struct intel_framebuffer;
|
||||
|
||||
|
||||
extern GLboolean
|
||||
@@ -41,6 +42,8 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
|
||||
|
||||
extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
|
||||
|
||||
extern void intel_wait_flips(struct intel_context *intel, GLuint batch_flags);
|
||||
|
||||
extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv);
|
||||
|
||||
extern void intelWindowMoved(struct intel_context *intel);
|
||||
|
||||
@@ -59,6 +59,7 @@
|
||||
#include "intel_buffer_objects.h"
|
||||
#include "intel_fbo.h"
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
#include "vblank.h"
|
||||
#include "utils.h"
|
||||
#include "xmlpool.h" /* for symbolic values of enum-type options */
|
||||
@@ -442,10 +443,6 @@ intelInitContext(struct intel_context *intel,
|
||||
|
||||
intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
|
||||
|
||||
intel->vblank_flags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache) : VBLANK_FLAG_NO_IRQ;
|
||||
|
||||
(*dri_interface->getUST) (&intel->swap_ust);
|
||||
_math_matrix_ctr(&intel->ViewportMatrix);
|
||||
|
||||
/* Disable imaging extension until convolution is working in
|
||||
@@ -550,27 +547,30 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
||||
if (driContextPriv) {
|
||||
struct intel_context *intel =
|
||||
(struct intel_context *) driContextPriv->driverPrivate;
|
||||
GLframebuffer *drawFb = (GLframebuffer *) driDrawPriv->driverPrivate;
|
||||
struct intel_framebuffer *intel_fb =
|
||||
(struct intel_framebuffer *) driDrawPriv->driverPrivate;
|
||||
GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
|
||||
|
||||
|
||||
/* XXX FBO temporary fix-ups! */
|
||||
/* if the renderbuffers don't have regions, init them from the context */
|
||||
{
|
||||
struct intel_renderbuffer *irbFront
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_FRONT_LEFT);
|
||||
struct intel_renderbuffer *irbBack
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_BACK_LEFT);
|
||||
struct intel_renderbuffer *irbDepth
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_DEPTH);
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
|
||||
struct intel_renderbuffer *irbStencil
|
||||
= intel_get_renderbuffer(drawFb, BUFFER_STENCIL);
|
||||
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
|
||||
|
||||
if (irbFront && !irbFront->region) {
|
||||
intel_region_reference(&irbFront->region, intel->intelScreen->front_region);
|
||||
if (intel_fb->color_rb[0] && !intel_fb->color_rb[0]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[0]->region,
|
||||
intel->intelScreen->front_region);
|
||||
}
|
||||
if (irbBack && !irbBack->region) {
|
||||
intel_region_reference(&irbBack->region, intel->intelScreen->back_region);
|
||||
if (intel_fb->color_rb[1] && !intel_fb->color_rb[1]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[1]->region,
|
||||
intel->intelScreen->back_region);
|
||||
}
|
||||
if (intel_fb->color_rb[2] && !intel_fb->color_rb[2]->region) {
|
||||
intel_region_reference(&intel_fb->color_rb[2]->region,
|
||||
intel->intelScreen->third_region);
|
||||
}
|
||||
if (irbDepth && !irbDepth->region) {
|
||||
intel_region_reference(&irbDepth->region, intel->intelScreen->depth_region);
|
||||
@@ -580,29 +580,34 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
||||
}
|
||||
}
|
||||
|
||||
/* set initial GLframebuffer size to match window, if needed */
|
||||
if (drawFb->Width == 0 && driDrawPriv->w) {
|
||||
_mesa_resize_framebuffer(&intel->ctx, drawFb,
|
||||
/* set GLframebuffer size to match window, if needed */
|
||||
if (intel_fb->Base.Width != driDrawPriv->w) {
|
||||
_mesa_resize_framebuffer(&intel->ctx, &intel_fb->Base,
|
||||
driDrawPriv->w, driDrawPriv->h);
|
||||
}
|
||||
if (readFb->Width == 0 && driReadPriv->w) {
|
||||
if (readFb->Width != driReadPriv->w) {
|
||||
_mesa_resize_framebuffer(&intel->ctx, readFb,
|
||||
driReadPriv->w, driReadPriv->h);
|
||||
}
|
||||
|
||||
_mesa_make_current(&intel->ctx, drawFb, readFb);
|
||||
_mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
|
||||
|
||||
/* The drawbuffer won't always be updated by _mesa_make_current:
|
||||
*/
|
||||
if (intel->ctx.DrawBuffer == drawFb) {
|
||||
if (intel->ctx.DrawBuffer == &intel_fb->Base) {
|
||||
|
||||
if (intel->driDrawable != driDrawPriv) {
|
||||
driDrawableInitVBlank(driDrawPriv, intel->vblank_flags, &intel->vbl_seq);
|
||||
intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache)
|
||||
: VBLANK_FLAG_NO_IRQ;
|
||||
(*dri_interface->getUST) (&intel_fb->swap_ust);
|
||||
driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags,
|
||||
&intel_fb->vbl_seq);
|
||||
intel->driDrawable = driDrawPriv;
|
||||
intelWindowMoved(intel);
|
||||
}
|
||||
|
||||
intel_draw_buffer(&intel->ctx, drawFb);
|
||||
intel_draw_buffer(&intel->ctx, &intel_fb->Base);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -683,7 +688,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
|
||||
intel->current_rotation = sarea->rotation;
|
||||
}
|
||||
|
||||
|
||||
/* Drawable changed?
|
||||
*/
|
||||
if (dPriv && intel->lastStamp != dPriv->lastStamp) {
|
||||
@@ -693,24 +697,40 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Lock the hardware and validate our state.
|
||||
*/
|
||||
void LOCK_HARDWARE( struct intel_context *intel )
|
||||
{
|
||||
char __ret=0;
|
||||
|
||||
struct intel_framebuffer *intel_fb = NULL;
|
||||
struct intel_renderbuffer *intel_rb = NULL;
|
||||
_glthread_LOCK_MUTEX(lockMutex);
|
||||
assert(!intel->locked);
|
||||
|
||||
if (intel->swap_scheduled) {
|
||||
if (intel->driDrawable) {
|
||||
intel_fb = intel->driDrawable->driverPrivate;
|
||||
|
||||
if (intel_fb)
|
||||
intel_rb =
|
||||
intel_get_renderbuffer(&intel_fb->Base,
|
||||
intel_fb->Base._ColorDrawBufferMask[0] ==
|
||||
BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
|
||||
BUFFER_BACK_LEFT);
|
||||
}
|
||||
|
||||
if (intel_rb && (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
|
||||
drmVBlank vbl;
|
||||
|
||||
vbl.request.type = DRM_VBLANK_ABSOLUTE;
|
||||
if ( intel->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
|
||||
if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) {
|
||||
vbl.request.type |= DRM_VBLANK_SECONDARY;
|
||||
}
|
||||
vbl.request.sequence = intel->vbl_seq;
|
||||
|
||||
vbl.request.sequence = intel_rb->vbl_pending;
|
||||
drmWaitVBlank(intel->driFd, &vbl);
|
||||
intel->swap_scheduled = 0;
|
||||
intel_fb->vbl_waited = vbl.reply.sequence;
|
||||
}
|
||||
|
||||
DRM_CAS(intel->driHwLock, intel->hHWContext,
|
||||
|
||||
@@ -274,19 +274,6 @@ struct intel_context
|
||||
*/
|
||||
driOptionCache optionCache;
|
||||
|
||||
/* VBI
|
||||
*/
|
||||
GLuint vbl_seq;
|
||||
GLuint vblank_flags;
|
||||
|
||||
int64_t swap_ust;
|
||||
int64_t swap_missed_ust;
|
||||
|
||||
GLuint swap_count;
|
||||
GLuint swap_missed_count;
|
||||
|
||||
GLuint swap_scheduled;
|
||||
|
||||
/* Rotation. Need to match that of the
|
||||
* current screen.
|
||||
*/
|
||||
@@ -294,7 +281,6 @@ struct intel_context
|
||||
int width;
|
||||
int height;
|
||||
int current_rotation;
|
||||
|
||||
};
|
||||
|
||||
/* These are functions now:
|
||||
|
||||
@@ -75,11 +75,35 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex)
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
intel_flip_renderbuffers(struct intel_framebuffer *intel_fb)
|
||||
{
|
||||
int current_page = intel_fb->pf_current_page;
|
||||
int next_page = (current_page + 1) % intel_fb->pf_num_pages;
|
||||
|
||||
if (intel_fb->color_rb[current_page] &&
|
||||
intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer !=
|
||||
&intel_fb->color_rb[current_page]->Base) {
|
||||
_mesa_remove_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
|
||||
&intel_fb->color_rb[current_page]->Base);
|
||||
}
|
||||
|
||||
if (intel_fb->color_rb[next_page] &&
|
||||
intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer !=
|
||||
&intel_fb->color_rb[next_page]->Base) {
|
||||
_mesa_remove_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
|
||||
&intel_fb->color_rb[next_page]->Base);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct intel_region *
|
||||
intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
|
||||
{
|
||||
struct intel_renderbuffer *irb
|
||||
= intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
|
||||
struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
|
||||
|
||||
if (irb)
|
||||
return irb->region;
|
||||
else
|
||||
@@ -94,7 +118,9 @@ intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
|
||||
static struct gl_framebuffer *
|
||||
intel_new_framebuffer(GLcontext * ctx, GLuint name)
|
||||
{
|
||||
/* there's no intel_framebuffer at this time, just use Mesa's class */
|
||||
/* Only drawable state in intel_framebuffer at this time, just use Mesa's
|
||||
* class
|
||||
*/
|
||||
return _mesa_new_framebuffer(ctx, name);
|
||||
}
|
||||
|
||||
@@ -271,10 +297,24 @@ static GLboolean
|
||||
intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
|
||||
GLenum internalFormat, GLuint width, GLuint height)
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
struct intel_framebuffer *intel_fb;
|
||||
|
||||
ASSERT(rb->Name == 0);
|
||||
rb->Width = width;
|
||||
rb->Height = height;
|
||||
rb->_ActualFormat = internalFormat;
|
||||
|
||||
if (intel && intel->driDrawable &&
|
||||
(intel_fb = intel->driDrawable->driverPrivate) &&
|
||||
intel_fb->pf_num_pages == 3 &&
|
||||
rb == &intel_fb->color_rb[intel_fb->pf_current_page]->Base &&
|
||||
(rb = &intel_fb->color_rb[(intel_fb->pf_current_page + 2) % 3]->Base)) {
|
||||
rb->Width = width;
|
||||
rb->Height = height;
|
||||
rb->_ActualFormat = internalFormat;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
@@ -32,6 +32,35 @@
|
||||
struct intel_context;
|
||||
struct intel_region;
|
||||
|
||||
/**
|
||||
* Intel framebuffer, derived from gl_framebuffer.
|
||||
*/
|
||||
struct intel_framebuffer
|
||||
{
|
||||
struct gl_framebuffer Base;
|
||||
|
||||
struct intel_renderbuffer *color_rb[3];
|
||||
|
||||
/* Drawable page flipping state */
|
||||
GLboolean pf_active;
|
||||
GLuint pf_seq;
|
||||
GLint pf_pipes;
|
||||
GLint pf_current_page;
|
||||
GLint pf_num_pages;
|
||||
|
||||
/* VBI
|
||||
*/
|
||||
GLuint vbl_seq;
|
||||
GLuint vblank_flags;
|
||||
GLuint vbl_waited;
|
||||
|
||||
int64_t swap_ust;
|
||||
int64_t swap_missed_ust;
|
||||
|
||||
GLuint swap_count;
|
||||
GLuint swap_missed_count;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Intel renderbuffer, derived from gl_renderbuffer.
|
||||
@@ -49,6 +78,10 @@ struct intel_renderbuffer
|
||||
|
||||
GLuint PairedDepth; /**< only used if this is a depth renderbuffer */
|
||||
GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */
|
||||
|
||||
GLuint pf_pending; /**< sequence number of pending flip */
|
||||
|
||||
GLuint vbl_pending; /**< vblank sequence number of pending flip */
|
||||
};
|
||||
|
||||
|
||||
@@ -69,6 +102,8 @@ extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer
|
||||
*fb,
|
||||
GLuint attIndex);
|
||||
|
||||
extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
|
||||
|
||||
|
||||
/* XXX make inline or macro */
|
||||
extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb,
|
||||
|
||||
@@ -81,4 +81,8 @@
|
||||
#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21)
|
||||
#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20)
|
||||
|
||||
#define MI_WAIT_FOR_EVENT ((0x3<<23))
|
||||
#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
|
||||
#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2)
|
||||
|
||||
#endif
|
||||
|
||||
@@ -98,6 +98,18 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (intelScreen->third.handle) {
|
||||
if (0)
|
||||
_mesa_printf("Third 0x%08x ", intelScreen->third.handle);
|
||||
if (drmMap(sPriv->fd,
|
||||
intelScreen->third.handle,
|
||||
intelScreen->third.size,
|
||||
(drmAddress *) & intelScreen->third.map) != 0) {
|
||||
intelUnmapScreenRegions(intelScreen);
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (0)
|
||||
_mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
|
||||
if (drmMap(sPriv->fd,
|
||||
@@ -119,9 +131,9 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
|
||||
}
|
||||
#endif
|
||||
if (0)
|
||||
printf("Mappings: front: %p back: %p depth: %p tex: %p\n",
|
||||
printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
|
||||
intelScreen->front.map,
|
||||
intelScreen->back.map,
|
||||
intelScreen->back.map, intelScreen->third.map,
|
||||
intelScreen->depth.map, intelScreen->tex.map);
|
||||
return GL_TRUE;
|
||||
}
|
||||
@@ -191,6 +203,18 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen)
|
||||
intelScreen->back.pitch / intelScreen->cpp,
|
||||
intelScreen->height);
|
||||
|
||||
if (intelScreen->third.handle) {
|
||||
intelScreen->third_region =
|
||||
intel_recreate_static(intelScreen,
|
||||
intelScreen->third_region,
|
||||
DRM_BO_FLAG_MEM_TT,
|
||||
intelScreen->third.offset,
|
||||
intelScreen->third.map,
|
||||
intelScreen->cpp,
|
||||
intelScreen->third.pitch / intelScreen->cpp,
|
||||
intelScreen->height);
|
||||
}
|
||||
|
||||
/* Still assuming front.cpp == depth.cpp
|
||||
*/
|
||||
intelScreen->depth_region =
|
||||
@@ -240,6 +264,13 @@ intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
|
||||
#endif
|
||||
intelScreen->back.map = NULL;
|
||||
}
|
||||
if (intelScreen->third.map) {
|
||||
#if REALLY_UNMAP
|
||||
if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
|
||||
printf("drmUnmap third failed!\n");
|
||||
#endif
|
||||
intelScreen->third.map = NULL;
|
||||
}
|
||||
if (intelScreen->depth.map) {
|
||||
#if REALLY_UNMAP
|
||||
drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
|
||||
@@ -325,6 +356,13 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
|
||||
intelScreen->back.handle = sarea->back_handle;
|
||||
intelScreen->back.size = sarea->back_size;
|
||||
|
||||
if (intelScreen->driScrnPriv->ddxMinor >= 8) {
|
||||
intelScreen->third.offset = sarea->third_offset;
|
||||
intelScreen->third.pitch = sarea->pitch * intelScreen->cpp;
|
||||
intelScreen->third.handle = sarea->third_handle;
|
||||
intelScreen->third.size = sarea->third_size;
|
||||
}
|
||||
|
||||
intelScreen->depth.offset = sarea->depth_offset;
|
||||
intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp;
|
||||
intelScreen->depth.handle = sarea->depth_handle;
|
||||
@@ -541,31 +579,49 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
|
||||
mesaVis->depthBits != 24);
|
||||
GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
|
||||
|
||||
struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
|
||||
struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
|
||||
|
||||
if (!intel_fb)
|
||||
return GL_FALSE;
|
||||
|
||||
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
|
||||
|
||||
/* setup the hardware-based renderbuffers */
|
||||
{
|
||||
struct intel_renderbuffer *frontRb
|
||||
intel_fb->color_rb[0]
|
||||
= intel_create_renderbuffer(rgbFormat,
|
||||
screen->width, screen->height,
|
||||
screen->front.offset,
|
||||
screen->front.pitch,
|
||||
screen->cpp,
|
||||
screen->front.map);
|
||||
intel_set_span_functions(&frontRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
|
||||
intel_set_span_functions(&intel_fb->color_rb[0]->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
|
||||
&intel_fb->color_rb[0]->Base);
|
||||
}
|
||||
|
||||
if (mesaVis->doubleBufferMode) {
|
||||
struct intel_renderbuffer *backRb
|
||||
intel_fb->color_rb[1]
|
||||
= intel_create_renderbuffer(rgbFormat,
|
||||
screen->width, screen->height,
|
||||
screen->back.offset,
|
||||
screen->back.pitch,
|
||||
screen->cpp,
|
||||
screen->back.map);
|
||||
intel_set_span_functions(&backRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
|
||||
intel_set_span_functions(&intel_fb->color_rb[1]->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
|
||||
&intel_fb->color_rb[1]->Base);
|
||||
|
||||
if (screen->third.handle) {
|
||||
intel_fb->color_rb[2]
|
||||
= intel_create_renderbuffer(rgbFormat,
|
||||
screen->width, screen->height,
|
||||
screen->third.offset,
|
||||
screen->third.pitch,
|
||||
screen->cpp,
|
||||
screen->third.map);
|
||||
intel_set_span_functions(&intel_fb->color_rb[2]->Base);
|
||||
}
|
||||
}
|
||||
|
||||
if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) {
|
||||
@@ -579,8 +635,10 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
|
||||
screen->depth.map);
|
||||
intel_set_span_functions(&depthStencilRb->Base);
|
||||
/* note: bind RB to two attachment points */
|
||||
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
|
||||
&depthStencilRb->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
|
||||
&depthStencilRb->Base);
|
||||
}
|
||||
else if (mesaVis->depthBits == 16) {
|
||||
/* just 16-bit depth buffer, no hw stencil */
|
||||
@@ -592,17 +650,19 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
|
||||
screen->cpp, /* 2! */
|
||||
screen->depth.map);
|
||||
intel_set_span_functions(&depthRb->Base);
|
||||
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
|
||||
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
|
||||
}
|
||||
|
||||
/* now add any/all software-based renderbuffers we may need */
|
||||
_mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */
|
||||
GL_FALSE, /* never sw depth */
|
||||
swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */
|
||||
GL_FALSE /* never sw aux */ );
|
||||
driDrawPriv->driverPrivate = (void *) fb;
|
||||
_mesa_add_soft_renderbuffers(&intel_fb->Base,
|
||||
GL_FALSE, /* never sw color */
|
||||
GL_FALSE, /* never sw depth */
|
||||
swStencil, mesaVis->accumRedBits > 0,
|
||||
GL_FALSE, /* never sw alpha */
|
||||
GL_FALSE /* never sw aux */ );
|
||||
driDrawPriv->driverPrivate = (void *) intel_fb;
|
||||
|
||||
return (driDrawPriv->driverPrivate != NULL);
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -619,21 +679,20 @@ intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
|
||||
static int
|
||||
intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
|
||||
{
|
||||
struct intel_context *intel;
|
||||
struct intel_framebuffer *intel_fb;
|
||||
|
||||
if ((dPriv == NULL) || (dPriv->driContextPriv == NULL)
|
||||
|| (dPriv->driContextPriv->driverPrivate == NULL)
|
||||
if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
|
||||
|| (sInfo == NULL)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
intel = dPriv->driContextPriv->driverPrivate;
|
||||
sInfo->swap_count = intel->swap_count;
|
||||
sInfo->swap_ust = intel->swap_ust;
|
||||
sInfo->swap_missed_count = intel->swap_missed_count;
|
||||
intel_fb = dPriv->driverPrivate;
|
||||
sInfo->swap_count = intel_fb->swap_count;
|
||||
sInfo->swap_ust = intel_fb->swap_ust;
|
||||
sInfo->swap_missed_count = intel_fb->swap_missed_count;
|
||||
|
||||
sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
|
||||
? driCalculateSwapUsage(dPriv, 0, intel->swap_missed_ust)
|
||||
? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
|
||||
: 0.0;
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -51,12 +51,14 @@ typedef struct
|
||||
{
|
||||
intelRegion front;
|
||||
intelRegion back;
|
||||
intelRegion third;
|
||||
intelRegion rotated;
|
||||
intelRegion depth;
|
||||
intelRegion tex;
|
||||
|
||||
struct intel_region *front_region;
|
||||
struct intel_region *back_region;
|
||||
struct intel_region *third_region;
|
||||
struct intel_region *depth_region;
|
||||
struct intel_region *rotated_region;
|
||||
|
||||
|
||||
@@ -102,6 +102,8 @@ intelStartInlinePrimitive(struct intel_context *intel,
|
||||
|
||||
/* _mesa_printf("%s *", __progname); */
|
||||
|
||||
intel_wait_flips(intel, batch_flags);
|
||||
|
||||
/* Emit a slot which will be filled with the inline primitive
|
||||
* command later.
|
||||
*/
|
||||
|
||||
@@ -129,6 +129,12 @@ typedef struct {
|
||||
int pipeB_y;
|
||||
int pipeB_w;
|
||||
int pipeB_h;
|
||||
|
||||
/* Triple buffering */
|
||||
drm_handle_t third_handle;
|
||||
int third_offset;
|
||||
int third_size;
|
||||
unsigned int third_tiled;
|
||||
} drmI830Sarea;
|
||||
|
||||
/* Flags for perf_boxes
|
||||
|
||||
Reference in New Issue
Block a user