radv: make the trap handler shader BO resident
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14950>
This commit is contained in:
@@ -854,6 +854,10 @@ radv_trap_handler_init(struct radv_device *device)
|
||||
return false;
|
||||
}
|
||||
|
||||
result = ws->buffer_make_resident(ws, device->trap_handler_shader->alloc->arena->bo, true);
|
||||
if (result != VK_SUCCESS)
|
||||
return false;
|
||||
|
||||
result = ws->buffer_create(ws, TMA_BO_SIZE, 256, RADEON_DOMAIN_VRAM,
|
||||
RADEON_FLAG_CPU_ACCESS | RADEON_FLAG_NO_INTERPROCESS_SHARING |
|
||||
RADEON_FLAG_ZERO_VRAM | RADEON_FLAG_32BIT,
|
||||
@@ -891,6 +895,7 @@ radv_trap_handler_finish(struct radv_device *device)
|
||||
struct radeon_winsys *ws = device->ws;
|
||||
|
||||
if (unlikely(device->trap_handler_shader)) {
|
||||
ws->buffer_make_resident(ws, device->trap_handler_shader->alloc->arena->bo, false);
|
||||
radv_trap_handler_shader_destroy(device, device->trap_handler_shader);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user