softpipe: Improve some local var naming in compute shaders.

These aren't dimensions, they're gl_LocalInvocationID.xyz.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14728>
This commit is contained in:
Emma Anholt
2022-01-25 21:19:05 -08:00
committed by Marge Bot
parent 13b57a8cad
commit 2fe2a2b080
+10 -10
View File
@@ -37,7 +37,7 @@
static void
cs_prepare(const struct sp_compute_shader *cs,
struct tgsi_exec_machine *machine,
int w, int h, int d,
int local_x, int local_y, int local_z,
int g_w, int g_h, int g_d,
int b_w, int b_h, int b_d,
struct tgsi_sampler *sampler,
@@ -55,9 +55,9 @@ cs_prepare(const struct sp_compute_shader *cs,
if (machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID] != -1) {
unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID];
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
machine->SystemValue[i].xyzw[0].i[j] = w;
machine->SystemValue[i].xyzw[1].i[j] = h;
machine->SystemValue[i].xyzw[2].i[j] = d;
machine->SystemValue[i].xyzw[0].i[j] = local_x;
machine->SystemValue[i].xyzw[1].i[j] = local_y;
machine->SystemValue[i].xyzw[2].i[j] = local_z;
}
}
@@ -172,7 +172,7 @@ softpipe_launch_grid(struct pipe_context *context,
int num_threads_in_group;
struct tgsi_exec_machine **machines;
int bwidth, bheight, bdepth;
int w, h, d, i;
int local_x, local_y, local_z, i;
int g_w, g_h, g_d;
uint32_t grid_size[3] = {0};
void *local_mem = NULL;
@@ -196,16 +196,16 @@ softpipe_launch_grid(struct pipe_context *context,
}
/* initialise machines + GRID_SIZE + THREAD_ID + BLOCK_SIZE */
for (d = 0; d < bdepth; d++) {
for (h = 0; h < bheight; h++) {
for (w = 0; w < bwidth; w++) {
int idx = w + (h * bwidth) + (d * bheight * bwidth);
for (local_z = 0; local_z < bdepth; local_z++) {
for (local_y = 0; local_y < bheight; local_y++) {
for (local_x = 0; local_x < bwidth; local_x++) {
int idx = local_x + (local_y * bwidth) + (local_z * bheight * bwidth);
machines[idx] = tgsi_exec_machine_create(PIPE_SHADER_COMPUTE);
machines[idx]->LocalMem = local_mem;
machines[idx]->LocalMemSize = cs->shader.req_local_mem;
cs_prepare(cs, machines[idx],
w, h, d,
local_x, local_y, local_z,
grid_size[0], grid_size[1], grid_size[2],
bwidth, bheight, bdepth,
(struct tgsi_sampler *)softpipe->tgsi.sampler[PIPE_SHADER_COMPUTE],