softpipe: Improve some local var naming in compute shaders.
These aren't dimensions, they're gl_LocalInvocationID.xyz. Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14728>
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@@ -37,7 +37,7 @@
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static void
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cs_prepare(const struct sp_compute_shader *cs,
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struct tgsi_exec_machine *machine,
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int w, int h, int d,
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int local_x, int local_y, int local_z,
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int g_w, int g_h, int g_d,
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int b_w, int b_h, int b_d,
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struct tgsi_sampler *sampler,
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@@ -55,9 +55,9 @@ cs_prepare(const struct sp_compute_shader *cs,
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if (machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID] != -1) {
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unsigned i = machine->SysSemanticToIndex[TGSI_SEMANTIC_THREAD_ID];
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for (j = 0; j < TGSI_QUAD_SIZE; j++) {
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machine->SystemValue[i].xyzw[0].i[j] = w;
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machine->SystemValue[i].xyzw[1].i[j] = h;
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machine->SystemValue[i].xyzw[2].i[j] = d;
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machine->SystemValue[i].xyzw[0].i[j] = local_x;
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machine->SystemValue[i].xyzw[1].i[j] = local_y;
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machine->SystemValue[i].xyzw[2].i[j] = local_z;
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}
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}
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@@ -172,7 +172,7 @@ softpipe_launch_grid(struct pipe_context *context,
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int num_threads_in_group;
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struct tgsi_exec_machine **machines;
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int bwidth, bheight, bdepth;
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int w, h, d, i;
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int local_x, local_y, local_z, i;
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int g_w, g_h, g_d;
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uint32_t grid_size[3] = {0};
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void *local_mem = NULL;
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@@ -196,16 +196,16 @@ softpipe_launch_grid(struct pipe_context *context,
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}
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/* initialise machines + GRID_SIZE + THREAD_ID + BLOCK_SIZE */
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for (d = 0; d < bdepth; d++) {
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for (h = 0; h < bheight; h++) {
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for (w = 0; w < bwidth; w++) {
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int idx = w + (h * bwidth) + (d * bheight * bwidth);
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for (local_z = 0; local_z < bdepth; local_z++) {
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for (local_y = 0; local_y < bheight; local_y++) {
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for (local_x = 0; local_x < bwidth; local_x++) {
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int idx = local_x + (local_y * bwidth) + (local_z * bheight * bwidth);
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machines[idx] = tgsi_exec_machine_create(PIPE_SHADER_COMPUTE);
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machines[idx]->LocalMem = local_mem;
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machines[idx]->LocalMemSize = cs->shader.req_local_mem;
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cs_prepare(cs, machines[idx],
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w, h, d,
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local_x, local_y, local_z,
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grid_size[0], grid_size[1], grid_size[2],
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bwidth, bheight, bdepth,
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(struct tgsi_sampler *)softpipe->tgsi.sampler[PIPE_SHADER_COMPUTE],
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