nv50: comment on a so-far unseen bug
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@@ -22,6 +22,9 @@
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* - Maybe even relax restrictions a bit, can't do P_RESULT + P_IMMD,
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* but can emit to P_TEMP first - then MOV later. NVIDIA does this
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*
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* In ops such as ADD it's possible to construct a bad opcode in the !is_long()
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* case, if the emit_src() causes the inst to suddenly become long.
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*
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* Verify half-insns work where expected - and force disable them where they
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* don't work - MUL has it forcibly disabled atm as it fixes POW..
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*
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