mesa: Remove get and enable bits for NV_fragment_program.
Also remove a leftover remnant from NV_vertex_program. v2: Update for Imre's get changes. Reviewed-by: Brian Paul <brianp@vmware.com> [v1] Reviewed-by: Eric Anholt <eric@anholt.net> [v1]
This commit is contained in:
@@ -854,16 +854,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
||||
ctx->VertexProgram.TwoSideEnabled = state;
|
||||
break;
|
||||
|
||||
case GL_FRAGMENT_PROGRAM_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_fragment_program, cap);
|
||||
if (ctx->FragmentProgram.Enabled == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
|
||||
ctx->FragmentProgram.Enabled = state;
|
||||
break;
|
||||
|
||||
/* GL_NV_texture_rectangle */
|
||||
case GL_TEXTURE_RECTANGLE_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
@@ -1495,12 +1485,6 @@ _mesa_IsEnabled( GLenum cap )
|
||||
CHECK_EXTENSION(ARB_vertex_program);
|
||||
return ctx->VertexProgram.TwoSideEnabled;
|
||||
|
||||
case GL_FRAGMENT_PROGRAM_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_fragment_program);
|
||||
return ctx->FragmentProgram.Enabled;
|
||||
|
||||
/* GL_NV_texture_rectangle */
|
||||
case GL_TEXTURE_RECTANGLE_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
|
||||
@@ -305,7 +305,6 @@ EXTRA_EXT(NV_fog_distance);
|
||||
EXTRA_EXT(EXT_texture_filter_anisotropic);
|
||||
EXTRA_EXT(IBM_rasterpos_clip);
|
||||
EXTRA_EXT(NV_point_sprite);
|
||||
EXTRA_EXT(NV_fragment_program);
|
||||
EXTRA_EXT(NV_texture_rectangle);
|
||||
EXTRA_EXT(EXT_stencil_two_side);
|
||||
EXTRA_EXT(NV_light_max_exponent);
|
||||
@@ -329,7 +328,6 @@ EXTRA_EXT(ARB_transform_feedback3);
|
||||
EXTRA_EXT(EXT_pixel_buffer_object);
|
||||
EXTRA_EXT(ARB_vertex_program);
|
||||
EXTRA_EXT2(NV_point_sprite, ARB_point_sprite);
|
||||
EXTRA_EXT2(ARB_fragment_program, NV_fragment_program);
|
||||
EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
|
||||
EXTRA_EXT(ARB_geometry_shader4);
|
||||
EXTRA_EXT(ARB_color_buffer_float);
|
||||
@@ -708,14 +706,6 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
|
||||
v->value_int = ctx->CopyWriteBuffer->Name;
|
||||
break;
|
||||
|
||||
case GL_FRAGMENT_PROGRAM_BINDING_NV:
|
||||
v->value_int =
|
||||
ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
|
||||
break;
|
||||
case GL_VERTEX_PROGRAM_BINDING_NV:
|
||||
v->value_int =
|
||||
ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0;
|
||||
break;
|
||||
case GL_PIXEL_PACK_BUFFER_BINDING_EXT:
|
||||
v->value_int = ctx->Pack.BufferObj->Name;
|
||||
break;
|
||||
|
||||
@@ -259,7 +259,7 @@ descriptor=[
|
||||
|
||||
{ "apis": ["GL", "GL_CORE", "GLES2"], "params": [
|
||||
# == GL_MAX_TEXTURE_COORDS_NV
|
||||
[ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program_NV_fragment_program" ],
|
||||
[ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program" ],
|
||||
[ "PACK_IMAGE_HEIGHT", "CONTEXT_INT(Pack.ImageHeight), NO_EXTRA" ],
|
||||
[ "PACK_ROW_LENGTH", "CONTEXT_INT(Pack.RowLength), NO_EXTRA" ],
|
||||
[ "PACK_SKIP_PIXELS", "CONTEXT_INT(Pack.SkipPixels), NO_EXTRA" ],
|
||||
@@ -289,7 +289,7 @@ descriptor=[
|
||||
|
||||
# GL_ARB_fragment_program
|
||||
# == GL_MAX_TEXTURE_IMAGE_UNITS_NV
|
||||
[ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program_NV_fragment_program" ],
|
||||
[ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program" ],
|
||||
[ "MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader" ],
|
||||
[ "MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxCombinedTextureImageUnits), extra_ARB_vertex_shader" ],
|
||||
|
||||
@@ -513,11 +513,6 @@ descriptor=[
|
||||
[ "POINT_SPRITE_R_MODE_NV", "CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite" ],
|
||||
[ "POINT_SPRITE_COORD_ORIGIN", "CONTEXT_ENUM(Point.SpriteOrigin), extra_NV_point_sprite_ARB_point_sprite" ],
|
||||
|
||||
# GL_NV_fragment_program
|
||||
[ "FRAGMENT_PROGRAM_NV", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_NV_fragment_program" ],
|
||||
[ "FRAGMENT_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_fragment_program" ],
|
||||
[ "MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", "CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), extra_NV_fragment_program" ],
|
||||
|
||||
# GL_NV_texture_rectangle
|
||||
[ "TEXTURE_RECTANGLE_NV", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle" ],
|
||||
[ "TEXTURE_BINDING_RECTANGLE_NV", "LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle" ],
|
||||
|
||||
Reference in New Issue
Block a user