t_dd_dmatmp: Indentation and formatting fixes after HAVE_TRI_STRIPS change
v2: Fix '- nr' typo noticed by Marius. No piglit regressions on i915 (G33) or radeon (Radeon 7500). Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> [v1]
This commit is contained in:
+97
-105
@@ -276,36 +276,35 @@ static void TAG(render_triangles_verts)( struct gl_context *ctx,
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static void TAG(render_tri_strip_verts)( struct gl_context *ctx,
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GLuint start,
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GLuint count,
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GLuint flags )
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static void TAG(render_tri_strip_verts)(struct gl_context *ctx,
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GLuint start,
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GLuint count,
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GLuint flags)
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{
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LOCAL_VARS;
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GLuint j, nr;
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int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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int currentsz;
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LOCAL_VARS;
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GLuint j, nr;
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int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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int currentsz;
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INIT(GL_TRIANGLE_STRIP);
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INIT(GL_TRIANGLE_STRIP);
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currentsz = GET_CURRENT_VB_MAX_VERTS();
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currentsz = GET_CURRENT_VB_MAX_VERTS();
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if (currentsz < 8) {
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currentsz = dmasz;
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}
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if (currentsz < 8)
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currentsz = dmasz;
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/* From here on emit even numbers of tris when wrapping over buffers:
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*/
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dmasz -= (dmasz & 1);
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currentsz -= (currentsz & 1);
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/* From here on emit even numbers of tris when wrapping over buffers:
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*/
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dmasz -= (dmasz & 1);
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currentsz -= (currentsz & 1);
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for (j = 0; j + 2 < count; j += nr - 2) {
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nr = MIN2( currentsz, count - j );
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TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr));
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currentsz = dmasz;
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}
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for (j = 0; j + 2 < count; j += nr - 2) {
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nr = MIN2(currentsz, count - j);
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TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr));
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currentsz = dmasz;
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}
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FLUSH();
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FLUSH();
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}
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static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
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@@ -450,8 +449,7 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
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fprintf(stderr, "%s - cannot draw primitive\n", __func__);
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return;
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}
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}
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else {
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} else {
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LOCAL_VARS;
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int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
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int currentsz;
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@@ -459,7 +457,7 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
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/* Emit smooth-shaded quadstrips as tristrips:
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*/
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FLUSH();
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INIT( GL_TRIANGLE_STRIP );
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INIT(GL_TRIANGLE_STRIP);
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/* Emit whole number of quads in total, and in each buffer.
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*/
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@@ -468,12 +466,11 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
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currentsz -= currentsz & 1;
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count -= count & 1;
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if (currentsz < 8) {
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if (currentsz < 8)
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currentsz = dmasz;
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}
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for (j = 0; j + 3 < count; j += nr - 2) {
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nr = MIN2( currentsz, count - j );
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nr = MIN2(currentsz, count - j);
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TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr));
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currentsz = dmasz;
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}
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@@ -779,36 +776,35 @@ static void TAG(render_triangles_elts)( struct gl_context *ctx,
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static void TAG(render_tri_strip_elts)( struct gl_context *ctx,
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GLuint start,
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GLuint count,
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GLuint flags )
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static void TAG(render_tri_strip_elts)(struct gl_context *ctx,
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GLuint start,
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GLuint count,
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GLuint flags)
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{
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LOCAL_VARS;
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GLuint j, nr;
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GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
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int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
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int currentsz;
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LOCAL_VARS;
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GLuint j, nr;
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GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
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int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
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int currentsz;
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FLUSH();
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ELT_INIT(GL_TRIANGLE_STRIP);
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currentsz = GET_CURRENT_VB_MAX_ELTS();
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if (currentsz < 8)
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currentsz = dmasz;
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/* Keep the same winding over multiple buffers:
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*/
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dmasz -= (dmasz & 1);
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currentsz -= (currentsz & 1);
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for (j = 0; j + 2 < count; j += nr - 2) {
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nr = MIN2(currentsz, count - j);
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TAG(emit_elts)( ctx, elts + start + j, nr, ALLOC_ELTS(nr) );
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FLUSH();
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ELT_INIT( GL_TRIANGLE_STRIP );
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currentsz = GET_CURRENT_VB_MAX_ELTS();
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if (currentsz < 8) {
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currentsz = dmasz;
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}
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/* Keep the same winding over multiple buffers:
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*/
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dmasz -= (dmasz & 1);
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currentsz -= (currentsz & 1);
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for (j = 0; j + 2 < count; j += nr - 2) {
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nr = MIN2( currentsz, count - j );
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TAG(emit_elts)( ctx, elts + start + j, nr, ALLOC_ELTS(nr) );
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FLUSH();
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currentsz = dmasz;
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}
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currentsz = dmasz;
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}
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}
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static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
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@@ -887,67 +883,65 @@ static void TAG(render_poly_elts)( struct gl_context *ctx,
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}
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}
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static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
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GLuint start,
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GLuint count,
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GLuint flags )
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static void TAG(render_quad_strip_elts)(struct gl_context *ctx,
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GLuint start,
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GLuint count,
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GLuint flags)
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{
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LOCAL_VARS;
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GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
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int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
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int currentsz;
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GLuint j, nr;
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LOCAL_VARS;
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GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
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int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
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int currentsz;
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GLuint j, nr;
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FLUSH();
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currentsz = GET_CURRENT_VB_MAX_ELTS();
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FLUSH();
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currentsz = GET_CURRENT_VB_MAX_ELTS();
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/* Emit whole number of quads in total, and in each buffer.
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*/
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dmasz -= dmasz & 1;
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count -= count & 1;
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currentsz -= currentsz & 1;
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/* Emit whole number of quads in total, and in each buffer.
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*/
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dmasz -= dmasz & 1;
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count -= count & 1;
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currentsz -= currentsz & 1;
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if (currentsz < 12)
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currentsz = dmasz;
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if (currentsz < 12)
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currentsz = dmasz;
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if (ctx->Light.ShadeModel == GL_FLAT) {
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ELT_INIT( GL_TRIANGLES );
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if (ctx->Light.ShadeModel == GL_FLAT) {
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ELT_INIT(GL_TRIANGLES);
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currentsz = currentsz/6*2;
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dmasz = dmasz/6*2;
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currentsz = currentsz / 6 * 2;
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dmasz = dmasz / 6 * 2;
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for (j = 0; j + 3 < count; j += nr - 2) {
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nr = MIN2( currentsz, count - j );
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for (j = 0; j + 3 < count; j += nr - 2) {
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nr = MIN2(currentsz, count - j);
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if (nr >= 4)
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{
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GLint i;
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GLint quads = (nr/2)-1;
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ELTS_VARS( ALLOC_ELTS( quads*6 ) );
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if (nr >= 4) {
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GLint i;
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GLint quads = (nr / 2) - 1;
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ELTS_VARS(ALLOC_ELTS( quads * 6));
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for (i = j; i < j + quads; i++, elts += 2) {
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EMIT_TWO_ELTS( 0, elts[0], elts[1] );
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EMIT_TWO_ELTS( 2, elts[2], elts[1] );
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EMIT_TWO_ELTS( 4, elts[3], elts[2] );
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INCR_ELTS( 6 );
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}
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for (i = j; i < j + quads; i++, elts += 2) {
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EMIT_TWO_ELTS(0, elts[0], elts[1]);
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EMIT_TWO_ELTS(2, elts[2], elts[1]);
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EMIT_TWO_ELTS(4, elts[3], elts[2]);
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INCR_ELTS(6);
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}
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FLUSH();
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}
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FLUSH();
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}
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currentsz = dmasz;
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}
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currentsz = dmasz;
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}
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else {
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ELT_INIT( GL_TRIANGLE_STRIP );
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} else {
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ELT_INIT(GL_TRIANGLE_STRIP);
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for (j = 0; j + 3 < count; j += nr - 2) {
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nr = MIN2( currentsz, count - j );
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TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr));
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FLUSH();
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currentsz = dmasz;
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}
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for (j = 0; j + 3 < count; j += nr - 2) {
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nr = MIN2(currentsz, count - j);
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TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr));
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FLUSH();
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currentsz = dmasz;
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}
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}
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}
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@@ -1056,8 +1050,6 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx,
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ok = !ctx->Line.StippleFlag;
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break;
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case GL_TRIANGLES:
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ok = GL_TRUE;
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break;
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case GL_TRIANGLE_STRIP:
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ok = GL_TRUE;
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break;
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