t_dd_dmatmp: Indentation and formatting fixes after HAVE_TRI_STRIPS change

v2: Fix '- nr' typo noticed by Marius.

No piglit regressions on i915 (G33) or radeon (Radeon 7500).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com> [v1]
This commit is contained in:
Ian Romanick
2015-09-14 14:29:31 -07:00
parent fd97a05508
commit 2e19ed3cb5
+97 -105
View File
@@ -276,36 +276,35 @@ static void TAG(render_triangles_verts)( struct gl_context *ctx,
static void TAG(render_tri_strip_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
static void TAG(render_tri_strip_verts)(struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags)
{
LOCAL_VARS;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
LOCAL_VARS;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
INIT(GL_TRIANGLE_STRIP);
INIT(GL_TRIANGLE_STRIP);
currentsz = GET_CURRENT_VB_MAX_VERTS();
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8) {
currentsz = dmasz;
}
if (currentsz < 8)
currentsz = dmasz;
/* From here on emit even numbers of tris when wrapping over buffers:
*/
dmasz -= (dmasz & 1);
currentsz -= (currentsz & 1);
/* From here on emit even numbers of tris when wrapping over buffers:
*/
dmasz -= (dmasz & 1);
currentsz -= (currentsz & 1);
for (j = 0; j + 2 < count; j += nr - 2) {
nr = MIN2( currentsz, count - j );
TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr));
currentsz = dmasz;
}
for (j = 0; j + 2 < count; j += nr - 2) {
nr = MIN2(currentsz, count - j);
TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr));
currentsz = dmasz;
}
FLUSH();
FLUSH();
}
static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
@@ -450,8 +449,7 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
fprintf(stderr, "%s - cannot draw primitive\n", __func__);
return;
}
}
else {
} else {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
@@ -459,7 +457,7 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
/* Emit smooth-shaded quadstrips as tristrips:
*/
FLUSH();
INIT( GL_TRIANGLE_STRIP );
INIT(GL_TRIANGLE_STRIP);
/* Emit whole number of quads in total, and in each buffer.
*/
@@ -468,12 +466,11 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
currentsz -= currentsz & 1;
count -= count & 1;
if (currentsz < 8) {
if (currentsz < 8)
currentsz = dmasz;
}
for (j = 0; j + 3 < count; j += nr - 2) {
nr = MIN2( currentsz, count - j );
nr = MIN2(currentsz, count - j);
TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr));
currentsz = dmasz;
}
@@ -779,36 +776,35 @@ static void TAG(render_triangles_elts)( struct gl_context *ctx,
static void TAG(render_tri_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
static void TAG(render_tri_strip_elts)(struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags)
{
LOCAL_VARS;
GLuint j, nr;
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
int currentsz;
LOCAL_VARS;
GLuint j, nr;
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
int currentsz;
FLUSH();
ELT_INIT(GL_TRIANGLE_STRIP);
currentsz = GET_CURRENT_VB_MAX_ELTS();
if (currentsz < 8)
currentsz = dmasz;
/* Keep the same winding over multiple buffers:
*/
dmasz -= (dmasz & 1);
currentsz -= (currentsz & 1);
for (j = 0; j + 2 < count; j += nr - 2) {
nr = MIN2(currentsz, count - j);
TAG(emit_elts)( ctx, elts + start + j, nr, ALLOC_ELTS(nr) );
FLUSH();
ELT_INIT( GL_TRIANGLE_STRIP );
currentsz = GET_CURRENT_VB_MAX_ELTS();
if (currentsz < 8) {
currentsz = dmasz;
}
/* Keep the same winding over multiple buffers:
*/
dmasz -= (dmasz & 1);
currentsz -= (currentsz & 1);
for (j = 0; j + 2 < count; j += nr - 2) {
nr = MIN2( currentsz, count - j );
TAG(emit_elts)( ctx, elts + start + j, nr, ALLOC_ELTS(nr) );
FLUSH();
currentsz = dmasz;
}
currentsz = dmasz;
}
}
static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
@@ -887,67 +883,65 @@ static void TAG(render_poly_elts)( struct gl_context *ctx,
}
}
static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
static void TAG(render_quad_strip_elts)(struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags)
{
LOCAL_VARS;
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
int currentsz;
GLuint j, nr;
LOCAL_VARS;
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
int currentsz;
GLuint j, nr;
FLUSH();
currentsz = GET_CURRENT_VB_MAX_ELTS();
FLUSH();
currentsz = GET_CURRENT_VB_MAX_ELTS();
/* Emit whole number of quads in total, and in each buffer.
*/
dmasz -= dmasz & 1;
count -= count & 1;
currentsz -= currentsz & 1;
/* Emit whole number of quads in total, and in each buffer.
*/
dmasz -= dmasz & 1;
count -= count & 1;
currentsz -= currentsz & 1;
if (currentsz < 12)
currentsz = dmasz;
if (currentsz < 12)
currentsz = dmasz;
if (ctx->Light.ShadeModel == GL_FLAT) {
ELT_INIT( GL_TRIANGLES );
if (ctx->Light.ShadeModel == GL_FLAT) {
ELT_INIT(GL_TRIANGLES);
currentsz = currentsz/6*2;
dmasz = dmasz/6*2;
currentsz = currentsz / 6 * 2;
dmasz = dmasz / 6 * 2;
for (j = 0; j + 3 < count; j += nr - 2) {
nr = MIN2( currentsz, count - j );
for (j = 0; j + 3 < count; j += nr - 2) {
nr = MIN2(currentsz, count - j);
if (nr >= 4)
{
GLint i;
GLint quads = (nr/2)-1;
ELTS_VARS( ALLOC_ELTS( quads*6 ) );
if (nr >= 4) {
GLint i;
GLint quads = (nr / 2) - 1;
ELTS_VARS(ALLOC_ELTS( quads * 6));
for (i = j; i < j + quads; i++, elts += 2) {
EMIT_TWO_ELTS( 0, elts[0], elts[1] );
EMIT_TWO_ELTS( 2, elts[2], elts[1] );
EMIT_TWO_ELTS( 4, elts[3], elts[2] );
INCR_ELTS( 6 );
}
for (i = j; i < j + quads; i++, elts += 2) {
EMIT_TWO_ELTS(0, elts[0], elts[1]);
EMIT_TWO_ELTS(2, elts[2], elts[1]);
EMIT_TWO_ELTS(4, elts[3], elts[2]);
INCR_ELTS(6);
}
FLUSH();
}
FLUSH();
}
currentsz = dmasz;
}
currentsz = dmasz;
}
else {
ELT_INIT( GL_TRIANGLE_STRIP );
} else {
ELT_INIT(GL_TRIANGLE_STRIP);
for (j = 0; j + 3 < count; j += nr - 2) {
nr = MIN2( currentsz, count - j );
TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr));
FLUSH();
currentsz = dmasz;
}
for (j = 0; j + 3 < count; j += nr - 2) {
nr = MIN2(currentsz, count - j);
TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr));
FLUSH();
currentsz = dmasz;
}
}
}
@@ -1056,8 +1050,6 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx,
ok = !ctx->Line.StippleFlag;
break;
case GL_TRIANGLES:
ok = GL_TRUE;
break;
case GL_TRIANGLE_STRIP:
ok = GL_TRUE;
break;