mesa: optimize no-change check in _mesa_BlendEquation()
Same story as preceeding change to _mesa_BlendFuncSeparate(). Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
+26
-15
@@ -345,33 +345,44 @@ void GLAPIENTRY
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_mesa_BlendEquation( GLenum mode )
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{
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GLuint buf, numBuffers;
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GLboolean changed;
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bool changed = false;
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GET_CURRENT_CONTEXT(ctx);
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glBlendEquation(%s)\n",
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_mesa_enum_to_string(mode));
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numBuffers = ctx->Extensions.ARB_draw_buffers_blend
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? ctx->Const.MaxDrawBuffers : 1;
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if (ctx->Color._BlendEquationPerBuffer) {
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/* Check all per-buffer states */
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for (buf = 0; buf < numBuffers; buf++) {
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if (ctx->Color.Blend[buf].EquationRGB != mode ||
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ctx->Color.Blend[buf].EquationA != mode) {
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changed = true;
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break;
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}
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}
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}
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else {
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/* only need to check 0th per-buffer state */
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if (ctx->Color.Blend[0].EquationRGB != mode ||
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ctx->Color.Blend[0].EquationA != mode) {
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changed = true;
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}
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}
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if (!changed)
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return;
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if (!legal_blend_equation(ctx, mode)) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
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return;
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}
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numBuffers = ctx->Extensions.ARB_draw_buffers_blend
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? ctx->Const.MaxDrawBuffers : 1;
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changed = GL_FALSE;
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for (buf = 0; buf < numBuffers; buf++) {
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if (ctx->Color.Blend[buf].EquationRGB != mode ||
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ctx->Color.Blend[buf].EquationA != mode) {
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changed = GL_TRUE;
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break;
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}
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}
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if (!changed)
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return;
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FLUSH_VERTICES(ctx, _NEW_COLOR);
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for (buf = 0; buf < numBuffers; buf++) {
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ctx->Color.Blend[buf].EquationRGB = mode;
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ctx->Color.Blend[buf].EquationA = mode;
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