iris: don't forget to upload CS consts
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@@ -4479,6 +4479,9 @@ iris_upload_compute_state(struct iris_context *ice,
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// XXX: L3 configuration not set up for SLM
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assert(prog_data->total_shared == 0);
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if ((dirty & IRIS_DIRTY_CONSTANTS_CS) && shs->cbuf0_needs_upload)
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upload_uniforms(ice, MESA_SHADER_COMPUTE);
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if (dirty & IRIS_DIRTY_BINDINGS_CS)
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iris_populate_binding_table(ice, batch, MESA_SHADER_COMPUTE, false);
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