radeonsi: move CP DMA functions to their own file
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
@@ -3,6 +3,7 @@ C_SOURCES := \
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si_blit.c \
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si_commands.c \
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si_compute.c \
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si_cp_dma.c \
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si_descriptors.c \
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sid.h \
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si_dma.c \
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@@ -0,0 +1,265 @@
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/*
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* Copyright 2013 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Marek Olšák <maraeo@gmail.com>
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*/
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#include "si_pipe.h"
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#include "sid.h"
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#include "radeon/r600_cs.h"
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/* Set this if you want the 3D engine to wait until CP DMA is done.
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* It should be set on the last CP DMA packet. */
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#define R600_CP_DMA_SYNC (1 << 0) /* R600+ */
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/* Set this if the source data was used as a destination in a previous CP DMA
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* packet. It's for preventing a read-after-write (RAW) hazard between two
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* CP DMA packets. */
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#define SI_CP_DMA_RAW_WAIT (1 << 1) /* SI+ */
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#define CIK_CP_DMA_USE_L2 (1 << 2)
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/* Emit a CP DMA packet to do a copy from one buffer to another.
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* The size must fit in bits [20:0].
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*/
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static void si_emit_cp_dma_copy_buffer(struct si_context *sctx,
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uint64_t dst_va, uint64_t src_va,
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unsigned size, unsigned flags)
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{
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struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
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uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
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uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
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uint32_t sel = flags & CIK_CP_DMA_USE_L2 ?
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PKT3_CP_DMA_SRC_SEL(3) | PKT3_CP_DMA_DST_SEL(3) : 0;
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assert(size);
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assert((size & ((1<<21)-1)) == size);
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if (sctx->b.chip_class >= CIK) {
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radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
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radeon_emit(cs, sync_flag | sel); /* CP_SYNC [31] */
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radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
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radeon_emit(cs, src_va >> 32); /* SRC_ADDR_HI [31:0] */
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [31:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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} else {
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radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
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radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
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radeon_emit(cs, sync_flag | ((src_va >> 32) & 0xffff)); /* CP_SYNC [31] | SRC_ADDR_HI [15:0] */
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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}
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}
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/* Emit a CP DMA packet to clear a buffer. The size must fit in bits [20:0]. */
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static void si_emit_cp_dma_clear_buffer(struct si_context *sctx,
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uint64_t dst_va, unsigned size,
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uint32_t clear_value, unsigned flags)
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{
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struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
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uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
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uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
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uint32_t dst_sel = flags & CIK_CP_DMA_USE_L2 ? PKT3_CP_DMA_DST_SEL(3) : 0;
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assert(size);
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assert((size & ((1<<21)-1)) == size);
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if (sctx->b.chip_class >= CIK) {
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radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
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radeon_emit(cs, sync_flag | dst_sel | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
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radeon_emit(cs, clear_value); /* DATA [31:0] */
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radeon_emit(cs, 0);
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [15:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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} else {
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radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
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radeon_emit(cs, clear_value); /* DATA [31:0] */
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radeon_emit(cs, sync_flag | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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}
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}
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/* The max number of bytes to copy per packet. */
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#define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
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static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
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unsigned offset, unsigned size, unsigned value,
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bool is_framebuffer)
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{
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struct si_context *sctx = (struct si_context*)ctx;
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unsigned flush_flags, tc_l2_flag;
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if (!size)
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return;
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/* Mark the buffer range of destination as valid (initialized),
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* so that transfer_map knows it should wait for the GPU when mapping
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* that range. */
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util_range_add(&r600_resource(dst)->valid_buffer_range, offset,
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offset + size);
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/* Fallback for unaligned clears. */
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if (offset % 4 != 0 || size % 4 != 0) {
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uint32_t *map = sctx->b.ws->buffer_map(r600_resource(dst)->cs_buf,
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sctx->b.rings.gfx.cs,
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PIPE_TRANSFER_WRITE);
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size /= 4;
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for (unsigned i = 0; i < size; i++)
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*map++ = value;
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return;
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}
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uint64_t va = r600_resource(dst)->gpu_address + offset;
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/* Flush the caches where the resource is bound. */
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if (is_framebuffer) {
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flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
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tc_l2_flag = 0;
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} else {
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flush_flags = SI_CONTEXT_INV_TC_L1 |
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(sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
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SI_CONTEXT_INV_KCACHE;
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tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
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}
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sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
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flush_flags;
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while (size) {
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unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
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unsigned dma_flags = tc_l2_flag;
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si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0),
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FALSE);
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/* This must be done after need_cs_space. */
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r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
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(struct r600_resource*)dst, RADEON_USAGE_WRITE,
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RADEON_PRIO_MIN);
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/* Flush the caches for the first copy only.
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* Also wait for the previous CP DMA operations. */
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if (sctx->b.flags) {
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si_emit_cache_flush(&sctx->b, NULL);
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dma_flags |= SI_CP_DMA_RAW_WAIT; /* same as WAIT_UNTIL=CP_DMA_IDLE */
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}
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/* Do the synchronization after the last copy, so that all data is written to memory. */
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if (size == byte_count)
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dma_flags |= R600_CP_DMA_SYNC;
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/* Emit the clear packet. */
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si_emit_cp_dma_clear_buffer(sctx, va, byte_count, value, dma_flags);
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size -= byte_count;
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va += byte_count;
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}
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/* Flush the caches again in case the 3D engine has been prefetching
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* the resource. */
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sctx->b.flags |= flush_flags;
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if (tc_l2_flag)
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r600_resource(dst)->TC_L2_dirty = true;
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}
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void si_copy_buffer(struct si_context *sctx,
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struct pipe_resource *dst, struct pipe_resource *src,
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uint64_t dst_offset, uint64_t src_offset, unsigned size,
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bool is_framebuffer)
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{
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unsigned flush_flags, tc_l2_flag;
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if (!size)
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return;
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/* Mark the buffer range of destination as valid (initialized),
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* so that transfer_map knows it should wait for the GPU when mapping
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* that range. */
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util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
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dst_offset + size);
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dst_offset += r600_resource(dst)->gpu_address;
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src_offset += r600_resource(src)->gpu_address;
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/* Flush the caches where the resource is bound. */
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if (is_framebuffer) {
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flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
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tc_l2_flag = 0;
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} else {
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flush_flags = SI_CONTEXT_INV_TC_L1 |
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(sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
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SI_CONTEXT_INV_KCACHE;
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tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
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}
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sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
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flush_flags;
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while (size) {
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unsigned sync_flags = tc_l2_flag;
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unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
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si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0), FALSE);
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/* Flush the caches for the first copy only. Also wait for old CP DMA packets to complete. */
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if (sctx->b.flags) {
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si_emit_cache_flush(&sctx->b, NULL);
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sync_flags |= SI_CP_DMA_RAW_WAIT;
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}
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/* Do the synchronization after the last copy, so that all data is written to memory. */
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if (size == byte_count) {
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sync_flags |= R600_CP_DMA_SYNC;
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}
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/* This must be done after r600_need_cs_space. */
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r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)src,
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RADEON_USAGE_READ, RADEON_PRIO_MIN);
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r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)dst,
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RADEON_USAGE_WRITE, RADEON_PRIO_MIN);
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si_emit_cp_dma_copy_buffer(sctx, dst_offset, src_offset, byte_count, sync_flags);
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size -= byte_count;
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src_offset += byte_count;
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dst_offset += byte_count;
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}
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/* Flush the caches again in case the 3D engine has been prefetching
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* the resource. */
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sctx->b.flags |= flush_flags;
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if (tc_l2_flag)
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r600_resource(dst)->TC_L2_dirty = true;
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}
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void si_init_cp_dma_functions(struct si_context *sctx)
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{
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sctx->b.clear_buffer = si_clear_buffer;
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}
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@@ -72,81 +72,6 @@ static uint32_t null_descriptor[8] = {
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* descriptor */
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};
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/* Set this if you want the 3D engine to wait until CP DMA is done.
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* It should be set on the last CP DMA packet. */
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#define R600_CP_DMA_SYNC (1 << 0) /* R600+ */
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/* Set this if the source data was used as a destination in a previous CP DMA
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* packet. It's for preventing a read-after-write (RAW) hazard between two
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* CP DMA packets. */
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#define SI_CP_DMA_RAW_WAIT (1 << 1) /* SI+ */
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#define CIK_CP_DMA_USE_L2 (1 << 2)
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/* Emit a CP DMA packet to do a copy from one buffer to another.
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* The size must fit in bits [20:0].
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*/
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static void si_emit_cp_dma_copy_buffer(struct si_context *sctx,
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uint64_t dst_va, uint64_t src_va,
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unsigned size, unsigned flags)
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{
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struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
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uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
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uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
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uint32_t sel = flags & CIK_CP_DMA_USE_L2 ?
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PKT3_CP_DMA_SRC_SEL(3) | PKT3_CP_DMA_DST_SEL(3) : 0;
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assert(size);
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assert((size & ((1<<21)-1)) == size);
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if (sctx->b.chip_class >= CIK) {
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radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
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radeon_emit(cs, sync_flag | sel); /* CP_SYNC [31] */
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radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
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radeon_emit(cs, src_va >> 32); /* SRC_ADDR_HI [31:0] */
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [31:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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} else {
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radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
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radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
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radeon_emit(cs, sync_flag | ((src_va >> 32) & 0xffff)); /* CP_SYNC [31] | SRC_ADDR_HI [15:0] */
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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}
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}
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/* Emit a CP DMA packet to clear a buffer. The size must fit in bits [20:0]. */
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static void si_emit_cp_dma_clear_buffer(struct si_context *sctx,
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uint64_t dst_va, unsigned size,
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uint32_t clear_value, unsigned flags)
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{
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struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
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uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
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uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
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uint32_t dst_sel = flags & CIK_CP_DMA_USE_L2 ? PKT3_CP_DMA_DST_SEL(3) : 0;
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assert(size);
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assert((size & ((1<<21)-1)) == size);
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if (sctx->b.chip_class >= CIK) {
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radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
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radeon_emit(cs, sync_flag | dst_sel | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
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radeon_emit(cs, clear_value); /* DATA [31:0] */
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radeon_emit(cs, 0);
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [15:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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} else {
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radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
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radeon_emit(cs, clear_value); /* DATA [31:0] */
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radeon_emit(cs, sync_flag | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
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radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
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radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
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radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
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}
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}
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static void si_init_descriptors(struct si_descriptors *desc,
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unsigned shader_userdata_index,
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unsigned element_dw_size,
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@@ -931,163 +856,6 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
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}
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}
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/* CP DMA */
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/* The max number of bytes to copy per packet. */
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#define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
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static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
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unsigned offset, unsigned size, unsigned value,
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bool is_framebuffer)
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{
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struct si_context *sctx = (struct si_context*)ctx;
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unsigned flush_flags, tc_l2_flag;
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if (!size)
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return;
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/* Mark the buffer range of destination as valid (initialized),
|
||||
* so that transfer_map knows it should wait for the GPU when mapping
|
||||
* that range. */
|
||||
util_range_add(&r600_resource(dst)->valid_buffer_range, offset,
|
||||
offset + size);
|
||||
|
||||
/* Fallback for unaligned clears. */
|
||||
if (offset % 4 != 0 || size % 4 != 0) {
|
||||
uint32_t *map = sctx->b.ws->buffer_map(r600_resource(dst)->cs_buf,
|
||||
sctx->b.rings.gfx.cs,
|
||||
PIPE_TRANSFER_WRITE);
|
||||
size /= 4;
|
||||
for (unsigned i = 0; i < size; i++)
|
||||
*map++ = value;
|
||||
return;
|
||||
}
|
||||
|
||||
uint64_t va = r600_resource(dst)->gpu_address + offset;
|
||||
|
||||
/* Flush the caches where the resource is bound. */
|
||||
if (is_framebuffer) {
|
||||
flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
|
||||
tc_l2_flag = 0;
|
||||
} else {
|
||||
flush_flags = SI_CONTEXT_INV_TC_L1 |
|
||||
(sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
|
||||
SI_CONTEXT_INV_KCACHE;
|
||||
tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
|
||||
}
|
||||
|
||||
sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
|
||||
flush_flags;
|
||||
|
||||
while (size) {
|
||||
unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
|
||||
unsigned dma_flags = tc_l2_flag;
|
||||
|
||||
si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0),
|
||||
FALSE);
|
||||
|
||||
/* This must be done after need_cs_space. */
|
||||
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
|
||||
(struct r600_resource*)dst, RADEON_USAGE_WRITE,
|
||||
RADEON_PRIO_MIN);
|
||||
|
||||
/* Flush the caches for the first copy only.
|
||||
* Also wait for the previous CP DMA operations. */
|
||||
if (sctx->b.flags) {
|
||||
si_emit_cache_flush(&sctx->b, NULL);
|
||||
dma_flags |= SI_CP_DMA_RAW_WAIT; /* same as WAIT_UNTIL=CP_DMA_IDLE */
|
||||
}
|
||||
|
||||
/* Do the synchronization after the last copy, so that all data is written to memory. */
|
||||
if (size == byte_count)
|
||||
dma_flags |= R600_CP_DMA_SYNC;
|
||||
|
||||
/* Emit the clear packet. */
|
||||
si_emit_cp_dma_clear_buffer(sctx, va, byte_count, value, dma_flags);
|
||||
|
||||
size -= byte_count;
|
||||
va += byte_count;
|
||||
}
|
||||
|
||||
/* Flush the caches again in case the 3D engine has been prefetching
|
||||
* the resource. */
|
||||
sctx->b.flags |= flush_flags;
|
||||
|
||||
if (tc_l2_flag)
|
||||
r600_resource(dst)->TC_L2_dirty = true;
|
||||
}
|
||||
|
||||
void si_copy_buffer(struct si_context *sctx,
|
||||
struct pipe_resource *dst, struct pipe_resource *src,
|
||||
uint64_t dst_offset, uint64_t src_offset, unsigned size,
|
||||
bool is_framebuffer)
|
||||
{
|
||||
unsigned flush_flags, tc_l2_flag;
|
||||
|
||||
if (!size)
|
||||
return;
|
||||
|
||||
/* Mark the buffer range of destination as valid (initialized),
|
||||
* so that transfer_map knows it should wait for the GPU when mapping
|
||||
* that range. */
|
||||
util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
|
||||
dst_offset + size);
|
||||
|
||||
dst_offset += r600_resource(dst)->gpu_address;
|
||||
src_offset += r600_resource(src)->gpu_address;
|
||||
|
||||
/* Flush the caches where the resource is bound. */
|
||||
if (is_framebuffer) {
|
||||
flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
|
||||
tc_l2_flag = 0;
|
||||
} else {
|
||||
flush_flags = SI_CONTEXT_INV_TC_L1 |
|
||||
(sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
|
||||
SI_CONTEXT_INV_KCACHE;
|
||||
tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
|
||||
}
|
||||
|
||||
sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
|
||||
flush_flags;
|
||||
|
||||
while (size) {
|
||||
unsigned sync_flags = tc_l2_flag;
|
||||
unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
|
||||
|
||||
si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0), FALSE);
|
||||
|
||||
/* Flush the caches for the first copy only. Also wait for old CP DMA packets to complete. */
|
||||
if (sctx->b.flags) {
|
||||
si_emit_cache_flush(&sctx->b, NULL);
|
||||
sync_flags |= SI_CP_DMA_RAW_WAIT;
|
||||
}
|
||||
|
||||
/* Do the synchronization after the last copy, so that all data is written to memory. */
|
||||
if (size == byte_count) {
|
||||
sync_flags |= R600_CP_DMA_SYNC;
|
||||
}
|
||||
|
||||
/* This must be done after r600_need_cs_space. */
|
||||
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)src,
|
||||
RADEON_USAGE_READ, RADEON_PRIO_MIN);
|
||||
r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)dst,
|
||||
RADEON_USAGE_WRITE, RADEON_PRIO_MIN);
|
||||
|
||||
si_emit_cp_dma_copy_buffer(sctx, dst_offset, src_offset, byte_count, sync_flags);
|
||||
|
||||
size -= byte_count;
|
||||
src_offset += byte_count;
|
||||
dst_offset += byte_count;
|
||||
}
|
||||
|
||||
/* Flush the caches again in case the 3D engine has been prefetching
|
||||
* the resource. */
|
||||
sctx->b.flags |= flush_flags;
|
||||
|
||||
if (tc_l2_flag)
|
||||
r600_resource(dst)->TC_L2_dirty = true;
|
||||
}
|
||||
|
||||
/* SHADER USER DATA */
|
||||
|
||||
static void si_mark_shader_pointers_dirty(struct si_context *sctx,
|
||||
@@ -1248,7 +1016,6 @@ void si_init_all_descriptors(struct si_context *sctx)
|
||||
sctx->b.b.set_constant_buffer = si_set_constant_buffer;
|
||||
sctx->b.b.set_sampler_views = si_set_sampler_views;
|
||||
sctx->b.b.set_stream_output_targets = si_set_streamout_targets;
|
||||
sctx->b.clear_buffer = si_clear_buffer;
|
||||
sctx->b.invalidate_buffer = si_invalidate_buffer;
|
||||
|
||||
/* Shader user data. */
|
||||
|
||||
@@ -104,6 +104,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen, void *
|
||||
|
||||
si_init_blit_functions(sctx);
|
||||
si_init_compute_functions(sctx);
|
||||
si_init_cp_dma_functions(sctx);
|
||||
|
||||
if (sscreen->b.info.has_uvd) {
|
||||
sctx->b.b.create_video_codec = si_uvd_create_decoder;
|
||||
|
||||
@@ -268,6 +268,13 @@ void si_resource_copy_region(struct pipe_context *ctx,
|
||||
unsigned src_level,
|
||||
const struct pipe_box *src_box);
|
||||
|
||||
/* si_cp_dma.c */
|
||||
void si_copy_buffer(struct si_context *sctx,
|
||||
struct pipe_resource *dst, struct pipe_resource *src,
|
||||
uint64_t dst_offset, uint64_t src_offset, unsigned size,
|
||||
bool is_framebuffer);
|
||||
void si_init_cp_dma_functions(struct si_context *sctx);
|
||||
|
||||
/* si_dma.c */
|
||||
void si_dma_copy(struct pipe_context *ctx,
|
||||
struct pipe_resource *dst,
|
||||
|
||||
@@ -244,9 +244,6 @@ void si_init_all_descriptors(struct si_context *sctx);
|
||||
bool si_upload_shader_descriptors(struct si_context *sctx);
|
||||
void si_release_all_descriptors(struct si_context *sctx);
|
||||
void si_all_descriptors_begin_new_cs(struct si_context *sctx);
|
||||
void si_copy_buffer(struct si_context *sctx,
|
||||
struct pipe_resource *dst, struct pipe_resource *src,
|
||||
uint64_t dst_offset, uint64_t src_offset, unsigned size, bool is_framebuffer);
|
||||
void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
|
||||
const uint8_t *ptr, unsigned size, uint32_t *const_offset);
|
||||
void si_shader_change_notify(struct si_context *sctx);
|
||||
|
||||
Reference in New Issue
Block a user