anv: Bump maxGeometryInputComponents to 128 on Gen8+

See 8e627af59d and 1e3e72e305 for why this may not be a good
idea on Gen7.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8397>
This commit is contained in:
Jason Ekstrand
2021-01-08 12:37:31 -06:00
committed by Marge Bot
parent 670944ba04
commit 2d08711a2c
+1 -1
View File
@@ -1560,7 +1560,7 @@ void anv_GetPhysicalDeviceProperties(
.maxTessellationEvaluationInputComponents = 128,
.maxTessellationEvaluationOutputComponents = 128,
.maxGeometryShaderInvocations = 32,
.maxGeometryInputComponents = 64,
.maxGeometryInputComponents = devinfo->gen >= 8 ? 128 : 64,
.maxGeometryOutputComponents = 128,
.maxGeometryOutputVertices = 256,
.maxGeometryTotalOutputComponents = 1024,