anv: Bump maxGeometryInputComponents to 128 on Gen8+
See8e627af59dand1e3e72e305for why this may not be a good idea on Gen7. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8397>
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@@ -1560,7 +1560,7 @@ void anv_GetPhysicalDeviceProperties(
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.maxTessellationEvaluationInputComponents = 128,
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.maxTessellationEvaluationOutputComponents = 128,
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.maxGeometryShaderInvocations = 32,
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.maxGeometryInputComponents = 64,
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.maxGeometryInputComponents = devinfo->gen >= 8 ? 128 : 64,
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.maxGeometryOutputComponents = 128,
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.maxGeometryOutputVertices = 256,
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.maxGeometryTotalOutputComponents = 1024,
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