nir: add 2 new intel intrinsics for uniform ssbo/shared loads

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21853>
This commit is contained in:
Lionel Landwerlin
2023-03-07 12:11:25 +02:00
committed by Marge Bot
parent 2259e1e932
commit 2cf93f7632
3 changed files with 13 additions and 0 deletions
@@ -206,6 +206,8 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
case nir_intrinsic_load_btd_shader_type_intel:
case nir_intrinsic_load_base_workgroup_id:
case nir_intrinsic_load_alpha_reference_amd:
case nir_intrinsic_load_ssbo_uniform_block_intel:
case nir_intrinsic_load_shared_uniform_block_intel:
is_divergent = false;
break;
+9
View File
@@ -1754,6 +1754,15 @@ store("ssbo_block_intel", [-1, 1], [WRITE_MASK, ACCESS, ALIGN_MUL, ALIGN_OFFSET]
# src[] = { value, offset }.
store("shared_block_intel", [1], [BASE, WRITE_MASK, ALIGN_MUL, ALIGN_OFFSET])
# Similar to load_global_const_block_intel but for SSBOs
# offset should be uniform
# src[] = { buffer_index, offset }.
load("ssbo_uniform_block_intel", [-1, 1], [ACCESS, ALIGN_MUL, ALIGN_OFFSET], [CAN_ELIMINATE])
# Similar to load_global_const_block_intel but for shared memory
# src[] = { offset }.
load("shared_uniform_block_intel", [1], [BASE, ALIGN_MUL, ALIGN_OFFSET], [CAN_ELIMINATE])
# Intrinsics for Intel mesh shading
system_value("mesh_inline_data_intel", 1, [ALIGN_OFFSET], bit_sizes=[32, 64])
@@ -156,6 +156,8 @@ case nir_intrinsic_##op: {\
ATOMIC(nir_var_mem_task_payload, task_payload, fcomp_swap, -1, 0, -1, 1)
LOAD(nir_var_shader_temp, stack, -1, -1, -1)
STORE(nir_var_shader_temp, stack, -1, -1, -1, 0)
LOAD(nir_var_mem_ssbo, ssbo_uniform_block_intel, 0, 1, -1)
LOAD(nir_var_mem_shared, shared_uniform_block_intel, -1, 0, -1)
default:
break;
#undef ATOMIC