r300g: inline r300_resource_set_properties

This commit is contained in:
Marek Olšák
2011-12-31 14:05:47 +01:00
parent ce9d61fec6
commit 2cd7e5b737
+1 -16
View File
@@ -830,21 +830,6 @@ static void r300_texture_setup_fb_state(struct r300_surface *surf)
}
}
static void r300_resource_set_properties(struct pipe_screen *screen,
struct pipe_resource *tex,
const struct pipe_resource *new_properties)
{
struct r300_screen *rscreen = r300_screen(screen);
struct r300_resource *res = r300_resource(tex);
SCREEN_DBG(rscreen, DBG_TEX,
"r300: texture_set_properties: %s -> %s\n",
util_format_short_name(tex->format),
util_format_short_name(new_properties->format));
r300_texture_desc_init(rscreen, res, new_properties);
}
static void r300_texture_destroy(struct pipe_screen *screen,
struct pipe_resource* texture)
{
@@ -912,7 +897,7 @@ r300_texture_create_object(struct r300_screen *rscreen,
RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
tex->buf = buffer;
r300_resource_set_properties(&rscreen->screen, &tex->b.b.b, base);
r300_texture_desc_init(rscreen, tex, base);
/* Create the backing buffer if needed. */
if (!tex->buf) {