undef DEPTH_TYPE at end
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@@ -1304,6 +1304,7 @@ static void NAME(GLcontext *ctx, const SWvertex *v0,
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#undef PIXEL_TYPE
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#undef BYTES_PER_ROW
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#undef PIXEL_ADDRESS
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#undef DEPTH_TYPE
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#undef INTERP_Z
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#undef INTERP_W
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