added a few extension #ifdef tests
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+12
-1
@@ -33,6 +33,8 @@
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* Brian Paul 26 January 2000
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*/
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#define GLX_GLXEXT_PROTOTYPES
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <GL/gl.h>
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@@ -50,6 +52,7 @@
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#define GLX_TRANSPARENT_RGB 0x8008
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#endif
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typedef enum
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{
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Normal,
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@@ -203,7 +206,7 @@ print_program_limits(GLenum target)
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printf(" %s = %d\n", limits[i].name, max[0]);
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}
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}
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#endif /* GL_ARB_vertex_program */
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#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
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}
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@@ -341,18 +344,26 @@ print_limits(const char *extensions)
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printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
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}
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#if defined(GL_ARB_vertex_program)
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if (strstr(extensions, "GL_ARB_vertex_program")) {
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print_program_limits(GL_VERTEX_PROGRAM_ARB);
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}
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#endif
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#if defined(GL_ARB_fragment_program)
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if (strstr(extensions, "GL_ARB_fragment_program")) {
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print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
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}
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#endif
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#if defined(GL_ARB_vertex_shader)
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if (strstr(extensions, "GL_ARB_vertex_shader")) {
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print_shader_limits(GL_VERTEX_SHADER_ARB);
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}
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#endif
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#if defined(GL_ARB_fragment_shader)
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if (strstr(extensions, "GL_ARB_fragment_shader")) {
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print_shader_limits(GL_FRAGMENT_SHADER_ARB);
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}
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#endif
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}
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