mesa/st: convert mesh shader to gl stages
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36976>
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@@ -100,6 +100,12 @@ static unsigned mesa_to_gl_stages(unsigned stages)
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if (stages & BITFIELD_BIT(MESA_SHADER_COMPUTE))
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ret |= GL_COMPUTE_SHADER_BIT;
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if (stages & BITFIELD_BIT(MESA_SHADER_TASK))
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ret |= GL_TASK_SHADER_BIT_EXT;
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if (stages & BITFIELD_BIT(MESA_SHADER_MESH))
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ret |= GL_MESH_SHADER_BIT_EXT;
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return ret;
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}
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